---
title: Some tricks are done on set with models, make-up, rubber suits and c… — Special effects and stunts · tree and pragmatics
description: Some tricks are done on set with models, make-up, rubber suits and careful camera angles; others are added later on computers, like replacing a big green wall with a whole city. A sentence of the lesson «Special effects and stunts» of the arts course of Mova's primary school with its dependency tree
---

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# Special effects and stunts, sentence 1

<!-- .ven lang=en -->
Some tricks are done on set with models, make-up, rubber suits and careful camera angles; others are added later on computers, like replacing a big green wall with a whole city.

<!-- .vintro -->
**What happens:** do, add, replace · **To what, where:** tricks, set, others, computers, big green wall

<!-- .vabout -->
This is a sentence of the lesson «Special effects and stunts» of the arts course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:arts:025-special-effects-and-stunts.lesson:1
# text = Some tricks are done on set with models, make-up, rubber suits and careful camera angles; others are added later on computers, like replacing a big green wall with a whole city.
# source = school lesson (ours)
# course = arts
# lesson = 025-special-effects-and-stunts.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2
1	Some	some	DET	DT	PronType=Ind	2	det	_	_
2	tricks	trick	NOUN	NNS	Number=Plur	4	nsubj:pass	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	done	do	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	on	on	ADP	IN	_	6	case	_	_
6	set	set	NOUN	NN	Number=Sing	4	obl	_	_
7	with	with	ADP	IN	_	8	case	_	_
8	models	model	NOUN	NNS	Number=Plur	6	nmod	_	_
9	,	,	PUNCT	,	_	10	punct	_	_
10	make	make	NOUN	NN	Number=Sing	8	conj	_	_
11	-	-	PUNCT	HYPH	_	12	punct	_	Agree=R6-punct-agree|Haiku=10:punct
12	up	up	NOUN	NN	Number=Sing	10	compound	_	_
13	,	,	PUNCT	,	_	15	punct	_	_
14	rubber	rubber	NOUN	NN	Number=Sing	15	compound	_	_
15	suits	suit	NOUN	NNS	Number=Plur	10	conj	_	_
16	and	and	CCONJ	CC	_	19	cc	_	_
17	careful	careful	ADJ	JJ	Degree=Pos	19	amod	_	_
18	camera	camera	NOUN	NN	Number=Sing	19	compound	_	_
19	angles	angle	NOUN	NNS	Number=Plur	15	conj	_	_
20	;	;	PUNCT	,	_	23	punct	_	_
21	others	other	NOUN	NNS	Number=Plur	23	nsubj:pass	_	_
22	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	23	aux:pass	_	_
23	added	add	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	parataxis	_	Agree=R7-rel-agree|Haiku=4:conj
24	later	late	ADV	RBR	Degree=Cmp	23	advmod	_	_
25	on	on	ADP	IN	_	26	case	_	_
26	computers	computer	NOUN	NNS	Number=Plur	23	obl	_	_
27	,	,	PUNCT	,	_	29	punct	_	_
28	like	like	SCONJ	IN	_	29	mark	_	_
29	replacing	replace	VERB	VBG	Tense=Pres|VerbForm=Part	23	advcl	_	_
30	a	a	DET	DT	Definite=Ind|PronType=Art	33	det	_	_
31	big	big	ADJ	JJ	Degree=Pos	33	amod	_	_
32	green	green	ADJ	JJ	Degree=Pos	33	amod	_	Agree=R7-rel-agree|Haiku=33:compound|HaikuPos=NOUN:NN:Number=Sing
33	wall	wall	NOUN	NN	Number=Sing	29	obj	_	_
34	with	with	ADP	IN	_	37	case	_	_
35	a	a	DET	DT	Definite=Ind|PronType=Art	37	det	_	_
36	whole	whole	ADJ	JJ	Degree=Pos	37	amod	_	_
37	city	city	NOUN	NN	Number=Sing	29	obl	_	_
38	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | present · passive |  | some tricks |  | set with models and make and rubber suits and careful camera angles |  |  | vn act-114-1 «NP V NP»: subject=Eventuality |
| 2 | **add** *speech: assert* | present · passive |  | others |  | computers |  | late *property* | vn mix-22.1-2 «NP V NP»: subject=Patient |
| 3 | **replace** | gerund |  | a big green wall |  |  |  | with a whole city | vn substitute-13.6.2-1 «NP V NP PP.co-theme»: agent=Theme wall=Location with city=Co-Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:arts:025-special-effects-and-stunts.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Voices, sound and music in films and c…, 14](https://md.mova.elamur.ai/free/en/corpora/school/arts/24-voices-sound-and-music-in-films-and-cartoons/14/)
- next →: [Special effects and stunts, 2](https://md.mova.elamur.ai/free/en/corpora/school/arts/25-special-effects-and-stunts/2/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/arts/25-special-effects-and-stunts/)

