---
title: A real cat would be badly hurt by a small part of what happens to To… — Tom and Jerry: do real cats really chase mice? · tree and pragmatics
description: A real cat would be badly hurt by a small part of what happens to Tom; animators squash and stretch bodies because it looks lively and funny, a rule they learn by drawing a bouncing ball. Who acts: small part, animators, cat. A sentence of the lesson «Tom and Jerry: do real cats really chase mice?» 
---

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# Tom and Jerry: do real cats really chase mice?, sentence 12

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A real cat would be badly hurt by a small part of what happens to Tom; animators squash and stretch bodies because it looks lively and funny, a rule they learn by drawing a bouncing ball.

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**Who acts:** small part, animators, cat · **What happens:** hurt, happen, squash, stretch, look, learn · **To what, where:** real cat, Tom, rule, bouncing ball

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This is a sentence of the lesson «Tom and Jerry: do real cats really chase mice?» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (small part, animators, cat), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:biology:118-tom-and-jerry-do-real-cats-chase-mice.lesson:12
# text = A real cat would be badly hurt by a small part of what happens to Tom; animators squash and stretch bodies because it looks lively and funny, a rule they learn by drawing a bouncing ball.
# source = school lesson (ours)
# course = biology
# lesson = 118-tom-and-jerry-do-real-cats-chase-mice.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R7-rel-agree ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	real	real	ADJ	JJ	Degree=Pos	3	amod	_	_
3	cat	cat	NOUN	NN	Number=Sing	7	nsubj	_	_
4	would	would	AUX	MD	VerbForm=Fin	7	aux	_	_
5	be	be	AUX	VB	VerbForm=Inf	7	aux:pass	_	_
6	badly	badly	ADV	RB	Degree=Pos	7	advmod	_	_
7	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
8	by	by	ADP	IN	_	11	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	small	small	ADJ	JJ	Degree=Pos	11	amod	_	_
11	part	part	NOUN	NN	Number=Sing	7	obl	_	_
12	of	of	SCONJ	IN	_	14	mark	_	_
13	what	what	PRON	WP	PronType=Rel	14	nsubj	_	_
14	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	acl:relcl	_	_
15	to	to	ADP	IN	_	16	case	_	_
16	Tom	Tom	PROPN	NNP	Number=Sing	14	obl	_	_
17	;	;	PUNCT	:	_	19	punct	_	_
18	animators	animator	NOUN	NNS	Number=Plur	19	nsubj	_	_
19	squash	squash	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	parataxis	_	Agree=R7-rel-agree|Haiku=7:conj
20	and	and	CCONJ	CC	_	21	cc	_	_
21	stretch	stretch	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	19	conj	_	_
22	bodies	body	NOUN	NNS	Number=Plur	19	conj	_	Agree=R3-conj-first|Haiku=21:conj
23	because	because	SCONJ	IN	_	25	mark	_	_
24	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	25	nsubj	_	_
25	looks	look	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	19	advcl	_	_
26	lively	lively	ADJ	JJ	Degree=Pos	25	xcomp	_	_
27	and	and	CCONJ	CC	_	28	cc	_	_
28	funny	funny	ADJ	JJ	Degree=Pos	26	conj	_	_
29	,	,	PUNCT	,	_	31	punct	_	_
30	a	a	DET	DT	Definite=Ind|PronType=Art	31	det	_	_
31	rule	rule	NOUN	NN	Number=Sing	25	appos	_	_
32	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	33	nsubj	_	_
33	learn	learn	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	31	acl:relcl	_	_
34	by	by	SCONJ	IN	_	35	mark	_	_
35	drawing	draw	VERB	VBG	VerbForm=Ger	33	advcl	_	_
36	a	a	DET	DT	Definite=Ind|PronType=Art	38	det	_	_
37	bouncing	bounce	VERB	VBG	VerbForm=Part	38	amod	_	_
38	ball	ball	NOUN	NN	Number=Sing	35	obj	_	_
39	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: narrate
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hurt** | would · passive | a small part | a real cat |  |  |  | badly *property* | vn hurt-40.8.3-2 «NP V NP»: agent=Experiencer subject=Patient |
| 2 | **happen** | present | a small part |  | Tom |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 3 | **squash** | present | animators |  |  |  |  |  | vn bump-18.4-1 «NP V together»: agent=Theme |
| 4 | **stretch** | present | animators *not said here* |  |  |  |  |  | vn bend-45.2 «NP.patient V»: agent=Patient |
| 5 | **look** | present | cat |  |  |  |  | lively *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |
| 6 | **learn** | present | animators *= animator* | a rule *not said here* |  |  |  |  | vn learn-14-2-1 «NP V NP»: agent=Agent rule=Topic |
| 7 | **draw** | gerund | animators *= animator* *not said here* | a bouncing ball |  |  |  |  | vn scribble-25.2-1 «NP V NP»: agent=Agent ball=Theme |
| 8 | **bounce** | gerund |  |  |  |  |  |  | vn run-51.3.2-2 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:biology:118-tom-and-jerry-do-real-cats-chase-mice.lesson:12`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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