---
title: «let's play in the shop doors, they're like a game, open shut open s… — Self-driving cars and machines that ru… · tree and pragmatics
description: «let's play in the shop doors, they're like a game, open shut open shut» What is the rule? Test 3 · ★★ of lesson 40 «Self-driving cars and machines that run themselves» of the technology course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova
---

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# Test 3 · ★★ · Self-driving cars and machines that run themselves

<!-- .ven lang=en -->
«let's play in the shop doors, they're like a game, open shut open shut» What is the rule?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** you, 's, doors, game · **What happens:** let, play, be · **To what, where:** 's, shop doors, open shut rule

<!-- .vabout -->
This is test 3 · ★★ of lesson 40 «Self-driving cars and machines that run themselves» of the technology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/technology/40-self-driving-cars-and-machines-that-run-themselves/#t3).

## The question {#question}

```conllu
# sent_id = question:technology:40-self-driving-cars-and-machines-that-run-themselves:t3:1
# text = «let's play in the shop doors, they're like a game, open shut open shut» What is the rule?
1	«	«	PUNCT	``	_	2	punct	_	SpaceAfter=No
2	let	let	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	SpaceAfter=No
3	's	we	PRON	PRP	Case=Acc|Number=Plur|Person=1|PronType=Prs	2	obj	_	_
4	play	play	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	in	in	ADP	IN	_	8	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	shop	shop	NOUN	NN	Number=Sing	8	compound	_	_
8	doors	door	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
9	,	,	PUNCT	,	_	14	punct	_	_
10	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	14	nsubj	_	SpaceAfter=No
11	're	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	14	cop	_	_
12	like	like	ADP	IN	_	14	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	game	game	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
15	,	,	PUNCT	,	_	24	punct	_	_
16	open	open	ADJ	JJ	Degree=Pos	24	amod	_	_
17	shut	shut	ADJ	JJ	Degree=Pos	24	amod	_	_
18	open	open	ADJ	JJ	Degree=Pos	19	amod	_	_
19	shut	shut	ADJ	JJ	Degree=Pos	17	conj	_	SpaceAfter=No
20	»	»	PUNCT	''	_	19	punct	_	_
21	What	what	PRON	WP	PronType=Int	24	nsubj	_	_
22	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	24	cop	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	rule	rule	NOUN	NN	Number=Sing	14	conj	_	SpaceAfter=No
25	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **let** *in a quote* | imperative | you *not said here* | 's |  |  |  |  | tree rules |
| 2 | **play** *in a quote* | infinitive | 's *not said here* |  |  | the shop doors |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **is** *in a quote* | present | doors *= door* |  |  |  |  | like a game and the open shut rule | tree rules |
| 4 | **is a** | present | a game and the open shut rule | the open shut rule |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It is fine if you hold the door

```conllu
# sent_id = question:technology:40-self-driving-cars-and-machines-that-run-themselves:t3:o1:1
# text = It is fine if you hold the door
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	hold	hold	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	3	advcl	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	door	door	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **hold** *a condition, not said to happen* | present | you | the door |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent door=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
It is fine if you are fast

```conllu
# sent_id = question:technology:40-self-driving-cars-and-machines-that-run-themselves:t3:o2:1
# text = It is fine if you are fast
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	7	mark	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
6	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	fast	fast	ADJ	JJ	Degree=Pos	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **is** *a condition, not said to happen* | present | you |  |  |  |  | fast *property* | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Don't play in automatic doors; they can close on you

```conllu
# sent_id = question:technology:40-self-driving-cars-and-machines-that-run-themselves:t3:o3:1
# text = Don't play in automatic doors; they can close on you
1	Do	do	AUX	VB	Mood=Imp|VerbForm=Fin	3	aux	_	SpaceAfter=No
2	n't	not	PART	RB	Polarity=Neg	3	advmod	_	_
3	play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	in	in	ADP	IN	_	6	case	_	_
5	automatic	automatic	ADJ	JJ	Degree=Pos	6	amod	_	_
6	doors	door	NOUN	NNS	Number=Plur	3	obl	_	SpaceAfter=No
7	;	;	PUNCT	:	_	10	punct	_	_
8	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	10	nsubj	_	_
9	can	can	AUX	MD	VerbForm=Fin	10	aux	_	_
10	close	close	VERB	VB	VerbForm=Inf	3	conj	_	_
11	on	on	ADP	IN	_	12	case	_	_
12	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	10	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **play** | imperative · do-support | you *not said here* |  |  | automatic doors |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 2 | **close** | can | doors *= door* |  |  |  |  | on you | vn other\_cos-45.4 «NP.patient V»: agent=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
It is fine if the shop is empty and nobody needs to come in or out

<!-- fold The tree, 16 words -->
```conllu
# sent_id = question:technology:40-self-driving-cars-and-machines-that-run-themselves:t3:o4:1
# text = It is fine if the shop is empty and nobody needs to come in or out
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	8	mark	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	shop	shop	NOUN	NN	Number=Sing	8	nsubj	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
8	empty	empty	ADJ	JJ	Degree=Pos	3	advcl	_	_
9	and	and	CCONJ	CC	_	11	cc	_	_
10	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	11	nsubj	_	_
11	needs	need	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	conj	_	_
12	to	to	PART	TO	_	13	mark	_	_
13	come	come	VERB	VB	VerbForm=Inf	11	xcomp	_	_
14	in	in	ADV	RB	_	13	advmod	_	_
15	or	or	CCONJ	CC	_	16	cc	_	_
16	out	out	ADV	RB	_	14	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **is** *a condition, not said to happen* | present | the shop |  |  |  |  | empty *property* | tree rules |
| 3 | **need** | present | nobody |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 4 | **come** *not said to happen* | to-infinitive | nobody *not said here* |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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