---
title: Ruby's friend: "So hide-and-seek with no hiding? That's just seek, R… — Fighting fair: no straw men, no moving… · tree and pragmatics
description: Ruby's friend: "So hide-and-seek with no hiding? That's just seek, Ruby. That's just looking at people." What is he laughing at? Test 10 · ★★ of lesson 189 «Fighting fair: no straw men, no moving goalposts, no either-or» of the world course of Mova's primary school, with the dependency tree and prag
---

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# Test 10 · ★★ · Fighting fair: no straw men, no moving goalposts, no eithe…

<!-- .ven lang=en -->
Ruby's friend: "So hide-and-seek with no hiding? That's just seek, Ruby. That's just looking at people." What is he laughing at?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** That, Ruby · **What happens:** hide, seek, be, look, laugh

<!-- .vabout -->
This is test 10 · ★★ of lesson 189 «Fighting fair: no straw men, no moving goalposts, no either-or» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ruby's friend: "So hide-and-seek with no hiding?

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:1
# text = Ruby's friend: "So hide-and-seek with no hiding?
1	Ruby	Ruby	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	friend	friend	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	:	:	PUNCT	:	_	3	punct	_	_
5	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	So	so	ADV	RB	_	7	advmod	_	_
7	hide	hide	VERB	VB	VerbForm=Inf	3	parataxis	_	SpaceAfter=No
8	-	-	PUNCT	HYPH	_	11	punct	_	SpaceAfter=No
9	and	and	CCONJ	CC	_	11	cc	_	SpaceAfter=No
10	-	-	PUNCT	HYPH	_	9	punct	_	SpaceAfter=No
11	seek	seek	VERB	VB	VerbForm=Inf	7	conj	_	_
12	with	with	ADP	IN	_	14	case	_	_
13	no	no	DET	DT	PronType=Neg	14	det	_	_
14	hiding	hiding	NOUN	NN	Number=Sing	11	obl	_	SpaceAfter=No
15	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hide** *in a quote* | infinitive |  |  |  |  |  |  | vn concealment-16-1 «NP V»: agent=Agent |
| 2 | **seek** *in a quote* | infinitive |  |  |  |  |  | with no hiding | vn hunt-35.1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* That's just seek, Ruby.

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:2
# text = That's just seek, Ruby.
1	That	that	PRON	DT	Number=Sing|PronType=Dem	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	just	just	ADV	RB	_	4	advmod	_	_
4	seek	seek	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	Ruby	Ruby	PROPN	NNP	Number=Sing	4	obj	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | That |  |  |  |  | seek *property* | tree rules |

<!-- .note -->
*Sentence 3:* That's just looking at people."

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:3
# text = That's just looking at people."
1	That	that	PRON	DT	Number=Sing|PronType=Dem	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	just	just	ADV	RB	_	4	advmod	_	_
4	looking	look	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	at	at	ADP	IN	_	6	case	_	_
6	people	people	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	SpaceAfter=No
8	"	"	PUNCT	''	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **look** | present · progressive | That |  |  |  |  | at people | vn peer-30.3 «NP V PP.theme»: agent=Agent at people=Theme |

<!-- .note -->
*Sentence 4:* What is he laughing at?

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:4
# text = What is he laughing at?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	laughing	laugh	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	at	at	ADP	IN	_	4	obl	_	SpaceAfter=No
6	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | present · progressive | Ruby |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V NP»: agent=Agent what=Theme |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Ruby's really terrible hiding skills

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:o1:1
# text = Ruby's really terrible hiding skills
1	Ruby	Ruby	PROPN	NNP	Number=Sing	6	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	really	really	ADV	RB	_	4	advmod	_	_
4	terrible	terrible	ADJ	JJ	Degree=Pos	6	amod	_	_
5	hiding	hiding	NOUN	NN	Number=Sing	6	compound	_	_
6	skills	skill	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
Playing outside at break in the cold

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:o2:1
# text = Playing outside at break in the cold
1	Playing	play	VERB	VBG	VerbForm=Ger	0	root	_	_
2	outside	outside	ADV	RB	_	1	advmod	_	_
3	at	at	ADP	IN	_	4	case	_	_
4	break	break	NOUN	NN	Number=Sing	1	obl	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	cold	cold	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund |  |  |  | break |  | in the cold; outside *property* | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The whole game of hide-and-seek itself

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:o3:1
# text = The whole game of hide-and-seek itself
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	whole	whole	ADJ	JJ	Degree=Pos	3	amod	_	_
3	game	game	NOUN	NN	Number=Sing	9	nsubj	_	_
4	of	of	ADP	IN	_	5	case	_	_
5	hide	hide	NOUN	NN	Number=Sing	3	nmod	_	SpaceAfter=No
6	-	-	PUNCT	HYPH	_	9	punct	_	SpaceAfter=No
7	and	and	CCONJ	CC	_	9	cc	_	SpaceAfter=No
8	-	-	PUNCT	HYPH	_	7	punct	_	SpaceAfter=No
9	seek	seek	VERB	VB	VerbForm=Inf	0	root	_	_
10	itself	itself	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **seek** | infinitive | the whole game of hide | game |  |  |  |  | vn hunt-35.1 «NP V NP»: agent=Agent itself=Theme |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Changing the rules mid-game to win

```conllu
# sent_id = question:world:189-fighting-fair-no-straw-men-no-moving-goalposts-no-either-or:t10:o4:1
# text = Changing the rules mid-game to win
1	Changing	change	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	rules	rule	NOUN	NNS	Number=Plur	4	compound	_	_
4	mid-game	mid-game	NOUN	NN	Number=Sing	1	obj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	win	win	VERB	VB	VerbForm=Inf	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | gerund |  | the rules mid-game |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent mid-game=Patient |
| 2 | **win** | to-infinitive |  |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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