---
title: You put a coin in an empty cup and move back until it just hides beh… — Mirrors, shadows and colours · tree and pragmatics
description: You put a coin in an empty cup and move back until it just hides behind the rim. A friend pours in water and the coin appears. Why? Test 4 of lesson 84 «Mirrors, shadows and colours» of the world course of Mova's primary school, with the dependency tree and pragmatics of the question and of each opt
---

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# Test 4 · Mirrors, shadows and colours

<!-- .ven lang=en -->
You put a coin in an empty cup and move back until it just hides behind the rim. A friend pours in water and the coin appears. Why?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 2 · wrong ✗ · **Who acts:** You, coin, friend · **What happens:** put, move back, hide, pour, appear · **To what, where:** coin, empty cup, rim, water

<!-- .vabout -->
This is test 4 of lesson 84 «Mirrors, shadows and colours» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/world/84-mirrors-shadows-colours/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* You put a coin in an empty cup and move back until it just hides behind the rim.

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:1
# text = You put a coin in an empty cup and move back until it just hides behind the rim.
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	2	nsubj	_	_
2	put	put	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	coin	coin	NOUN	NN	Number=Sing	2	obj	_	_
5	in	in	ADP	IN	_	8	case	_	_
6	an	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	empty	empty	ADJ	JJ	Degree=Pos	8	amod	_	_
8	cup	cup	NOUN	NN	Number=Sing	2	obl	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	move	move	VERB	VB	VerbForm=Inf	2	conj	_	_
11	back	back	ADV	RB	_	10	advmod	_	_
12	until	until	SCONJ	IN	_	15	mark	_	_
13	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	15	nsubj	_	_
14	just	just	ADV	RB	_	15	advmod	_	_
15	hides	hide	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	advcl	_	_
16	behind	behind	ADP	IN	_	18	case	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	rim	rim	NOUN	NN	Number=Sing	15	obl	_	SpaceAfter=No
19	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **put** | past | You | a coin |  | a empty cup |  |  | vn put-9.1-2 «NP V NP PP.destination»: agent=Agent coin=Theme in cup=Destination |
| 2 | **move back** | infinitive | You *not said here* |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 3 | **hide** | present | coin |  |  | the rim |  |  | vn concealment-16-1 «NP V PP.location»: agent=Agent behind rim=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* A friend pours in water and the coin appears.

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:2
# text = A friend pours in water and the coin appears.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	friend	friend	NOUN	NN	Number=Sing	3	nsubj	_	_
3	pours	pour	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	in	in	ADP	IN	_	5	case	_	_
5	water	water	NOUN	NN	Number=Sing	3	obl	_	_
6	and	and	CCONJ	CC	_	9	cc	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	coin	coin	NOUN	NN	Number=Sing	9	nsubj	_	_
9	appears	appear	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	SpaceAfter=No
10	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pour** | present | a friend |  |  | water |  |  | vn substance\_emission-43.4-1 «NP V»: agent=Source |
| 2 | **appear** | present | the coin |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |

<!-- .note -->
*Sentence 3:* Why?

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:3
# text = Why?
1	Why	why	ADV	WRB	PronType=Int	0	root	_	SpaceAfter=No
2	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The water lifts the coin up off the bottom towards the rim

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:o1:1
# text = The water lifts the coin up off the bottom towards the rim
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	water	water	NOUN	NN	Number=Sing	3	nsubj	_	_
3	lifts	lift	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	coin	coin	NOUN	NN	Number=Sing	3	obj	_	_
6	up	up	ADP	RP	_	3	compound:prt	_	_
7	off	off	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	bottom	bottom	NOUN	NN	Number=Sing	3	obl	_	_
10	towards	towards	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	rim	rim	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lift up** | present | the water | the coin |  | the bottom |  | towards the rim | vn put\_direction-9.4 «NP V NP PP.initial\_location PP.destination»: agent=Agent coin=Theme off bottom=Destination towards rim=Initial\_Location |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Light from the coin bends as it leaves the water

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:o2:1
# text = Light from the coin bends as it leaves the water
1	Light	light	NOUN	NN	Number=Sing	5	nsubj	_	_
2	from	from	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	coin	coin	NOUN	NN	Number=Sing	1	nmod	_	_
5	bends	bend	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	as	as	SCONJ	IN	_	8	mark	_	_
7	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
8	leaves	leave	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	advcl	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	water	water	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **bend** | present | Light from the coin |  |  |  |  |  | vn assuming\_position-50 «NP V»: agent=Agent |
| 2 | **leave** | present | Light | the water |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent water=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
The cup becomes see-through when it is wet

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:o3:1
# text = The cup becomes see-through when it is wet
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	cup	cup	NOUN	NN	Number=Sing	3	nsubj	_	_
3	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	see	see	ADJ	JJ	Degree=Pos	6	compound	_	SpaceAfter=No
5	-	-	PUNCT	HYPH	_	6	punct	_	SpaceAfter=No
6	through	thorough	ADJ	JJ	Degree=Pos	3	xcomp	_	_
7	when	when	ADV	WRB	PronType=Int	10	advmod	_	_
8	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	nsubj	_	_
9	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
10	wet	wet	ADJ	JJ	Degree=Pos	6	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | present | the cup |  |  |  |  | thorough *property* | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
| 2 | **is** | present | cup |  |  |  |  | wet *property* | tree rules |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
The water makes the coin shine more brightly

```conllu
# sent_id = question:world:84-mirrors-shadows-colours:t4:o4:1
# text = The water makes the coin shine more brightly
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	water	water	NOUN	NN	Number=Sing	3	nsubj	_	_
3	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	coin	coin	NOUN	NN	Number=Sing	3	obj	_	_
6	shine	shine	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	xcomp	_	_
7	more	more	ADV	RBR	Degree=Cmp	8	advmod	_	_
8	brightly	brightly	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | the water | the coin |  |  |  | brightly *property* | tree rules |
| 2 | **shine** | present | the coin *not said here* |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Mirrors, shadows and colours, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/world/84-mirrors-shadows-colours/t3/)
- next →: [Mirrors, shadows and colours, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/world/84-mirrors-shadows-colours/t5/)
- ↑ back to [Mirrors, shadows and colours](https://md.mova.elamur.ai/free/en/corpora/questions/world/84-mirrors-shadows-colours/)

