---
title: In a cartoon, a boy jumps up and down on a frozen pond and is totall… — Scary things in the world: news, stran… · tree and pragmatics
description: In a cartoon, a boy jumps up and down on a frozen pond and is totally fine. What's the safety truth? Test 6 · ★★ of lesson 8 «Scary things in the world: news, strangers, war and what-ifs» of the reflection course of Mova's primary school, with the dependency tree and pragmatics of the question and o
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/t6/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Reflection](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/) / [Scary things in the world: news, stran…](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/) / t6

# Test 6 · ★★ · Scary things in the world: news, strangers, war and what-ifs

<!-- .ven lang=en -->
In a cartoon, a boy jumps up and down on a frozen pond and is totally fine. What's the safety truth?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** boy, safety truth · **What happens:** jump up, freeze, be · **To what, where:** cartoon

<!-- .vabout -->
This is test 6 · ★★ of lesson 8 «Scary things in the world: news, strangers, war and what-ifs» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon, a boy jumps up and down on a frozen pond and is totally fine.

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:1
# text = In a cartoon, a boy jumps up and down on a frozen pond and is totally fine.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	boy	boy	NOUN	NN	Number=Sing	7	nsubj	_	_
7	jumps	jump	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	up	up	ADV	RB	_	7	advmod	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	down	down	ADV	RB	_	8	conj	_	_
11	on	on	ADP	IN	_	14	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
13	frozen	freeze	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	14	amod	_	_
14	pond	pond	NOUN	NN	Number=Sing	7	obl	_	_
15	and	and	CCONJ	CC	_	18	cc	_	_
16	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	18	cop	_	_
17	totally	totally	ADV	RB	_	18	advmod	_	_
18	fine	fine	ADJ	JJ	Degree=Pos	7	conj	_	SpaceAfter=No
19	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **jump up** | present | a boy |  |  | a cartoon |  | on a frozen pond | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme in cartoon=Trajectory |
| 2 | **freeze** | participle |  |  |  |  |  |  | vn other\_cos-45.4-1 «NP.patient V»: agent=Patient |
| 3 | **is** | present | a boy *not said here* |  |  |  |  | fine, totally *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the safety truth?

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:2
# text = What's the safety truth?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	safety	safety	NOUN	NN	Number=Sing	5	compound	_	_
5	truth	truth	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the safety truth |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Ice holds anyone under the age of twelve

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:o1:1
# text = Ice holds anyone under the age of twelve
1	Ice	ice	NOUN	NN	Number=Sing	2	nsubj	_	_
2	holds	hold	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	2	obj	_	_
4	under	under	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	age	age	NOUN	NN	Number=Sing	2	obl	_	_
7	of	of	ADP	IN	_	8	case	_	_
8	twelve	twelve	NUM	CD	NumForm=Word|NumType=Card	6	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold** | present | Ice | anyone |  |  | under the age of twelve |  | vn keep-15.2 «NP V NP PP.location»: agent=Agent anyone=Theme under age=Location |

### Option 2 {#o2}

<!-- .ven lang=en -->
Ice is always safe if you jump fast enough

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:o2:1
# text = Ice is always safe if you jump fast enough
1	Ice	ice	NOUN	NN	Number=Sing	4	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	always	always	ADV	RB	PronType=Tot	4	advmod	_	_
4	safe	safe	ADJ	JJ	Degree=Pos	0	root	_	_
5	if	if	SCONJ	IN	_	7	mark	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
7	jump	jump	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	4	advcl	_	_
8	fast	fast	ADV	RB	Degree=Pos	7	advmod	_	_
9	enough	enough	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Ice |  |  |  |  | always, safe *property* | tree rules |
| 2 | **jump** *a condition, not said to happen* | present | you |  |  |  |  | enough, fast *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Ponds only crack like that in films and cartoons, never in real life

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:o3:1
# text = Ponds only crack like that in films and cartoons, never in real life
1	Ponds	pond	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	only	only	ADV	RB	_	3	advmod	_	_
3	crack	crack	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	like	like	ADP	IN	_	5	case	_	_
5	that	that	PRON	DT	Number=Sing|PronType=Dem	3	obl	_	_
6	in	in	ADP	IN	_	7	case	_	_
7	films	film	NOUN	NNS	Number=Plur	3	obl	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	cartoons	cartoon	NOUN	NNS	Number=Plur	7	conj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	14	punct	_	_
11	never	never	ADV	RB	PronType=Neg	14	advmod	_	_
12	in	in	ADP	IN	_	14	case	_	_
13	real	real	ADJ	JJ	Degree=Pos	14	amod	_	_
14	life	life	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **crack** | present | Ponds |  |  | films and cartoons |  | like that; in real life | vn sound\_emission-43.2 «NP V PP.location»: agent=Theme in film=Location |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Ice can look strong but break, so never walk on frozen ponds

```conllu
# sent_id = question:reflection:8-scary-things-in-the-world-news-strangers-war-and-what-ifs:t6:o4:1
# text = Ice can look strong but break, so never walk on frozen ponds
1	Ice	ice	NOUN	NN	Number=Sing	3	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	look	look	VERB	VB	VerbForm=Inf	0	root	_	_
4	strong	strong	ADJ	JJ	Degree=Pos	3	xcomp	_	_
5	but	but	CCONJ	CC	_	6	cc	_	_
6	break	break	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin	3	conj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	10	punct	_	_
8	so	so	ADV	RB	_	10	advmod	_	_
9	never	never	ADV	RB	PronType=Neg	10	advmod	_	_
10	walk	walk	VERB	VB	Mood=Imp|VerbForm=Fin	3	parataxis	_	_
11	on	on	ADP	IN	_	13	case	_	_
12	frozen	freeze	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	13	amod	_	_
13	ponds	pond	NOUN	NNS	Number=Plur	10	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **look** | can | Ice |  |  |  |  | strong *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |
| 2 | **break** | present | Ice *not said here* |  |  |  |  |  | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |
| 3 | **not** **walk** | infinitive |  |  |  | frozen ponds |  |  | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme on pond=Trajectory |
| 4 | **freeze** | participle |  |  |  |  |  |  | vn other\_cos-45.4-1 «NP.patient V»: agent=Patient |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Scary things in the world: news, stran…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/t5/)
- next →: [Scary things in the world: news, stran…, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/t7/)
- ↑ back to [Scary things in the world: news, strangers, war and what-ifs](https://md.mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/)

