---
title: Teammate: "We're not due a loss, Lily, we just know stuff. Calm down… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: Teammate: "We're not due a loss, Lily, we just know stuff. Calm down, Nostradamus." Why "Nostradamus"? Test 9 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice
---

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# Test 9 · "I'm due a win": the gambler's fallacy

<!-- .ven lang=en -->
Teammate: "We're not due a loss, Lily, we just know stuff. Calm down, Nostradamus." Why "Nostradamus"?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** We, you · **What happens:** not be, know, calm down · **To what, where:** stuff, Nostradamus

<!-- .vabout -->
This is test 9 of lesson 171 «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/171-im-due-a-win-the-gamblers-fallacy/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* Teammate: "We're not due a loss, Lily, we just know stuff.

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:1
# text = Teammate: "We're not due a loss, Lily, we just know stuff.
1	Teammate	teammate	NOUN	NN	Number=Sing	9	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	9	punct	_	_
3	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
4	We	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	7	nsubj	_	SpaceAfter=No
5	're	be	AUX	VBP	Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin	7	cop	_	_
6	not	not	PART	RB	Polarity=Neg	7	advmod	_	_
7	due	due	ADJ	JJ	Degree=Pos|ExtPos=ADP	9	amod	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	loss	loss	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	Lily	Lily	PROPN	NNP	Number=Sing	9	appos	_	SpaceAfter=No
12	,	,	PUNCT	,	_	15	punct	_	_
13	we	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	15	nsubj	_	_
14	just	just	ADV	RB	_	15	advmod	_	_
15	know	know	VERB	VBP	Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin	9	parataxis	_	_
16	stuff	stuff	NOUN	NN	Number=Sing	15	obj	_	SpaceAfter=No
17	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **is** *in a quote* | present | We |  |  |  |  | due *property* | tree rules |
| 2 | **know** *in a quote* | present | we | stuff |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer stuff=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Calm down, Nostradamus."

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:2
# text = Calm down, Nostradamus."
1	Calm	calm	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	down	down	ADP	RP	_	1	compound:prt	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	Nostradamus	Nostradamus	PROPN	NNP	Number=Sing	1	obl	_	SpaceAfter=No
5	.	.	PUNCT	.	_	1	punct	_	SpaceAfter=No
6	"	"	PUNCT	''	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **calm down** | imperative | you *not said here* | Nostradamus |  |  |  |  | vn subjugate-42.3 «NP V NP»: agent=Agent |

<!-- .note -->
*Sentence 3:* Why "Nostradamus"?

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:3
# text = Why "Nostradamus"?
1	Why	why	ADV	WRB	PronType=Int	0	root	_	_
2	"	"	PUNCT	``	_	3	punct	_	SpaceAfter=No
3	Nostradamus	Nostradamus	PROPN	NNP	Number=Sing	1	appos	_	SpaceAfter=No
4	"	"	PUNCT	''	_	3	punct	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
It is just a fancy old way of saying "very clever"

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:o1:1
# text = It is just a fancy old way of saying "very clever"
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
3	just	just	ADV	RB	_	7	advmod	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
5	fancy	fancy	ADJ	JJ	Degree=Pos	7	amod	_	_
6	old	old	ADJ	JJ	Degree=Pos	7	amod	_	_
7	way	way	NOUN	NN	Number=Sing	0	root	_	_
8	of	of	SCONJ	IN	_	9	mark	_	_
9	saying	say	VERB	VBG	VerbForm=Ger	7	acl	_	_
10	"	"	PUNCT	``	_	12	punct	_	SpaceAfter=No
11	very	very	ADV	RB	_	12	advmod	_	_
12	clever	clever	ADJ	JJ	Degree=Pos	9	ccomp	_	SpaceAfter=No
13	"	"	PUNCT	''	_	12	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | a fancy old way |  |  |  |  | tree rules |
| 2 | **say** *speech: assert* | gerund | a fancy old way *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
She was acting as if she could see the future

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:o2:1
# text = She was acting as if she could see the future
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux	_	_
3	acting	act	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	as	as	SCONJ	IN	_	8	mark	_	_
5	if	if	SCONJ	IN	_	8	mark	_	_
6	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
7	could	could	AUX	MD	VerbForm=Fin	8	aux	_	_
8	see	see	VERB	VB	VerbForm=Inf	3	advcl	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	future	future	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **act** | past · progressive | She |  |  |  |  |  | vn act-114-1-1 «NP V»: agent=Agent |
| 2 | **see** | could | she | the future |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer future=Stimulus |

### Option 3 {#o3}

<!-- .ven lang=en -->
She is very good at history and old French names

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:o3:1
# text = She is very good at history and old French names
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	very	very	ADV	RB	_	4	advmod	_	_
4	good	good	ADJ	JJ	Degree=Pos	0	root	_	_
5	at	at	ADP	IN	_	6	case	_	_
6	history	history	NOUN	NN	Number=Sing	4	obl	_	_
7	and	and	CCONJ	CC	_	10	cc	_	_
8	old	old	ADJ	JJ	Degree=Pos	10	amod	_	_
9	French	French	ADJ	JJ	Degree=Pos	10	amod	_	_
10	names	name	NOUN	NNS	Number=Plur	4	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | She |  |  | history |  | good *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
It's the name of the quiz they were all playing

```conllu
# sent_id = question:world:171-im-due-a-win-the-gamblers-fallacy:t9:o4:1
# text = It's the name of the quiz they were all playing
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	name	name	NOUN	NN	Number=Sing	0	root	_	_
5	of	of	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	quiz	quiz	NOUN	NN	Number=Sing	4	nmod	_	_
8	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	11	nsubj	_	_
9	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	11	aux	_	_
10	all	all	ADV	RB	_	11	advmod	_	_
11	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	7	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | the name |  |  |  | of the quiz | tree rules |
| 2 | **play** | past · progressive | they | the quiz *not said here* |  |  |  | all *property* | vn use-105.1 «NP V NP»: agent=Agent quiz=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: ["I'm due a win": the gambler's fallacy, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/world/171-im-due-a-win-the-gamblers-fallacy/t8/)
- next →: ["I'm due a win": the gambler's fallacy, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/world/171-im-due-a-win-the-gamblers-fallacy/t10/)
- ↑ back to ["I'm due a win": the gambler's fallacy](https://md.mova.elamur.ai/free/en/corpora/questions/world/171-im-due-a-win-the-gamblers-fallacy/)

