---
title: His mate: "The coin doesn't know, bro. It's not keeping a diary. It'… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: His mate: "The coin doesn't know, bro. It's not keeping a diary. It's a coin." What is he mocking? Test 1 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was
---

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# Test 1 · "I'm due a win": the gambler's fallacy

<!-- .ven lang=en -->
His mate: "The coin doesn't know, bro. It's not keeping a diary. It's a coin." What is he mocking?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** coin, he · **What happens:** not know, not keep, be, mock · **To what, where:** bro, diary, coin

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This is test 1 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/171-im-due-a-win-the-gamblers-fallacy/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* His mate: "The coin doesn't know, bro.

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:1
# text = His mate: "The coin doesn't know, bro.
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mate	mate	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
3	:	:	PUNCT	:	_	9	punct	_	_
4	"	"	PUNCT	``	_	9	punct	_	SpaceAfter=No
5	The	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	coin	coin	NOUN	NN	Number=Sing	9	nsubj	_	_
7	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	aux	_	SpaceAfter=No
8	n't	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	know	know	VERB	VB	VerbForm=Inf	2	conj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	bro	bro	NOUN	NN	Number=Sing	9	obj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **know** *in a quote* | present · do-support | the coin | bro |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer bro=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* It's not keeping a diary.

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:2
# text = It's not keeping a diary.
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	not	not	PART	RB	Polarity=Neg	4	advmod	_	_
4	keeping	keep	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	diary	diary	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **keep** | present · progressive | coin | a diary |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent diary=Theme |

<!-- .note -->
*Sentence 3:* It's a coin."

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:3
# text = It's a coin."
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	coin	coin	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
5	.	.	PUNCT	.	_	4	punct	_	SpaceAfter=No
6	"	"	PUNCT	''	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | coin | a coin |  |  |  |  | tree rules |

<!-- .note -->
*Sentence 4:* What is he mocking?

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:4
# text = What is he mocking?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	mocking	mock	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mock** | present · progressive | he |  |  |  |  |  | vn judgment-33.1-1 «NP V NP»: agent=Agent what=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
People who keep diaries

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:o1:1
# text = People who keep diaries
1	People	people	NOUN	NNS	Number=Plur	0	root	_	_
2	who	who	PRON	WP	PronType=Rel	3	nsubj	_	_
3	keep	keep	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	acl:relcl	_	_
4	diaries	diary	NOUN	NNS	Number=Plur	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | People | diaries |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent diary=Theme |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
The idea that the coin remembers and must even out

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:o2:1
# text = The idea that the coin remembers and must even out
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	idea	idea	NOUN	NN	Number=Sing	0	root	_	_
3	that	that	SCONJ	IN	_	6	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	coin	coin	NOUN	NN	Number=Sing	6	nsubj	_	_
6	remembers	remember	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	acl	_	_
7	and	and	CCONJ	CC	_	10	cc	_	_
8	must	must	AUX	MD	VerbForm=Fin	10	aux	_	_
9	even	even	ADV	RB	_	10	advmod	_	_
10	out	out	ADV	RB	_	6	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remember** | present | the coin | the idea *not said here* |  |  |  |  | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent idea=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Coins for being boring

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:o3:1
# text = Coins for being boring
1	Coins	coin	NOUN	NNS	Number=Plur	0	root	_	_
2	for	for	ADP	IN	_	4	case	_	_
3	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	4	cop	_	_
4	boring	boring	ADJ	JJ	Degree=Pos	1	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | gerund |  |  |  |  |  | boring *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Jayden for liking pizza

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t1:o4:1
# text = Jayden for liking pizza
1	Jayden	Jayden	PROPN	NNP	Number=Sing	3	nsubj	_	_
2	for	for	ADP	IN	_	3	case	_	_
3	liking	like	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	pizza	pizza	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **like** | gerund | Jayden | pizza |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot pizza=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [The football argument that goes in cir…, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/world/170-the-football-argument-that-goes-in-circles/e4/)
- next →: ["I'm due a win": the gambler's fallacy, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/world/171-im-due-a-win-the-gamblers-fallacy/t2/)
- ↑ back to ["I'm due a win": the gambler's fallacy](https://md.mova.elamur.ai/free/en/corpora/questions/world/171-im-due-a-win-the-gamblers-fallacy/)

