---
title: Determine the most appropriate method of resolving a dispute as to w… — The football argument that goes in cir… · tree and pragmatics
description: Determine the most appropriate method of resolving a dispute as to whether a ball crossed the line when no party observed it clearly. Exam question 3 of lesson 170 «The football argument that goes in circles» of the world course of Mova's primary school, with the dependency tree and pragmatics of th
---

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# Exam question 3 · The football argument that goes in circles

<!-- .ven lang=en -->
Determine the most appropriate method of resolving a dispute as to whether a ball crossed the line when no party observed it clearly.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** you, appropriate method, party · **What happens:** determine, resolve, cross, observe · **To what, where:** appropriate method, dispute, ball

<!-- .vabout -->
This is exam question 3 of lesson 170 «The football argument that goes in circles» of the world course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/170-the-football-argument-that-goes-in-circles/#e3).

## The question {#question}

```conllu
# sent_id = question:world:170-the-football-argument-that-goes-in-circles:e3:1
# text = Determine the most appropriate method of resolving a dispute as to whether a ball crossed the line when no party observed it clearly.
1	Determine	determine	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
3	most	most	ADV	RBS	Degree=Sup	4	advmod	_	_
4	appropriate	appropriate	ADJ	JJ	Degree=Pos	5	amod	_	_
5	method	method	NOUN	NN	Number=Sing	1	obj	_	_
6	of	of	SCONJ	IN	_	7	mark	_	_
7	resolving	resolve	VERB	VBG	VerbForm=Ger	5	acl	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	dispute	dispute	NOUN	NN	Number=Sing	7	obj	_	_
10	as	as	ADP	IN	ExtPos=ADP	17	case	_	_
11	to	to	ADP	IN	_	10	fixed	_	_
12	whether	whether	SCONJ	IN	_	17	mark	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	ball	ball	NOUN	NN	Number=Sing	17	nsubj	_	_
15	crossed	cross	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	17	amod	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
17	line	line	NOUN	NN	Number=Sing	7	obl	_	_
18	when	when	ADV	WRB	PronType=Int	21	advmod	_	_
19	no	no	DET	DT	PronType=Neg	20	det	_	_
20	party	party	NOUN	NN	Number=Sing	21	nsubj	_	_
21	observed	observe	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	1	advcl	_	_
22	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	21	obj	_	_
23	clearly	clearly	ADV	RB	_	21	advmod	_	SpaceAfter=No
24	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **determine** | imperative | you *not said here* | the appropriate method |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent method=Topic |
| 2 | **resolve** | gerund | the appropriate method *not said here* | a dispute |  |  |  | as the crossed line | tree rules |
| 3 | **cross** | participle |  |  |  |  |  |  | vn contiguous\_location-47.8-1 «NP V»: agent=Theme |
| 4 | **observe** | past | no party | ball |  |  |  | clearly *property* | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent it=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Determination in favour of the elder party

```conllu
# sent_id = question:world:170-the-football-argument-that-goes-in-circles:e3:o1:1
# text = Determination in favour of the elder party
1	Determination	determination	NOUN	NN	Number=Sing	0	root	_	_
2	in	in	ADP	IN	_	3	case	_	_
3	favour	favour	NOUN	NN	Number=Sing	1	nmod	_	_
4	of	of	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	elder	elder	ADJ	JJ	Degree=Pos	7	amod	_	_
7	party	party	NOUN	NN	Number=Sing	3	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **favour** |  |  | the elder party |  |  |  |  | nom favour «feeling transitive»: of=patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Indefinite continuation of the dispute until one party abandons the field

```conllu
# sent_id = question:world:170-the-football-argument-that-goes-in-circles:e3:o2:1
# text = Indefinite continuation of the dispute until one party abandons the field
1	Indefinite	indefinite	ADJ	JJ	Degree=Pos	2	amod	_	_
2	continuation	continuation	NOUN	NN	Number=Sing	9	nsubj	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	dispute	dispute	NOUN	NN	Number=Sing	2	nmod	_	_
6	until	until	ADP	IN	_	8	case	_	_
7	one	one	NUM	CD	NumForm=Word|NumType=Card	8	nummod	_	_
8	party	party	NOUN	NN	Number=Sing	2	nmod	_	_
9	abandons	abandon	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	field	field	NOUN	NN	Number=Sing	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **abandon** | present | Indefinite continuation of the dispute until one party | the field |  |  |  |  | vn leave-51.2 «NP V NP.initial\_location»: agent=Theme field=Source |
| 2 | **continue** |  |  | the dispute |  |  | until one party |  | nom continuation «act transitive»: of=patient until=obl |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Agreement upon a fair procedure, such as a replay or a coin toss

```conllu
# sent_id = question:world:170-the-football-argument-that-goes-in-circles:e3:o3:1
# text = Agreement upon a fair procedure, such as a replay or a coin toss
1	Agreement	agreement	NOUN	NN	Number=Sing	0	root	_	_
2	upon	upon	ADP	IN	_	5	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	fair	fair	ADJ	JJ	Degree=Pos	5	amod	_	_
5	procedure	procedure	NOUN	NN	Number=Sing	1	nmod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	10	punct	_	_
7	such	such	ADJ	JJ	Degree=Pos|ExtPos=ADP	10	case	_	_
8	as	as	ADP	IN	_	7	fixed	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	replay	replay	NOUN	NN	Number=Sing	1	conj	_	_
11	or	or	CCONJ	CC	_	14	cc	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
13	coin	coin	NOUN	NN	Number=Sing	14	compound	_	_
14	toss	toss	NOUN	NN	Number=Sing	1	conj	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Determination in favour of the louder party

```conllu
# sent_id = question:world:170-the-football-argument-that-goes-in-circles:e3:o4:1
# text = Determination in favour of the louder party
1	Determination	determination	NOUN	NN	Number=Sing	0	root	_	_
2	in	in	ADP	IN	_	3	case	_	_
3	favour	favour	NOUN	NN	Number=Sing	1	nmod	_	_
4	of	of	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	louder	loud	ADJ	JJR	Degree=Cmp	7	amod	_	_
7	party	party	NOUN	NN	Number=Sing	3	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **favour** |  |  | the louder party |  |  |  |  | nom favour «feeling transitive»: of=patient |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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