---
title: A film crew crunches celery for the sound of a breaking bone. Why do… — Bangs and loud sounds: firecrackers an… · tree and pragmatics
description: A film crew crunches celery for the sound of a breaking bone. Why does it work? Test 11 · ★ of lesson 19 «Bangs and loud sounds: firecrackers and ears» of the physics course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 11 · ★ · Bangs and loud sounds: firecrackers and ears

<!-- .ven lang=en -->
A film crew crunches celery for the sound of a breaking bone. Why does it work?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** film crew, crew · **What happens:** crunch, work · **To what, where:** celery

<!-- .vabout -->
This is test 11 · ★ of lesson 19 «Bangs and loud sounds: firecrackers and ears» of the physics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/physics/19-bangs-and-loud-sounds-firecrackers-and-ears/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* A film crew crunches celery for the sound of a breaking bone.

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:1
# text = A film crew crunches celery for the sound of a breaking bone.
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	film	film	NOUN	NN	Number=Sing	3	compound	_	_
3	crew	crew	NOUN	NN	Number=Sing	4	nsubj	_	_
4	crunches	crunch	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	celery	celery	NOUN	NN	Number=Sing	4	obj	_	_
6	for	for	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	sound	sound	NOUN	NN	Number=Sing	4	obl	_	_
9	of	of	ADP	IN	_	12	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
11	breaking	breaking	NOUN	NN	Number=Sing	12	compound	_	_
12	bone	bone	NOUN	NN	Number=Sing	8	nmod	_	SpaceAfter=No
13	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **crunch** | present | a film crew | celery |  |  |  | for the sound of a breaking bone | vn carve-21.2-1 «NP V NP»: agent=Agent celery=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Why does it work?

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:2
# text = Why does it work?
1	Why	why	ADV	WRB	PronType=Int	4	advmod	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	work	work	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **work** | present · do-support | crew |  |  |  |  |  | vn employment-95.3 «NP V»: agent=Agent |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Celery and bones are made of the same stuff

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:o1:1
# text = Celery and bones are made of the same stuff
1	Celery	celery	NOUN	NN	Number=Sing	5	nsubj:pass	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	bones	bone	NOUN	NNS	Number=Plur	1	conj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
6	of	of	ADP	IN	_	9	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	same	same	ADJ	JJ	Degree=Pos	9	amod	_	_
9	stuff	stuff	NOUN	NN	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present · passive |  | Celery and bones |  |  |  | of the same stuff | vn build-26.1-1 «NP.asset V NP»: subject=Product |

### Option 2 {#o2}

<!-- .ven lang=en -->
The audience cannot hear the difference between any two sounds at all

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:o2:1
# text = The audience cannot hear the difference between any two sounds at all
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	audience	audience	NOUN	NN	Number=Sing	5	nsubj	_	_
3	can	can	AUX	MD	VerbForm=Fin	5	aux	_	SpaceAfter=No
4	not	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	hear	hear	VERB	VB	VerbForm=Inf	0	root	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	difference	difference	NOUN	NN	Number=Sing	5	obj	_	_
8	between	between	ADP	IN	_	11	case	_	_
9	any	any	DET	DT	PronType=Ind	11	det	_	_
10	two	two	NUM	CD	NumForm=Word|NumType=Card	11	nummod	_	_
11	sounds	sound	NOUN	NNS	Number=Plur	7	nmod	_	_
12	at	at	ADP	IN	_	13	case	_	_
13	all	all	DET	DT	PronType=Tot	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **hear** | can | the audience | the difference |  | all |  | between any two sounds | vn see-30.1-1-1 «NP V S»: agent=Experiencer difference=Stimulus |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Our brains recognise the pattern of the wobbles, not the object

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:o3:1
# text = Our brains recognise the pattern of the wobbles, not the object
1	Our	our	PRON	PRP$	Case=Gen|Number=Plur|Person=1|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	brains	brain	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	recognise	recognise	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	pattern	pattern	NOUN	NN	Number=Sing	3	obj	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	wobbles	wobble	NOUN	NNS	Number=Plur	5	nmod	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	not	not	PART	RB	Polarity=Neg	12	advmod	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	object	object	NOUN	NN	Number=Sing	8	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **recognise** | present | Our brains | the pattern of the wobbles and the object |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer pattern=Stimulus |
| 2 | **pattern** |  | the wobbles and the object |  |  |  |  |  | nom pattern «cognition intransitive»: of=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The microphone changes every sound into bones

```conllu
# sent_id = question:physics:19-bangs-and-loud-sounds-firecrackers-and-ears:t11:o4:1
# text = The microphone changes every sound into bones
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	microphone	microphone	NOUN	NN	Number=Sing	3	nsubj	_	_
3	changes	change	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	every	every	DET	DT	PronType=Tot	5	det	_	_
5	sound	sound	NOUN	NN	Number=Sing	3	obj	_	_
6	into	into	ADP	IN	_	7	case	_	_
7	bones	bone	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | present | the microphone | every sound |  |  |  | into bones *result* | vn turn-26.6.1-1 «NP V NP.patient PP.result»: agent=Agent sound=Patient into bone=Result |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Bangs and loud sounds: firecrackers an…, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/physics/19-bangs-and-loud-sounds-firecrackers-and-ears/t10/)
- next →: [Bangs and loud sounds: firecrackers an…, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/physics/19-bangs-and-loud-sounds-firecrackers-and-ears/e1/)
- ↑ back to [Bangs and loud sounds: firecrackers and ears](https://md.mova.elamur.ai/free/en/corpora/questions/physics/19-bangs-and-loud-sounds-firecrackers-and-ears/)

