---
title: Max yells, "My game, my rules, I just changed them, I win!" What is… — Cheating at games and sport · tree and pragmatics
description: Max yells, "My game, my rules, I just changed them, I win!" What is the problem? Test 8 of lesson 93 «Cheating at games and sport» of the religion ethics course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 8 · Cheating at games and sport

<!-- .ven lang=en -->
Max yells, "My game, my rules, I just changed them, I win!" What is the problem?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Max, my, problem · **What happens:** yell, change, win, rule, be · **To what, where:** game, rules · **Speech:** someone speaks here

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This is test 8 of lesson 93 «Cheating at games and sport» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/religion-ethics/93-cheating-at-games-and-sport/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* Max yells, "My game, my rules, I just changed them, I win!"

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:1
# text = Max yells, "My game, my rules, I just changed them, I win!"
1	Max	Max	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	yells	yell	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	_
4	"	"	PUNCT	``	_	6	punct	_	SpaceAfter=No
5	My	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	game	game	NOUN	NN	Number=Sing	2	obl:unmarked	_	SpaceAfter=No
7	,	,	PUNCT	,	_	9	punct	_	_
8	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	rules	rule	NOUN	NNS	Number=Plur	6	conj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	13	nsubj	_	_
12	just	just	ADV	RB	_	13	advmod	_	_
13	changed	change	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	2	conj	_	_
14	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	13	obj	_	SpaceAfter=No
15	,	,	PUNCT	,	_	17	punct	_	_
16	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	17	nsubj	_	_
17	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	2	parataxis	_	SpaceAfter=No
18	!	!	PUNCT	.	_	17	punct	_	SpaceAfter=No
19	"	"	PUNCT	''	_	17	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **yell** *speech: express* | present | Max | My game and my rules |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 2 | **change** *in a quote* | past | Max | rules *= rule* |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent they=Patient |
| 3 | **win** *in a quote* | present | Max |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 4 | **rule** *in a quote* |  | my |  |  |  |  |  | nom rule «cognition intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is the problem?

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:2
# text = What is the problem?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	problem	problem	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the problem |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Rules agreed first are a promise; changing them to win breaks it

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:o1:1
# text = Rules agreed first are a promise; changing them to win breaks it
1	Rules	rule	NOUN	NNS	Number=Plur	6	nsubj	_	_
2	agreed	agree	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	acl	_	_
3	first	first	ADV	RB	NumForm=Word|NumType=Ord	2	advmod	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	promise	promise	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	;	;	PUNCT	:	_	8	punct	_	_
8	changing	change	VERB	VBG	VerbForm=Ger	6	acl	_	_
9	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	8	obj	_	_
10	to	to	PART	TO	_	11	mark	_	_
11	win	win	VERB	VB	VerbForm=Inf	8	advcl	_	_
12	breaks	break	NOUN	NNS	Number=Plur	11	obj	_	_
13	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **agree** *speech: agree* | participle |  | Rules *not said here* |  |  |  | first *property* | vn correspond-36.1-1 «NP V»: agent=Agent |
| 2 | **is a** | present | Rules | a promise |  |  |  |  | tree rules |
| 3 | **change** | gerund | a promise *not said here* | Rules *= rule* |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent they=Patient |
| 4 | **win** | to-infinitive | a promise *not said here* | breaks |  |  |  |  | vn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent break=Beneficiary it=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Nothing; the person who invents a game always wins

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:o2:1
# text = Nothing; the person who invents a game always wins
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	0	root	_	SpaceAfter=No
2	;	;	PUNCT	:	_	10	punct	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	person	person	NOUN	NN	Number=Sing	10	nsubj	_	_
5	who	who	PRON	WP	PronType=Rel	6	nsubj	_	_
6	invents	invent	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	acl:relcl	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	6	obj	_	_
9	always	always	ADV	RB	PronType=Tot	10	advmod	_	_
10	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **invent** | present | the person | a game |  |  |  |  | vn create-26.4-1 «NP V NP»: agent=Agent game=Result |
| 2 | **win** | present | the person |  |  |  |  | always *property* | vn succeed-74-2 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
He should change them back only if he wins

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:o3:1
# text = He should change them back only if he wins
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	should	should	AUX	MD	VerbForm=Fin	3	aux	_	_
3	change	change	VERB	VB	VerbForm=Inf	0	root	_	_
4	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	3	obj	_	_
5	back	back	ADV	RB	_	3	advmod	_	_
6	only	only	ADV	RB	_	9	advmod	_	_
7	if	if	SCONJ	IN	_	9	mark	_	_
8	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change back** | should | He | them *= they* |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent they=Patient |
| 2 | **win** *a condition, not said to happen* | present | he |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Games are more fun without any rules

```conllu
# sent_id = question:religion-ethics:93-cheating-at-games-and-sport:t8:o4:1
# text = Games are more fun without any rules
1	Games	game	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	more	more	ADJ	JJR	Degree=Cmp	4	amod	_	_
4	fun	fun	ADJ	JJ	Degree=Pos	0	root	_	_
5	without	without	ADP	IN	_	7	case	_	_
6	any	any	DET	DT	PronType=Ind	7	det	_	_
7	rules	rule	NOUN	NNS	Number=Plur	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Games |  |  |  |  | without any rules; fun *property* | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Cheating at games and sport, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/93-cheating-at-games-and-sport/t7/)
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- ↑ back to [Cheating at games and sport](https://md.mova.elamur.ai/free/en/corpora/questions/religion-ethics/93-cheating-at-games-and-sport/)

