---
title: Ask one to finish your comic and you may get the most ordinary endin… — Pretend games, quotes and two bots that disagree · tree and pragmatics
description: Ask one to finish your comic and you may get the most ordinary ending there is, which is a fine "boring version" for you to beat. Who acts: you. A sentence of the lesson «Pretend games, quotes and two bots that disagree» of the ai course of Mova's primary school with its dependency tree and the prag
---

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# Pretend games, quotes and two bots that disagree, sentence 3

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Ask one to finish your comic and you may get the most ordinary ending there is, which is a fine "boring version" for you to beat.

<!-- .vintro -->
**Who acts:** you · **What happens:** ask, finish, get, be, beat · **To what, where:** one, comic, ordinary ending, fine boring version · **Speech:** someone speaks here

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This is a sentence of the lesson «Pretend games, quotes and two bots that disagree» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:ai:007-pretend-games-quotes-and-two-bots.lesson:3
# text = Ask one to finish your comic and you may get the most ordinary ending there is, which is a fine "boring version" for you to beat.
# source = school lesson (ours)
# course = ai
# lesson = 007-pretend-games-quotes-and-two-bots.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2
1	Ask	ask	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	one	one	PRON	PRP	Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	finish	finish	VERB	VB	VerbForm=Inf	1	xcomp	_	_
5	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	comic	comic	NOUN	NN	Number=Sing	4	obj	_	_
7	and	and	CCONJ	CC	_	10	cc	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
9	may	may	AUX	MD	VerbForm=Fin	10	aux	_	_
10	get	get	VERB	VB	VerbForm=Inf	1	conj	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
12	most	most	ADV	RBS	Degree=Sup	13	advmod	_	_
13	ordinary	ordinary	ADJ	JJ	Degree=Pos	14	amod	_	_
14	ending	ending	NOUN	NN	Number=Sing	10	obj	_	_
15	there	there	PRON	EX	PronType=Dem	16	expl	_	Agree=R5-strong|Haiku=10:advmod|HaikuPos=ADV:RB:PronType=Dem
16	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	acl:relcl	_	Agree=R5-strong|Haiku=15:cop
17	,	,	PUNCT	,	_	24	punct	_	_
18	which	which	PRON	WDT	PronType=Rel	24	nsubj	_	_
19	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	24	cop	_	_
20	a	a	DET	DT	Definite=Ind|PronType=Art	24	det	_	_
21	fine	fine	ADJ	JJ	Degree=Pos	24	amod	_	_
22	"	"	PUNCT	``	_	24	punct	_	_
23	boring	boring	ADJ	JJ	Degree=Pos	24	amod	_	_
24	version	version	NOUN	NN	Number=Sing	10	parataxis	_	_
25	"	"	PUNCT	''	_	24	punct	_	_
26	for	for	SCONJ	IN	_	29	mark	_	_
27	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	29	nsubj	_	_
28	to	to	PART	TO	_	29	mark	_	_
29	beat	beat	VERB	VB	VerbForm=Inf	10	advcl	_	_
30	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ask** *speech: ask* | imperative | you *not said here* |  | one |  |  |  | vn inquire-37.1.2 «NP V NP whether S\_INF»: agent=Agent one=Recipient clause=Topic |
| 2 | **finish** *not said to happen* | to-infinitive | you *not said here* | your comic |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality comic=Eventuality |
| 3 | **get** | may | you | the ordinary ending |  |  |  |  | tree rules |
| 4 | **is a** *in a quote* | present |  | a fine boring version |  |  |  |  | tree rules |
| 5 | **beat** | to-infinitive | you |  |  |  |  |  | vn sound\_emission-43.2 «NP.location V PP.theme»: agent=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:ai:007-pretend-games-quotes-and-two-bots.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Pretend games, quotes and two bots tha…, 2](https://md.mova.elamur.ai/free/en/corpora/school/ai/7-pretend-games-quotes-and-two-bots/2/)
- next →: [Pretend games, quotes and two bots tha…, 4](https://md.mova.elamur.ai/free/en/corpora/school/ai/7-pretend-games-quotes-and-two-bots/4/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/ai/7-pretend-games-quotes-and-two-bots/)

