---
title: Lucy's coach says, "Even grandmasters lose." (A grandmaster is a top… — Disappointed: when things don't go the… · tree and pragmatics
description: Lucy's coach says, "Even grandmasters lose." (A grandmaster is a top chess player.) What helped Lucy want to play again? Test 9 · ★ of lesson 25 «Disappointed: when things don't go the way you hoped» of the reflection course of Mova's primary school, with the dependency tree and pragmatics of the qu
---

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# Test 9 · ★ · Disappointed: when things don't go the way you hoped

<!-- .ven lang=en -->
Lucy's coach says, "Even grandmasters lose." (A grandmaster is a top chess player.) What helped Lucy want to play again?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** coach, grandmasters, grandmaster, Lucy · **What happens:** say, lose, be, help, want, play · **To what, where:** top chess player, Lucy · **Speech:** someone speaks here

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This is test 9 · ★ of lesson 25 «Disappointed: when things don't go the way you hoped» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/reflection/25-disappointed-when-things-dont-go-the-way-you-hoped/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* Lucy's coach says, "Even grandmasters lose."

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:1
# text = Lucy's coach says, "Even grandmasters lose."
1	Lucy	Lucy	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	coach	coach	NOUN	NN	Number=Sing	4	nsubj	_	_
4	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	"	"	PUNCT	``	_	9	punct	_	SpaceAfter=No
7	Even	even	ADV	RB	_	8	advmod	_	_
8	grandmasters	grandmaster	NOUN	NNS	Number=Plur	9	nsubj	_	_
9	lose	lose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	ccomp	_	SpaceAfter=No
10	.	.	PUNCT	.	_	9	punct	_	SpaceAfter=No
11	"	"	PUNCT	''	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | Lucy's coach |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **lose** *in a quote* | present | grandmasters |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* (A grandmaster is a top chess player.)

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:2
# text = (A grandmaster is a top chess player.)
1	(	(	PUNCT	-LRB-	_	8	punct	_	SpaceAfter=No
2	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	grandmaster	grandmaster	NOUN	NN	Number=Sing	8	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
6	top	top	ADJ	JJ	Degree=Pos	8	amod	_	_
7	chess	chess	NOUN	NN	Number=Sing	8	compound	_	_
8	player	player	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
9	.	.	PUNCT	.	_	8	punct	_	SpaceAfter=No
10	)	)	PUNCT	-RRB-	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | a grandmaster | a top chess player |  |  |  |  | tree rules |

<!-- .note -->
*Sentence 3:* What helped Lucy want to play again?

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:3
# text = What helped Lucy want to play again?
1	What	what	PRON	WP	PronType=Int	2	nsubj	_	_
2	helped	help	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	Lucy	Lucy	PROPN	NNP	Number=Sing	2	obj	_	_
4	want	want	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	play	play	VERB	VB	VerbForm=Inf	4	xcomp	_	_
7	again	again	ADV	RB	_	6	advmod	_	SpaceAfter=No
8	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | past |  | Lucy |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent lucy=Beneficiary clause=Theme |
| 2 | **want** | infinitive | Lucy *not said here* |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 3 | **play** *not said to happen* | to-infinitive | Lucy *not said here* |  |  |  | again |  | vn performance-26.7-1 «NP V»: agent=Agent |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Being told she'd win next time for sure

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:o1:1
# text = Being told she'd win next time for sure
1	Being	be	AUX	VBG	Tense=Pres|VerbForm=Part	2	aux:pass	_	_
2	told	tell	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	csubj:pass	_	_
3	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
4	'd	would	AUX	MD	VerbForm=Fin	5	aux	_	_
5	win	win	VERB	VB	VerbForm=Inf	0	root	_	_
6	next	next	ADJ	JJ	Degree=Pos	7	amod	_	_
7	time	time	NOUN	NN	Number=Sing	5	obl:unmarked	_	_
8	for	for	ADP	IN	_	9	case	_	_
9	sure	sure	ADJ	JJ	Degree=Pos	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | gerund · passive |  |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V» |
| 2 | **win** | would | she |  |  |  | time | for sure | vn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent for sure=Beneficiary |

### Option 2 {#o2}

<!-- .ven lang=en -->
Playing only against much younger kids

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:o2:1
# text = Playing only against much younger kids
1	Playing	play	VERB	VBG	VerbForm=Ger	0	root	_	_
2	only	only	ADV	RB	_	6	advmod	_	_
3	against	against	ADP	IN	_	6	case	_	_
4	much	much	ADV	RB	_	5	advmod	_	_
5	younger	young	ADJ	JJR	Degree=Cmp	6	amod	_	_
6	kids	kid	NOUN	NNS	Number=Plur	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund |  |  |  |  |  | against younger kids | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Never thinking about the game again

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:o3:1
# text = Never thinking about the game again
1	Never	never	ADV	RB	PronType=Neg	2	advmod	_	_
2	thinking	think	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
3	about	about	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	2	obl	_	_
6	again	again	ADV	RB	_	2	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **think** *speech: other* | gerund |  |  |  |  | again | about the game | vn focus-87.1-1 «NP V PP.topic»: agent=Agent about game=Topic |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Going over the lost game with her coach

```conllu
# sent_id = question:reflection:25-disappointed-when-things-dont-go-the-way-you-hoped:t9:o4:1
# text = Going over the lost game with her coach
1	Going	go	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	over	over	ADP	IN	_	5	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	amod	_	_
5	game	game	NOUN	NN	Number=Sing	1	obl	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	coach	coach	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | gerund |  |  |  | the lost game |  | with her coach | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme over game=Initial\_Location |
| 2 | **lose** | participle |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ↑ back to [Disappointed: when things don't go the way you hoped](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/25-disappointed-when-things-dont-go-the-way-you-hoped/)

