---
title: In a cartoon, the hero survives being squashed flat and pops back up… — Scary films, games, hospitals and what… · tree and pragmatics
description: In a cartoon, the hero survives being squashed flat and pops back up. What's true about real life? Test 8 of lesson 71 «Scary films, games, hospitals and what helps» of the religion ethics course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mo
---

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# Test 8 · Scary films, games, hospitals and what helps

<!-- .ven lang=en -->
In a cartoon, the hero survives being squashed flat and pops back up. What's true about real life?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** hero · **What happens:** survive, squash, pop, be · **To what, where:** cartoon

<!-- .vabout -->
This is test 8 of lesson 71 «Scary films, games, hospitals and what helps» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/religion-ethics/71-scary-films-games-hospitals-and-what-helps/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon, the hero survives being squashed flat and pops back up.

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:1
# text = In a cartoon, the hero survives being squashed flat and pops back up.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	hero	hero	NOUN	NN	Number=Sing	7	nsubj	_	_
7	survives	survive	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	9	aux:pass	_	_
9	squashed	squash	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	xcomp	_	_
10	flat	flat	ADV	RB	_	9	advmod	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	pops	pop	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	conj	_	_
13	back	back	ADV	RB	_	14	advmod	_	_
14	up	up	ADV	RB	_	12	advmod	_	SpaceAfter=No
15	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **survive** | present | the hero |  |  | a cartoon |  |  | tree rules |
| 2 | **squash** | gerund · passive | the hero *not said here* |  |  |  |  | flat *property* | vn bump-18.4-1 «NP V together» |
| 3 | **pop** | present | the hero *not said here* |  |  |  |  |  | vn break-45.1 «NP.patient V»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's true about real life?

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:2
# text = What's true about real life?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	true	true	ADJ	JJ	Degree=Pos	0	root	_	_
4	about	about	ADP	IN	_	6	case	_	_
5	real	real	ADJ	JJ	Degree=Pos	6	amod	_	_
6	life	life	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
7	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | about real life; true *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Cartoon rules work for children only

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:o1:1
# text = Cartoon rules work for children only
1	Cartoon	cartoon	NOUN	NN	Number=Sing	2	compound	_	_
2	rules	rule	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	work	work	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	for	for	ADP	IN	_	5	case	_	_
5	children	child	NOUN	NNS	Number=Plur	3	obl	_	_
6	only	only	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **work** | present | Cartoon rules |  |  |  |  | for children | vn employment-95.3 «NP V PP.beneficiary»: agent=Agent for child=Beneficiary |

### Option 2 {#o2}

<!-- .ven lang=en -->
Being squashed is never dangerous

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:o2:1
# text = Being squashed is never dangerous
1	Being	be	AUX	VBG	Tense=Pres|VerbForm=Part	2	aux:pass	_	_
2	squashed	squash	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	csubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	never	never	ADV	RB	PronType=Neg	5	advmod	_	_
5	dangerous	dangerous	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **squash** | gerund · passive |  |  |  |  |  |  | vn bump-18.4-1 «NP V together» |
| 2 | **not** **is** | present |  |  |  |  |  | dangerous *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
Real people can pop back up like cartoons if they are strong

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:o3:1
# text = Real people can pop back up like cartoons if they are strong
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	people	people	NOUN	NNS	Number=Plur	4	nsubj	_	_
3	can	can	AUX	MD	VerbForm=Fin	4	aux	_	_
4	pop	pop	VERB	VB	VerbForm=Inf	0	root	_	_
5	back	back	ADV	RB	_	6	advmod	_	_
6	up	up	ADV	RB	_	4	advmod	_	_
7	like	like	ADP	IN	_	8	case	_	_
8	cartoons	cartoon	NOUN	NNS	Number=Plur	4	obl	_	_
9	if	if	SCONJ	IN	_	12	mark	_	_
10	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	12	nsubj	_	_
11	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
12	strong	strong	ADJ	JJ	Degree=Pos	4	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pop** | can | Real people |  |  |  |  | like cartoons | vn break-45.1 «NP.patient V»: agent=Patient |
| 2 | **is** *a condition, not said to happen* | present | people |  |  |  |  | strong *property* | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Real bodies can't just pop back; real life is precious

```conllu
# sent_id = question:religion-ethics:71-scary-films-games-hospitals-and-what-helps:t8:o4:1
# text = Real bodies can't just pop back; real life is precious
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	bodies	body	NOUN	NNS	Number=Plur	6	nsubj	_	_
3	ca	can	AUX	MD	VerbForm=Fin	6	aux	_	SpaceAfter=No
4	n't	not	PART	RB	Polarity=Neg	6	advmod	_	_
5	just	just	ADV	RB	_	6	advmod	_	_
6	pop	pop	VERB	VB	VerbForm=Inf	0	root	_	_
7	back	back	ADV	RB	_	6	advmod	_	SpaceAfter=No
8	;	;	PUNCT	,	_	12	punct	_	_
9	real	real	ADJ	JJ	Degree=Pos	10	amod	_	_
10	life	life	NOUN	NN	Number=Sing	12	nsubj	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
12	precious	precious	ADJ	JJ	Degree=Pos	6	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **pop back** | can | Real bodies |  |  |  |  |  | vn break-45.1 «NP.patient V»: agent=Patient |
| 2 | **is** | present | real life |  |  |  |  | precious *property* | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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