---
title: Try Mia's family game: from breakfast to bedtime, count every time a… — Counting the AI in one ordinary day · tree and pragmatics
description: Try Mia's family game: from breakfast to bedtime, count every time a machine guessed something for you. Who acts: you, machine. A sentence of the lesson «Counting the AI in one ordinary day» of the ai course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Counting the AI in one ordinary day, sentence 1

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Try Mia's family game: from breakfast to bedtime, count every time a machine guessed something for you.

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**Who acts:** you, machine · **What happens:** try, count, guess · **To what, where:** family game, breakfast, something

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This is a sentence of the lesson «Counting the AI in one ordinary day» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, machine), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:ai:019-ai-in-one-ordinary-day.lesson:1
# text = Try Mia's family game: from breakfast to bedtime, count every time a machine guessed something for you.
# source = school lesson (ours)
# course = ai
# lesson = 019-ai-in-one-ordinary-day.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Try	try	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	Mia	Mia	PROPN	NNP	Number=Sing	5	nmod:poss	_	_
3	's	's	PART	POS	_	2	case	_	_
4	family	family	NOUN	NN	Number=Sing	5	compound	_	_
5	game	game	NOUN	NN	Number=Sing	1	obj	_	_
6	:	:	PUNCT	:	_	1	punct	_	_
7	from	from	ADP	IN	_	8	case	_	_
8	breakfast	breakfast	NOUN	NN	Number=Sing	12	obl	_	_
9	to	to	ADP	IN	_	10	case	_	_
10	bedtime	bedtime	NOUN	NN	Number=Sing	8	nmod	_	_
11	,	,	PUNCT	,	_	12	punct	_	_
12	count	count	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
13	every	every	DET	DT	PronType=Tot	14	det	_	_
14	time	time	NOUN	NN	Number=Sing	12	obj	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	machine	machine	NOUN	NN	Number=Sing	17	nsubj	_	_
17	guessed	guess	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin	14	acl:relcl	_	_
18	something	something	PRON	NN	Number=Sing|PronType=Ind	17	obj	_	_
19	for	for	ADP	IN	_	20	case	_	_
20	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	17	obl	_	_
21	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

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- form: command
- act: suggest
- voice: narrator
- polarity: none
- teacher: changed act=suggest

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **try** | imperative | you *not said here* | Mia's family game |  |  |  |  | vn try-61.1 «NP V NP»: agent=Agent game=Eventuality |
| 2 | **count** | infinitive | you *not said here* |  |  | breakfast to bedtime | time |  | vn matter-91 «NP V»: agent=Stimulus |
| 3 | **guess** | past | a machine | something |  |  |  | for you | vn conjecture-29.5-1 «NP V NP»: agent=Agent something=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:ai:019-ai-in-one-ordinary-day.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Counting the AI in one ordinary day, 0](https://md.mova.elamur.ai/free/en/corpora/school/ai/19-ai-in-one-ordinary-day/0/)
- next →: [Counting the AI in one ordinary day, 2](https://md.mova.elamur.ai/free/en/corpora/school/ai/19-ai-in-one-ordinary-day/2/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/ai/19-ai-in-one-ordinary-day/)

