---
title: Young apes make a panting laugh when tickled or play-wrestling, whic… — How close are apes to us? · tree and pragmatics
description: Young apes make a panting laugh when tickled or play-wrestling, which shows it is only a game; human laughter probably came from this play-panting. Who acts: Young apes, wrestling, DNA, human laughter. A sentence of the lesson «How close are apes to us?» of the biology course of Mova's primary schoo
---

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# How close are apes to us?, sentence 9

<!-- .ven lang=en -->
Young apes make a panting laugh when tickled or play-wrestling, which shows it is only a game; human laughter probably came from this play-panting.

<!-- .vintro -->
**Who acts:** Young apes, wrestling, DNA, human laughter · **What happens:** make, tickle, play, show, be, come · **To what, where:** panting laugh, wrestling, game, play panting · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «How close are apes to us?» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Young apes, wrestling, DNA, human laughter), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:biology:017-how-close-are-apes-to-us.lesson:9
# text = Young apes make a panting laugh when tickled or play-wrestling, which shows it is only a game; human laughter probably came from this play-panting.
# source = school lesson (ours)
# course = biology
# lesson = 017-how-close-are-apes-to-us.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Young	young	ADJ	JJ	Degree=Pos	2	amod	_	_
2	apes	ape	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	panting	panting	NOUN	NN	Number=Sing	6	compound	_	_
6	laugh	laugh	NOUN	NN	Number=Sing	3	obj	_	_
7	when	when	ADV	WRB	PronType=Int	8	advmod	_	_
8	tickled	tickle	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	advcl	_	_
9	or	or	CCONJ	CC	_	10	cc	_	_
10	play	play	VERB	VB	VerbForm=Inf	8	conj	_	_
11	-	-	PUNCT	HYPH	_	12	punct	_	_
12	wrestling	wrestling	NOUN	NN	Number=Sing	10	obj	_	_
13	,	,	PUNCT	,	_	15	punct	_	_
14	which	which	PRON	WDT	PronType=Rel	15	nsubj	_	_
15	shows	show	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	acl:relcl	_	_
16	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	20	nsubj	_	_
17	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	cop	_	_
18	only	only	ADV	RB	_	20	advmod	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	game	game	NOUN	NN	Number=Sing	15	ccomp	_	_
21	;	;	PUNCT	,	_	23	punct	_	_
22	human	human	ADJ	JJ	Degree=Pos	23	amod	_	_
23	laughter	laughter	NOUN	NN	Number=Sing	25	nsubj	_	_
24	probably	probably	ADV	RB	_	25	advmod	_	_
25	came	come	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	parataxis	_	_
26	from	from	ADP	IN	_	30	case	_	_
27	this	this	DET	DT	Number=Sing|PronType=Dem	30	det	_	_
28	play	play	NOUN	NN	Number=Sing	30	compound	_	_
29	-	-	PUNCT	HYPH	_	28	punct	_	_
30	panting	panting	NOUN	NN	Number=Sing	25	obl	_	_
31	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | Young apes | a panting laugh |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset laugh=Product |
| 2 | **tickle** | participle | Young apes *not said here* |  |  |  |  |  | vn tingle-40.8.2 «NP V»: agent=Patient |
| 3 | **play** | infinitive | Young apes *not said here* | wrestling |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent wrestling=Theme |
| 4 | **show** | present | wrestling |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V»: agent=Agent |
| 5 | **is a** | present | DNA | a game |  |  |  |  | tree rules |
| 6 | **come** | past | human laughter |  |  | this play panting |  | probably *property* | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme from panting=Initial\_Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:biology:017-how-close-are-apes-to-us.lesson:9`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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