---
title: Brother: "Statistically you're due some practice, sis." What is he s… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: Brother: "Statistically you're due some practice, sis." What is he saying? Test 2 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · "I'm due a win": the gambler's fallacy

<!-- .ven lang=en -->
Brother: "Statistically you're due some practice, sis." What is he saying?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** you, he · **What happens:** be, say · **Speech:** someone speaks here

<!-- .vabout -->
This is test 2 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/171-im-due-a-win-the-gamblers-fallacy/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* Brother: "Statistically you're due some practice, sis."

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:1
# text = Brother: "Statistically you're due some practice, sis."
1	Brother	brother	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
2	:	:	PUNCT	:	_	9	punct	_	_
3	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
4	Statistically	statistically	ADV	RB	_	7	advmod	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	SpaceAfter=No
6	're	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	due	due	ADJ	JJ	Degree=Pos|ExtPos=ADP	9	amod	_	_
8	some	some	DET	DT	PronType=Ind	9	det	_	_
9	practice	practice	NOUN	NN	Number=Sing	1	appos	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	sis	sis	NOUN	NN	Number=Sing	9	conj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	9	punct	_	SpaceAfter=No
13	"	"	PUNCT	''	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** *in a quote* | present | you |  |  |  |  | due, statistically *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is he saying?

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:2
# text = What is he saying?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · progressive | he |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Losing doesn't make a win due; practice would help

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:o1:1
# text = Losing doesn't make a win due; practice would help
1	Losing	lose	VERB	VBG	VerbForm=Ger	4	csubj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	SpaceAfter=No
3	n't	not	PART	RB	Polarity=Neg	4	advmod	_	_
4	make	make	VERB	VB	VerbForm=Inf	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	win	win	NOUN	NN	Number=Sing	4	obj	_	_
7	due	due	ADJ	JJ	Degree=Pos	4	xcomp	_	SpaceAfter=No
8	;	;	PUNCT	,	_	4	punct	_	_
9	practice	practice	NOUN	NN	Number=Sing	11	nsubj	_	_
10	would	would	AUX	MD	VerbForm=Fin	11	aux	_	_
11	help	help	VERB	VB	VerbForm=Inf	4	parataxis	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | gerund |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **not** **make** | present · do-support | Losing | a win |  |  |  | due *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset win=Product |
| 3 | **help** | would | practice |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
She should stop playing forever

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:o2:1
# text = She should stop playing forever
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	should	should	AUX	MD	VerbForm=Fin	3	aux	_	_
3	stop	stop	VERB	VB	VerbForm=Inf	0	root	_	_
4	playing	play	VERB	VBG	VerbForm=Ger	3	xcomp	_	_
5	forever	forever	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | should | She |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **play** | gerund | She *not said here* |  |  |  |  | forever *property* | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Statistics prove that the game is unfair and her brother is cheating

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:o3:1
# text = Statistics prove that the game is unfair and her brother is cheating
1	Statistics	statistic	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	prove	prove	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	that	that	SCONJ	IN	_	7	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	7	nsubj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	unfair	unfair	ADJ	JJ	Degree=Pos	2	ccomp	_	_
8	and	and	CCONJ	CC	_	12	cc	_	_
9	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	brother	brother	NOUN	NN	Number=Sing	12	nsubj	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	aux	_	_
12	cheating	cheat	VERB	VBG	Tense=Pres|VerbForm=Part	7	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prove** | present | Statistics |  |  |  |  |  | vn declare-29.4-1-1 «NP V what S\_INF»: agent=Agent |
| 2 | **is** | present | the game |  |  |  |  | unfair *property* | tree rules |
| 3 | **cheat** | present · progressive | her brother |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
She is due a win next race

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t2:o4:1
# text = She is due a win next race
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	due	due	ADJ	JJ	Degree=Pos	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	win	win	NOUN	NN	Number=Sing	3	conj	_	_
6	next	next	ADJ	JJ	Degree=Pos	7	amod	_	_
7	race	race	NOUN	NN	Number=Sing	5	appos	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | She |  |  |  |  | due *property* | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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