---
title: Given that a young child peeks whilst counting in a game of hide and… — Cheating at games and sport · tree and pragmatics
description: Given that a young child peeks whilst counting in a game of hide and seek, ascertain the response most consistent with this lesson. Exam question 4 of lesson 93 «Cheating at games and sport» of the religion ethics course of Mova's primary school, with the dependency tree and pragmatics of the questi
---

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# Exam question 4 · Cheating at games and sport

<!-- .ven lang=en -->
Given that a young child peeks whilst counting in a game of hide and seek, ascertain the response most consistent with this lesson.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** young child · **What happens:** give, peek, count, seek, ascertain · **To what, where:** game, response

<!-- .vabout -->
This is exam question 4 of lesson 93 «Cheating at games and sport» of the religion ethics course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/religion-ethics/93-cheating-at-games-and-sport/#e4).

## The question {#question}

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:e4:1
# text = Given that a young child peeks whilst counting in a game of hide and seek, ascertain the response most consistent with this lesson.
1	Given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
2	that	that	SCONJ	IN	_	6	mark	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	young	young	ADJ	JJ	Degree=Pos	5	amod	_	_
5	child	child	NOUN	NN	Number=Sing	6	nsubj	_	_
6	peeks	peek	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
7	whilst	whilst	SCONJ	IN	_	8	mark	_	_
8	counting	count	VERB	VBG	Tense=Pres|VerbForm=Part	6	advcl	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	game	game	NOUN	NN	Number=Sing	8	obl	_	_
12	of	of	ADP	IN	_	13	case	_	_
13	hide	hide	NOUN	NN	Number=Sing	11	nmod	_	_
14	and	and	CCONJ	CC	_	15	cc	_	_
15	seek	seek	VERB	VB	VerbForm=Inf	8	conj	_	SpaceAfter=No
16	,	,	PUNCT	,	_	17	punct	_	_
17	ascertain	ascertain	VERB	VB	VerbForm=Inf	15	conj	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	response	response	NOUN	NN	Number=Sing	17	obj	_	_
20	most	most	ADV	RBS	Degree=Sup	21	advmod	_	_
21	consistent	consistent	ADJ	JJ	Degree=Pos	19	amod	_	_
22	with	with	ADP	IN	_	24	case	_	_
23	this	this	DET	DT	Number=Sing|PronType=Dem	24	det	_	_
24	lesson	lesson	NOUN	NN	Number=Sing	21	obl	_	SpaceAfter=No
25	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | participle |  |  |  |  |  |  | vn break\_down-45.8 «NP V»: agent=Patient |
| 2 | **peek** | present | a young child |  |  |  |  |  | vn peer-30.3 «NP V PP.theme»: agent=Agent |
| 3 | **count** | gerund | a young child *not said here* |  |  | a game of hide |  |  | vn matter-91 «NP V»: agent=Stimulus |
| 4 | **seek** | infinitive | a young child *not said here* |  |  |  |  |  | vn hunt-35.1 «NP V»: agent=Agent |
| 5 | **ascertain** | infinitive | a young child *not said here* | the response |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent response=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
A gentle reminder of the rule, games being the means whereby children learn fairness

<!-- fold The tree, 14 words -->
```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:e4:o1:1
# text = A gentle reminder of the rule, games being the means whereby children learn fairness
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	gentle	gentle	ADJ	JJ	Degree=Pos	3	amod	_	_
3	reminder	reminder	NOUN	NN	Number=Sing	11	nsubj	_	_
4	of	of	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	rule	rule	NOUN	NN	Number=Sing	3	nmod	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	games	game	NOUN	NNS	Number=Plur	6	conj	_	_
9	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	11	cop	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	nsubj	_	_
11	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
12	whereby	whereby	ADV	WRB	PronType=Int	14	advmod	_	_
13	children	child	NOUN	NNS	Number=Plur	14	nsubj	_	_
14	learn	learn	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	11	ccomp	_	_
15	fairness	fairness	NOUN	NN	Number=Sing	14	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | gerund | a gentle reminder of the rule and games |  |  |  |  | mean *property* | tree rules |
| 2 | **learn** | present | children | fairness |  |  |  | whereby *property* | vn learn-14-2-1 «NP V NP»: agent=Agent fairness=Topic |
| 3 | **remind** |  |  | the rule and games |  |  |  |  | nom reminder «communication transitive»: of=patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
The disregard of the matter, rules being unintelligible to children

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:e4:o2:1
# text = The disregard of the matter, rules being unintelligible to children
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	disregard	disregard	NOUN	NN	Number=Sing	9	nsubj	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	matter	matter	NOUN	NN	Number=Sing	2	nmod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	rules	rule	NOUN	NNS	Number=Plur	9	nsubj	_	_
8	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	9	cop	_	_
9	unintelligible	unintelligible	ADJ	JJ	Degree=Pos	0	root	_	_
10	to	to	ADP	IN	_	11	case	_	_
11	children	child	NOUN	NNS	Number=Plur	9	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | gerund | the disregard of the matter |  |  |  |  | to children; unintelligible *property* | tree rules |
| 2 | **disregard** |  |  | the matter |  |  |  |  | nom disregard «cognition transitive»: of=patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
The imitation of the child's conduct by all other players

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:e4:o3:1
# text = The imitation of the child's conduct by all other players
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	imitation	imitation	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	7	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	child	child	NOUN	NN	Number=Sing	7	nmod:poss	_	SpaceAfter=No
6	's	's	PART	POS	_	5	case	_	_
7	conduct	conduct	NOUN	NN	Number=Sing	2	nmod	_	_
8	by	by	ADP	IN	_	11	case	_	_
9	all	all	DET	DT	PronType=Tot	11	det	_	_
10	other	other	ADJ	JJ	Degree=Pos	11	amod	_	_
11	players	player	NOUN	NNS	Number=Plur	2	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **imitate** |  | all other players | the child's conduct |  |  |  |  | nom imitation «cognition transitive»: of=patient by=agent |
| 2 | **conduct** |  | the child |  |  |  |  |  | nom conduct «act transitive»: poss=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The immediate termination of the game and public censure of the child

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:e4:o4:1
# text = The immediate termination of the game and public censure of the child
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	immediate	immediate	ADJ	JJ	Degree=Pos	3	amod	_	_
3	termination	termination	NOUN	NN	Number=Sing	0	root	_	_
4	of	of	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	3	nmod	_	_
7	and	and	CCONJ	CC	_	9	cc	_	_
8	public	public	ADJ	JJ	Degree=Pos	9	amod	_	_
9	censure	censure	NOUN	NN	Number=Sing	3	conj	_	_
10	of	of	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	child	child	NOUN	NN	Number=Sing	9	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **censure** |  |  | the child |  |  |  |  | nom censure «communication transitive»: of=patient |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Cheating at games and sport, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/93-cheating-at-games-and-sport/e3/)
- next →: [Why cheating hurts the cheat, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/94-why-cheating-hurts-the-cheat/t1/)
- ↑ back to [Cheating at games and sport](https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/93-cheating-at-games-and-sport/)

