---
title: Bots often choose the most expected ending for a story. — Pretend games, quotes and two bots that disagree · tree and pragmatics
description: Bots often choose the most expected ending for a story. Who acts: Bots. A sentence of the lesson «Pretend games, quotes and two bots that disagree» of the ai course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Pretend games, quotes and two bots that disagree, sentence 10

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Bots often choose the most expected ending for a story.

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**Who acts:** Bots · **What happens:** choose, expect · **To what, where:** expected ending

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This is a sentence of the lesson «Pretend games, quotes and two bots that disagree» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Bots), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:ai:007-pretend-games-quotes-and-two-bots.lesson:10
# text = Bots often choose the most expected ending for a story.
# source = school lesson (ours)
# course = ai
# lesson = 007-pretend-games-quotes-and-two-bots.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1
1	Bots	bot	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	often	often	ADV	RB	_	3	advmod	_	_
3	choose	choose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	Agree=R5-strong|Haiku=6:det
5	most	most	ADV	RBS	Degree=Sup	6	advmod	_	_
6	expected	expect	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	amod	_	Agree=R8-pos-agree|Haiku=7:amod|HaikuPos=ADJ:JJ:Degree=Pos
7	ending	ending	NOUN	NN	Number=Sing	3	obj	_	_
8	for	for	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	story	story	NOUN	NN	Number=Sing	7	nmod	_	_
11	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

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- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **choose** | present | Bots | the expected ending |  |  |  | for a story; often *property* | vn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent ending=Theme for story=Beneficiary |
| 2 | **expect** | participle |  |  |  |  |  |  | vn conjecture-29.5-1 «NP V that S»: agent=Agent |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:ai:007-pretend-games-quotes-and-two-bots.lesson:10`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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