---
title: Friend: "The game hates you? It gave you a golden dragon on Tuesday,… — Loot boxes, streaks and the sunk cost · tree and pragmatics
description: Friend: "The game hates you? It gave you a golden dragon on Tuesday, you ungrateful goblin." Is "goblin" a real insult here? Test 8 · ★ of lesson 172 «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of e
---

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# Test 8 · ★ · Loot boxes, streaks and the sunk cost

<!-- .ven lang=en -->
Friend: "The game hates you? It gave you a golden dragon on Tuesday, you ungrateful goblin." Is "goblin" a real insult here?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 1 · wrong ✗ · **Who acts:** Friend, you · **What happens:** hate, give, goblin, be · **To what, where:** you, golden dragon, goblin

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This is test 8 · ★ of lesson 172 «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/172-loot-boxes-streaks-and-the-sunk-cost/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* Friend: "The game hates you?

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:1
# text = Friend: "The game hates you?
1	Friend	friend	NOUN	NN	Number=Sing	6	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	6	punct	_	_
3	"	"	PUNCT	``	_	6	punct	_	SpaceAfter=No
4	The	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	6	nsubj	_	_
6	hates	hate	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	6	obj	_	SpaceAfter=No
8	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hate** *in a quote* | present | Friend | you |  |  |  |  | vn admire-31.2-1 «NP V NP»: agent=Experiencer you=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* It gave you a golden dragon on Tuesday, you ungrateful goblin."

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:2
# text = It gave you a golden dragon on Tuesday, you ungrateful goblin."
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	gave	give	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	iobj	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	golden	golden	ADJ	JJ	Degree=Pos	6	amod	_	_
6	dragon	dragon	NOUN	NN	Number=Sing	2	obj	_	_
7	on	on	ADP	IN	_	8	case	_	_
8	Tuesday	Tuesday	PROPN	NNP	Number=Sing	2	obl	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	12	nsubj	_	_
11	ungrateful	ungrateful	ADJ	JJ	Degree=Pos	12	amod	_	_
12	goblin	goblin	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
13	.	.	PUNCT	.	_	12	punct	_	SpaceAfter=No
14	"	"	PUNCT	''	_	12	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | past | Friend | a golden dragon | you |  | tuesday |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient dragon=Theme |
| 2 | **goblin** |  | you |  |  |  |  |  | tree rules |

<!-- .note -->
*Sentence 3:* Is "goblin" a real insult here?

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:3
# text = Is "goblin" a real insult here?
1	Is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
2	"	"	PUNCT	``	_	3	punct	_	SpaceAfter=No
3	goblin	goblin	NOUN	NN	Number=Sing	7	nsubj	_	SpaceAfter=No
4	"	"	PUNCT	''	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	real	real	ADJ	JJ	Degree=Pos	7	amod	_	_
7	insult	insult	NOUN	NN	Number=Sing	0	root	_	_
8	here	here	ADV	RB	PronType=Dem	7	advmod	_	SpaceAfter=No
9	?	?	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present |  | goblin |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
No, it's friendly teasing about forgetting the good drops

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:o1:1
# text = No, it's friendly teasing about forgetting the good drops
1	No	no	INTJ	UH	Polarity=Neg	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	friendly	friendly	ADJ	JJ	Degree=Pos	0	root	_	_
6	teasing	tease	VERB	VBG	Tense=Pres|VerbForm=Part	5	advcl	_	_
7	about	about	ADP	IN	_	8	case	_	_
8	forgetting	forget	VERB	VBG	VerbForm=Ger	6	obl	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	good	good	ADJ	JJ	Degree=Pos	11	amod	_	_
11	drops	drop	NOUN	NNS	Number=Plur	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | it |  |  |  |  | friendly *property* | tree rules |
| 2 | **tease** | gerund |  |  |  |  |  |  | vn ferret-35.6 «NP V NP»: agent=Agent |
| 3 | **forget** | gerund |  | the good drops |  |  |  |  | tree rules |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Yes, it's meant to really hurt

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:o2:1
# text = Yes, it's meant to really hurt
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj:pass	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	meant	mean	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
6	to	to	PART	TO	_	8	mark	_	_
7	really	really	ADV	RB	_	8	advmod	_	_
8	hurt	hurt	VERB	VB	VerbForm=Inf	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present · passive |  | it |  |  |  |  | tree rules |
| 2 | **hurt** *not said to happen* | to-infinitive |  |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

### Option 3 {#o3}

<!-- .ven lang=en -->
No, because Leo really is a goblin character in the game he plays

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:o3:1
# text = No, because Leo really is a goblin character in the game he plays
1	No	no	INTJ	UH	Polarity=Neg	14	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	14	punct	_	_
3	because	because	SCONJ	IN	_	14	mark	_	_
4	Leo	Leo	PROPN	NNP	Number=Sing	14	nsubj	_	_
5	really	really	ADV	RB	_	9	advmod	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	goblin	goblin	NOUN	NN	Number=Sing	9	compound	_	_
9	character	character	NOUN	NN	Number=Sing	4	appos	_	_
10	in	in	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	9	nmod	_	_
13	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	14	nsubj	_	_
14	plays	play	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | a goblin character |  | the game |  |  | tree rules |
| 2 | **play** | present | Leo |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, goblins are bad players

```conllu
# sent_id = question:world:172-loot-boxes-streaks-and-the-sunk-cost:t8:o4:1
# text = Yes, goblins are bad players
1	Yes	yes	INTJ	UH	Polarity=Pos	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	goblins	goblin	NOUN	NNS	Number=Plur	6	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	bad	bad	ADJ	JJ	Degree=Pos	6	amod	_	_
6	players	player	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | goblins | bad players |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Loot boxes, streaks and the sunk cost, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/world/172-loot-boxes-streaks-and-the-sunk-cost/t7/)
- next →: [Loot boxes, streaks and the sunk cost, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/world/172-loot-boxes-streaks-and-the-sunk-cost/t9/)
- ↑ back to [Loot boxes, streaks and the sunk cost](https://md.mova.elamur.ai/free/en/corpora/questions/world/172-loot-boxes-streaks-and-the-sunk-cost/)

