---
title: You want to shine a torch beam onto a toy hidden around a corner. Wh… — Mirrors, shadows and colours · tree and pragmatics
description: You want to shine a torch beam onto a toy hidden around a corner. What can help? Test 1 of lesson 84 «Mirrors, shadows and colours» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 1 · Mirrors, shadows and colours

<!-- .ven lang=en -->
You want to shine a torch beam onto a toy hidden around a corner. What can help?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** You · **What happens:** want, shine, hide, help · **To what, where:** torch beam, toy, corner

<!-- .vabout -->
This is test 1 of lesson 84 «Mirrors, shadows and colours» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/84-mirrors-shadows-colours/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* You want to shine a torch beam onto a toy hidden around a corner.

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:1
# text = You want to shine a torch beam onto a toy hidden around a corner.
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	2	nsubj	_	_
2	want	want	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	shine	shine	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	torch	torch	NOUN	NN	Number=Sing	7	compound	_	_
7	beam	beam	NOUN	NN	Number=Sing	4	obj	_	_
8	onto	onto	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	toy	toy	NOUN	NN	Number=Sing	4	obl	_	_
11	hidden	hide	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	acl	_	_
12	around	around	ADP	IN	_	14	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	corner	corner	NOUN	NN	Number=Sing	11	obl	_	SpaceAfter=No
15	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | You |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **shine** *not said to happen* | to-infinitive | You *not said here* | a torch beam |  | a toy |  |  | vn light\_emission-43.1 «NP V NP.theme»: agent=Agent beam=Theme |
| 3 | **hide** | participle |  | a toy *not said here* |  | a corner |  |  | vn concealment-16-1 «NP V PP.location»: agent=Agent around corner=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What can help?

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:2
# text = What can help?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	help	help	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | can |  |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
A clear glass window pane at the corner

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:o1:1
# text = A clear glass window pane at the corner
1	A	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
2	clear	clear	ADJ	JJ	Degree=Pos	5	amod	_	_
3	glass	glass	NOUN	NN	Number=Sing	4	compound	_	_
4	window	window	NOUN	NN	Number=Sing	5	compound	_	_
5	pane	pane	NOUN	NN	Number=Sing	0	root	_	_
6	at	at	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	corner	corner	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
A sheet of thick cardboard in the corner

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:o2:1
# text = A sheet of thick cardboard in the corner
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	sheet	sheet	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	thick	thick	ADJ	JJ	Degree=Pos	5	amod	_	_
5	cardboard	cardboard	NOUN	NN	Number=Sing	2	nmod	_	_
6	in	in	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	corner	corner	NOUN	NN	Number=Sing	2	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
A black cloth hung right across the corner

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:o3:1
# text = A black cloth hung right across the corner
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	black	black	ADJ	JJ	Degree=Pos	3	amod	_	_
3	cloth	cloth	NOUN	NN	Number=Sing	4	nsubj	_	_
4	hung	hang	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	right	right	ADV	RB	_	4	advmod	_	_
6	across	across	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	corner	corner	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hang** | past | a black cloth |  |  | the corner |  | right *property* | vn spray-9.7-1 «NP V PP.destination»: agent=Theme across corner=Destination |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
A flat mirror placed at the corner

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t1:o4:1
# text = A flat mirror placed at the corner
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	flat	flat	ADJ	JJ	Degree=Pos	3	amod	_	_
3	mirror	mirror	NOUN	NN	Number=Sing	0	root	_	_
4	placed	place	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	acl	_	_
5	at	at	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	corner	corner	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **place** | participle |  | a flat mirror *not said here* |  | the corner |  |  | vn put-9.1-2 «NP V NP PP.destination»: agent=Agent at corner=Destination |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Floating and sinking: the push of water, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/world/83-floating-and-sinking/e4/)
- next →: [Mirrors, shadows and colours, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/world/84-mirrors-shadows-colours/t2/)
- ↑ back to [Mirrors, shadows and colours](https://md.mova.elamur.ai/free/en/corpora/questions/world/84-mirrors-shadows-colours/)

