---
title: You must drop an egg from a window without breaking it. Which idea i… — Parachutes, skydivers and falling safely · tree and pragmatics
description: You must drop an egg from a window without breaking it. Which idea is best? Test 5 · ★ of lesson 3 «Parachutes, skydivers and falling safely» of the physics course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 5 · ★ · Parachutes, skydivers and falling safely

<!-- .ven lang=en -->
You must drop an egg from a window without breaking it. Which idea is best?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** You, idea · **What happens:** drop, break, be · **To what, where:** egg, window

<!-- .vabout -->
This is test 5 · ★ of lesson 3 «Parachutes, skydivers and falling safely» of the physics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/physics/3-parachutes-and-falling-safely/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* You must drop an egg from a window without breaking it.

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:1
# text = You must drop an egg from a window without breaking it.
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
2	must	must	AUX	MD	VerbForm=Fin	3	aux	_	_
3	drop	drop	VERB	VB	VerbForm=Inf	0	root	_	_
4	an	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	egg	egg	NOUN	NN	Number=Sing	3	obj	_	_
6	from	from	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	window	window	NOUN	NN	Number=Sing	3	obl	_	_
9	without	without	SCONJ	IN	_	10	mark	_	_
10	breaking	break	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
11	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	obj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **drop** | must | You | a egg |  | a window |  |  | vn put\_direction-9.4 «NP V NP PP.destination»: agent=Agent egg=Theme from window=Destination |
| 2 | **break** | gerund | You *not said here* | egg |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer it=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which idea is best?

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:2
# text = Which idea is best?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	idea	idea	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	best	good	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | which idea |  |  |  |  | good *property* | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Paint it so it is harder

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:o1:1
# text = Paint it so it is harder
1	Paint	paint	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	so	so	ADV	RB	_	6	advmod	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	harder	hard	ADJ	JJR	Degree=Cmp	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **paint** | imperative | you *not said here* | it |  |  |  |  | vn image\_impression-25.1 «NP V NP.destination»: agent=Agent it=Destination |
| 2 | **is** | present | it |  |  |  |  | hard *property* | tree rules |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Land it on something soft that stops it slowly

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:o2:1
# text = Land it on something soft that stops it slowly
1	Land	land	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	on	on	ADP	IN	_	4	case	_	_
4	something	something	PRON	NN	Number=Sing|PronType=Ind	1	obl	_	_
5	soft	soft	ADJ	JJ	Degree=Pos	4	amod	_	_
6	that	that	PRON	WDT	PronType=Rel	7	nsubj	_	_
7	stops	stop	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	acl:relcl	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
9	slowly	slowly	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **land** | imperative | you *not said here* | it |  | something |  |  | vn pocket-9.10-1 «NP V NP PP.destination»: agent=Agent it=Theme on something=Destination |
| 2 | **stop** | present |  | it |  |  |  | slowly *property* | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality it=Eventuality |

### Option 3 {#o3}

<!-- .ven lang=en -->
Drop it faster so it is quick

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:o3:1
# text = Drop it faster so it is quick
1	Drop	drop	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	faster	fast	ADV	RBR	Degree=Cmp	1	advmod	_	_
4	so	so	ADV	RB	_	7	advmod	_	_
5	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	quick	quick	ADJ	JJ	Degree=Pos	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **drop** | imperative | you *not said here* | it |  |  |  | fast *property* | vn put\_direction-9.4 «NP V NP»: agent=Agent it=Theme |
| 2 | **is** | present | it |  |  |  |  | quick *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Hold it by a string and let go

```conllu
# sent_id = question:physics:3-parachutes-and-falling-safely:t5:o4:1
# text = Hold it by a string and let go
1	Hold	hold	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	by	by	ADP	IN	_	5	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	string	string	NOUN	NN	Number=Sing	1	obl	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	let	let	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
8	go	go	VERB	VB	VerbForm=Inf	7	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold** | imperative | you *not said here* | it |  |  |  | by a string | vn keep-15.2 «NP V NP PP.location»: agent=Agent it=Theme by string=Location |
| 2 | **let** | infinitive | you *not said here* |  |  |  |  |  | tree rules |
| 3 | **go** | infinitive | you *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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