---
title: why's a fennec fox got huge ears — Habitats and adaptations · tree and pragmatics
description: why's a fennec fox got huge ears Test 11 · ★★ of lesson 27 «Habitats and adaptations» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/world/27-habitats-and-adaptations/t11/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [World](https://md.mova.elamur.ai/free/en/corpora/questions/world/) / [Habitats and adaptations](https://md.mova.elamur.ai/free/en/corpora/questions/world/27-habitats-and-adaptations/) / t11

# Test 11 · ★★ · Habitats and adaptations

<!-- .ven lang=en -->
why's a fennec fox got huge ears

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** fennec fox · **What happens:** be, get · **To what, where:** fennec fox, huge ears

<!-- .vabout -->
This is test 11 · ★★ of lesson 27 «Habitats and adaptations» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/27-habitats-and-adaptations/#t11).

## The question {#question}

```conllu
# sent_id = question:world:27-habitats-and-adaptations:t11:1
# text = why's a fennec fox got huge ears
1	why	why	ADV	WRB	PronType=Int	5	advmod	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	fennec	fennec	NOUN	NN	Number=Sing	5	compound	_	_
5	fox	fox	NOUN	NN	Number=Sing	6	nsubj	_	_
6	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
7	huge	huge	ADJ	JJ	Degree=Pos	8	amod	_	_
8	ears	ear	NOUN	NNS	Number=Plur	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | a fennec fox |  |  |  |  | tree rules |
| 2 | **get** | past | a fennec fox | huge ears |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer ear=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
To keep its head warm at night

```conllu
# sent_id = question:world:27-habitats-and-adaptations:t11:o1:1
# text = To keep its head warm at night
1	To	to	PART	TO	_	2	mark	_	_
2	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	head	head	NOUN	NN	Number=Sing	2	obj	_	_
5	warm	warm	ADJ	JJ	Degree=Pos	2	xcomp	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	night	night	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | to-infinitive |  | its head |  |  | night | warm *property* | vn keep-15.2 «NP V NP»: agent=Agent head=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
To dig its burrow faster

```conllu
# sent_id = question:world:27-habitats-and-adaptations:t11:o2:1
# text = To dig its burrow faster
1	To	to	PART	TO	_	2	mark	_	_
2	dig	dig	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	burrow	burrow	NOUN	NN	Number=Sing	2	obj	_	_
5	faster	fast	ADV	RBR	Degree=Cmp	2	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **dig** | to-infinitive |  | its burrow |  |  |  | fast *property* | vn poke-19-1-1-1 «NP V NP.theme»: agent=Agent burrow=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
To store water inside them

```conllu
# sent_id = question:world:27-habitats-and-adaptations:t11:o3:1
# text = To store water inside them
1	To	to	PART	TO	_	2	mark	_	_
2	store	store	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	water	water	NOUN	NN	Number=Sing	2	obj	_	_
4	inside	inside	ADP	IN	_	5	case	_	_
5	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **store** | to-infinitive |  | water |  |  |  | inside them *= they* | vn keep-15.2 «NP V NP PP.location»: agent=Agent water=Theme inside they=Location |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
To help it lose heat in the hot desert

```conllu
# sent_id = question:world:27-habitats-and-adaptations:t11:o4:1
# text = To help it lose heat in the hot desert
1	To	to	PART	TO	_	2	mark	_	_
2	help	help	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	lose	lose	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	heat	heat	NOUN	NN	Number=Sing	4	obj	_	_
6	in	in	ADP	IN	_	9	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	hot	hot	ADJ	JJ	Degree=Pos	9	amod	_	_
9	desert	desert	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | to-infinitive |  | it |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent it=Beneficiary clause=Theme |
| 2 | **lose** | infinitive |  | heat |  | the hot desert |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent heat=Eventuality |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Habitats and adaptations, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/world/27-habitats-and-adaptations/t10/)
- next →: [Habitats and adaptations, test 12](https://md.mova.elamur.ai/free/en/corpora/questions/world/27-habitats-and-adaptations/t12/)
- ↑ back to [Habitats and adaptations](https://md.mova.elamur.ai/free/en/corpora/questions/world/27-habitats-and-adaptations/)

