---
title: A cartoon shows a woodcutter who claims the gold axe and gets all th… — Honesty with money: too much change an… · tree and pragmatics
description: A cartoon shows a woodcutter who claims the gold axe and gets all three. What is wrong? Test 3 of lesson 95 «Honesty with money: too much change and the found wallet» of the religion ethics course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; M
---

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# Test 3 · Honesty with money: too much change and the found wallet

<!-- .ven lang=en -->
A cartoon shows a woodcutter who claims the gold axe and gets all three. What is wrong?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** cartoon, woodcutter · **What happens:** show, claim, get, be · **To what, where:** woodcutter, gold axe, three

<!-- .vabout -->
This is test 3 of lesson 95 «Honesty with money: too much change and the found wallet» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/religion-ethics/95-honesty-with-money-too-much-change-and-the-found-wallet/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* A cartoon shows a woodcutter who claims the gold axe and gets all three.

```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:1
# text = A cartoon shows a woodcutter who claims the gold axe and gets all three.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	cartoon	cartoon	NOUN	NN	Number=Sing	3	nsubj	_	_
3	shows	show	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	woodcutter	woodcutter	NOUN	NN	Number=Sing	3	obj	_	_
6	who	who	PRON	WP	PronType=Rel	7	nsubj	_	_
7	claims	claim	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	gold	gold	NOUN	NN	Number=Sing	10	compound	_	_
10	axe	axe	NOUN	NN	Number=Sing	7	obj	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	_
13	all	all	DET	DT	PronType=Tot	14	det	_	_
14	three	three	NUM	CD	NumForm=Word|NumType=Card	12	obj	_	SpaceAfter=No
15	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | present | a cartoon | a woodcutter |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent woodcutter=Recipient |
| 2 | **claim** *speech: other* | present | a woodcutter | the gold axe |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent axe=Topic |
| 3 | **get** | present | a woodcutter *not said here* | all three |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer three=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is wrong?

```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:2
# text = What is wrong?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	wrong	wrong	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | wrong *property* | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
There were four axes in the fable

```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:o1:1
# text = There were four axes in the fable
1	There	there	PRON	EX	PronType=Dem	2	expl	_	_
2	were	be	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	four	four	NUM	CD	NumForm=Word|NumType=Card	4	nummod	_	_
4	axes	ax	NOUN	NNS	Number=Plur	2	nsubj	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	fable	fable	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **be** | past | four axes |  |  | the fable; there |  |  | vn exist-47.1 «NP V PP.location»: agent=Theme in fable=Location |

### Option 2 {#o2}

<!-- .ven lang=en -->
Nothing; that is how Aesop told it

```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:o2:1
# text = Nothing; that is how Aesop told it
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	7	ccomp	_	SpaceAfter=No
2	;	;	PUNCT	:	_	1	punct	_	_
3	that	that	PRON	DT	Number=Sing|PronType=Dem	1	nmod	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	how	how	ADV	WRB	PronType=Int	7	advmod	_	_
6	Aesop	Aesop	PROPN	NNP	Number=Sing	7	nsubj	_	_
7	told	tell	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Aesop |  |  |  |  | tell *property* | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
In the fable the honest woodcutter got all three; the greedy liar lost his own

<!-- fold The tree, 15 words -->
```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:o3:1
# text = In the fable the honest woodcutter got all three; the greedy liar lost his own
1	In	in	ADP	IN	_	3	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	fable	fable	NOUN	NN	Number=Sing	7	obl	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	honest	honest	ADJ	JJ	Degree=Pos	6	amod	_	_
6	woodcutter	woodcutter	NOUN	NN	Number=Sing	7	nsubj	_	_
7	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
8	all	all	DET	DT	PronType=Tot	9	det	_	_
9	three	three	NUM	CD	NumForm=Word|NumType=Card	7	obj	_	SpaceAfter=No
10	;	;	PUNCT	:	_	14	punct	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	greedy	greedy	ADJ	JJ	Degree=Pos	13	amod	_	_
13	liar	liar	NOUN	NN	Number=Sing	14	nsubj	_	_
14	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	7	conj	_	_
15	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	16	nmod:poss	_	_
16	own	own	ADJ	JJ	Degree=Pos	14	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | past | the honest woodcutter | all three |  | the fable |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer three=Stimulus |
| 2 | **lose** | past | the greedy liar | liar's own |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent own=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
The woodcutter dropped a silver axe

```conllu
# sent_id = question:religion-ethics:95-honesty-with-money-too-much-change-and-the-found-wallet:t3:o4:1
# text = The woodcutter dropped a silver axe
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	woodcutter	woodcutter	NOUN	NN	Number=Sing	3	nsubj	_	_
3	dropped	drop	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	silver	silver	ADJ	JJ	Degree=Pos	6	amod	_	_
6	axe	axe	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **drop** | past | the woodcutter | a silver axe |  |  |  |  | vn put\_direction-9.4 «NP V NP»: agent=Agent axe=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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