---
title: In a game the hero says «pevno!» when the king asks for help. What d… — Please, thank you, sorry, okay · tree and pragmatics
description: In a game the hero says «pevno!» when the king asks for help. What does he say? Test 10 · ★ of lesson 3 «Please, thank you, sorry, okay» of the Ukrainian street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 10 · ★ · Please, thank you, sorry, okay

<!-- .ven lang=en -->
In a game the hero says «pevno!» when the king asks for help. What does he say?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** hero, king · **What happens:** say, ask · **To what, where:** game · **Speech:** someone speaks here

<!-- .vabout -->
This is test 10 · ★ of lesson 3 «Please, thank you, sorry, okay» of the Ukrainian street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/ukrainian-street/3-please-thank-you-sorry-okay/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a game the hero says «pevno!» when the king asks for help.

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:1
# text = In a game the hero says «pevno!» when the king asks for help.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	6	obl	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	hero	hero	NOUN	NN	Number=Sing	6	nsubj	_	_
6	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
8	pevno	pevno	X	FW	Foreign=Yes	6	nsubj	_	SpaceAfter=No
9	!	!	PUNCT	.	_	6	punct	_	SpaceAfter=No
10	»	»	PUNCT	''	_	6	punct	_	_
11	when	when	ADV	WRB	PronType=Int	14	advmod	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	king	king	NOUN	NN	Number=Sing	14	nsubj	_	_
14	asks	ask	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	conj	_	_
15	for	for	ADP	IN	_	16	case	_	_
16	help	help	NOUN	NN	Number=Sing	14	obl	_	SpaceAfter=No
17	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | the hero |  |  | a game |  |  | vn pronounce-29.3.1 «NP V NP PP.manner»: agent=Agent in game=Manner |
| 2 | **ask** *speech: ask* | present | the king |  |  |  |  | for help | vn inquire-37.1.2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What does he say?

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:2
# text = What does he say?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	say	say	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · do-support | king |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Probably not

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:o1:1
# text = Probably not
1	Probably	probably	ADV	RB	_	2	advmod	_	_
2	not	not	PART	RB	Polarity=Neg	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Of course!

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:o2:1
# text = Of course!
1	Of	of	ADP	IN	_	0	root	_	_
2	course	course	NOUN	NN	Number=Sing	1	fixed	_	SpaceAfter=No
3	!	!	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
I'm sorry, sire

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:o3:1
# text = I'm sorry, sire
1	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'm	be	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	sorry	sorry	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	sire	sire	NOUN	NN	Number=Sing	3	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | I |  |  |  |  | sorry *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Maybe later

```conllu
# sent_id = question:ukrainian-street:3-please-thank-you-sorry-okay:t10:o4:1
# text = Maybe later
1	Maybe	maybe	ADV	RB	_	2	advmod	_	_
2	later	late	ADV	RBR	Degree=Cmp	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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