---
title: Identify the phenomenon by which a pointer upon a spirit board is ca… — Sleepovers and spooky stories · tree and pragmatics
description: Identify the phenomenon by which a pointer upon a spirit board is caused to move. Exam question 1 of lesson 26 «Sleepovers and spooky stories» of the myths course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Exam question 1 · Sleepovers and spooky stories

<!-- .ven lang=en -->
Identify the phenomenon by which a pointer upon a spirit board is caused to move.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** you, phenomenon, pointer · **What happens:** identify, cause, move · **To what, where:** phenomenon, pointer

<!-- .vabout -->
This is exam question 1 of lesson 26 «Sleepovers and spooky stories» of the myths course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/myths/26-sleepovers-and-spooky-stories/#e1).

## The question {#question}

```conllu
# sent_id = question:myths:26-sleepovers-and-spooky-stories:e1:1
# text = Identify the phenomenon by which a pointer upon a spirit board is caused to move.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	phenomenon	phenomenon	NOUN	NN	Number=Sing	1	obj	_	_
4	by	by	ADP	IN	_	5	case	_	_
5	which	which	PRON	WDT	PronType=Rel	13	obl	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	pointer	pointer	NOUN	NN	Number=Sing	13	nsubj:pass	_	_
8	upon	upon	ADP	IN	_	11	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	spirit	spirit	NOUN	NN	Number=Sing	11	compound	_	_
11	board	board	NOUN	NN	Number=Sing	7	nmod	_	_
12	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	aux:pass	_	_
13	caused	cause	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	acl:relcl	_	_
14	to	to	PART	TO	_	15	mark	_	_
15	move	move	VERB	VB	VerbForm=Inf	13	xcomp	_	SpaceAfter=No
16	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* | the phenomenon |  |  |  |  | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent phenomenon=Theme |
| 2 | **cause** | present · passive | the phenomenon | a pointer upon a spirit board |  |  |  |  | tree rules |
| 3 | **move** | to-infinitive | a pointer upon a spirit board *not said here* |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
The intervention of the spirits of the deceased

```conllu
# sent_id = question:myths:26-sleepovers-and-spooky-stories:e1:o1:1
# text = The intervention of the spirits of the deceased
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	intervention	intervention	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	spirits	spirit	NOUN	NNS	Number=Plur	2	nmod	_	_
6	of	of	SCONJ	IN	_	8	mark	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	deceased	decease	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	acl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **decease** | participle |  | the spirits *not said here* |  |  |  |  | vn die-42.4 «NP V»: agent=Patient |
| 2 | **intervene** |  | the spirits |  |  |  |  |  | nom intervention «act intransitive»: of=agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
The action of a draught of air

```conllu
# sent_id = question:myths:26-sleepovers-and-spooky-stories:e1:o2:1
# text = The action of a draught of air
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	action	action	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	draught	draught	NOUN	NN	Number=Sing	2	nmod	_	_
6	of	of	ADP	IN	_	7	case	_	_
7	air	air	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **act** |  | a draught of air |  |  |  |  |  | nom action «act intransitive»: of=agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The operation of a concealed magnet

```conllu
# sent_id = question:myths:26-sleepovers-and-spooky-stories:e1:o3:1
# text = The operation of a concealed magnet
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	operation	operation	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	6	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	concealed	conceal	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	amod	_	_
6	magnet	magnet	NOUN	NN	Number=Sing	2	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **conceal** | participle |  |  |  |  |  |  | vn concealment-16 «NP V NP»: agent=Agent |
| 2 | **operate** |  |  | a concealed magnet |  |  |  |  | nom operation «state transitive»: of=patient |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The ideomotor effect, consisting of involuntary muscular movements

```conllu
# sent_id = question:myths:26-sleepovers-and-spooky-stories:e1:o4:1
# text = The ideomotor effect, consisting of involuntary muscular movements
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	ideomotor	ideomotor	NOUN	NN	Number=Sing	3	compound	_	_
3	effect	effect	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	consisting	consist	VERB	VBG	VerbForm=Ger	3	acl	_	_
6	of	of	ADP	IN	_	9	case	_	_
7	involuntary	involuntary	ADJ	JJ	Degree=Pos	9	amod	_	_
8	muscular	muscular	ADJ	JJ	Degree=Pos	9	amod	_	_
9	movements	movement	NOUN	NNS	Number=Plur	3	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **consist** | gerund | the ideomotor effect of involuntary muscular movements *not said here* |  |  |  |  |  | tree rules |
| 2 | **effect** |  |  | involuntary muscular movements |  |  |  |  | nom effect «phenomenon transitive»: of=patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Sleepovers and spooky stories, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/myths/26-sleepovers-and-spooky-stories/t10/)
- next →: [Sleepovers and spooky stories, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/myths/26-sleepovers-and-spooky-stories/e2/)
- ↑ back to [Sleepovers and spooky stories](https://md.mova.elamur.ai/free/en/corpora/questions/myths/26-sleepovers-and-spooky-stories/)

