---
title: At the first strange noise it freezes, because a still mouse is hard… — How real mice survive: squeezing, climbing and h… · tree and pragmatics
description: At the first strange noise it freezes, because a still mouse is hard to spot; if danger comes closer it bolts, jumps, climbs up a rough wall or vanishes up the inside of a pipe. Who acts: mouse, still mouse, danger. A sentence of the lesson «How real mice survive: squeezing, climbing and hiding» of 
---

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# How real mice survive: squeezing, climbing and hiding, sentence 3

<!-- .ven lang=en -->
At the first strange noise it freezes, because a still mouse is hard to spot; if danger comes closer it bolts, jumps, climbs up a rough wall or vanishes up the inside of a pipe.

<!-- .vintro -->
**Who acts:** mouse, still mouse, danger · **What happens:** freeze, be, spot, come, bolt, jump · **To what, where:** first strange noise, rough wall

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This is a sentence of the lesson «How real mice survive: squeezing, climbing and hiding» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (mouse, still mouse, danger), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:biology:120-how-real-mice-survive.lesson:3
# text = At the first strange noise it freezes, because a still mouse is hard to spot; if danger comes closer it bolts, jumps, climbs up a rough wall or vanishes up the inside of a pipe.
# source = school lesson (ours)
# course = biology
# lesson = 120-how-real-mice-survive.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×2, R5-strong ×1, R7-rel-agree ×1
1	At	at	ADP	IN	_	5	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
3	first	first	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Ord	5	amod	_	_
4	strange	strange	ADJ	JJ	Degree=Pos	5	amod	_	_
5	noise	noise	NOUN	NN	Number=Sing	7	obl	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	freezes	freeze	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	,	,	PUNCT	,	_	14	punct	_	_
9	because	because	SCONJ	IN	_	14	mark	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
11	still	still	ADJ	JJ	Degree=Pos	12	amod	_	Agree=R7-rel-agree|Haiku=12:advmod|HaikuPos=ADV:RB:_
12	mouse	mouse	NOUN	NN	Number=Sing	14	nsubj	_	_
13	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	14	cop	_	_
14	hard	hard	ADJ	JJ	Degree=Pos	7	advcl	_	_
15	to	to	PART	TO	_	16	mark	_	_
16	spot	spot	VERB	VB	VerbForm=Inf	14	xcomp	_	_
17	;	;	PUNCT	,	_	20	punct	_	_
18	if	if	SCONJ	IN	_	20	mark	_	_
19	danger	danger	NOUN	NN	Number=Sing	20	nsubj	_	_
20	comes	come	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	advcl	_	Agree=R5-strong|Haiku=7:conj
21	closer	close	ADV	RBR	Degree=Cmp	20	advmod	_	_
22	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	23	nsubj	_	_
23	bolts	bolt	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	Agree=R3-conj-first|Haiku=20:conj
24	,	,	PUNCT	,	_	25	punct	_	_
25	jumps	jump	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	conj	_	_
26	,	,	PUNCT	,	_	27	punct	_	_
27	climbs	climb	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	conj	_	_
28	up	up	ADP	RP	_	27	compound:prt	_	_
29	a	a	DET	DT	Definite=Ind|PronType=Art	31	det	_	_
30	rough	rough	ADJ	JJ	Degree=Pos	31	amod	_	_
31	wall	wall	NOUN	NN	Number=Sing	27	obj	_	_
32	or	or	CCONJ	CC	_	33	cc	_	_
33	vanishes	vanish	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	conj	_	Agree=R3-conj-first|Haiku=27:conj
34	up	up	ADP	IN	_	36	case	_	_
35	the	the	DET	DT	Definite=Def|PronType=Art	36	det	_	_
36	inside	inside	NOUN	NN	Number=Sing	33	obl	_	_
37	of	of	ADP	IN	_	39	case	_	_
38	a	a	DET	DT	Definite=Ind|PronType=Art	39	det	_	_
39	pipe	pipe	NOUN	NN	Number=Sing	36	nmod	_	_
40	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **freeze** | present | mouse |  |  | the first strange noise |  |  | vn other\_cos-45.4-1 «NP.patient V»: agent=Patient |
| 2 | **is** | present | a still mouse |  |  |  |  | hard *property* | tree rules |
| 3 | **spot** | to-infinitive | a still mouse *not said here* |  |  |  |  |  | vn weather-57 «It V PP.theme» |
| 4 | **come** *a condition, not said to happen* | present | danger |  |  |  |  | close *property* | vn escape-51.1-1 «NP V»: agent=Theme |
| 5 | **bolt** | present | mouse |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |
| 6 | **jump** | present | mouse *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 7 | **climb up** | present | mouse *not said here* | a rough wall |  |  |  |  | vn run-51.3.2 «PP.location V NP»: agent=Initial\_Location wall=Theme |
| 8 | **vanish** | present | mouse *not said here* |  |  |  |  | up the inside of a pipe | vn disappearance-48.2-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:biology:120-how-real-mice-survive.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×2, R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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