---
title: A reward given straight after an action makes that action more likel… — Training a dog with rewards and patience · tree and pragmatics
description: A reward given straight after an action makes that action more likely; this is called positive reinforcement, and it works with dogs, horses, dolphins and even fish. Who acts: reward, action. A sentence of the lesson «Training a dog with rewards and patience» of the biology course of Mova's primary 
---

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# Training a dog with rewards and patience, sentence 5

<!-- .ven lang=en -->
A reward given straight after an action makes that action more likely; this is called positive reinforcement, and it works with dogs, horses, dolphins and even fish.

<!-- .vintro -->
**Who acts:** reward, action · **What happens:** give, make, call, work · **To what, where:** reward, action, this · **Speech:** someone speaks here

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This is a sentence of the lesson «Training a dog with rewards and patience» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (reward, action), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:biology:195-training-a-dog-with-rewards-and-patience.lesson:5
# text = A reward given straight after an action makes that action more likely; this is called positive reinforcement, and it works with dogs, horses, dolphins and even fish.
# source = school lesson (ours)
# course = biology
# lesson = 195-training-a-dog-with-rewards-and-patience.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R5-strong ×3, R8-pos-agree ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	reward	reward	NOUN	NN	Number=Sing	8	nsubj	_	_
3	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	acl	_	_
4	straight	straight	ADV	RB	_	3	advmod	_	_
5	after	after	ADP	IN	_	7	case	_	_
6	an	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	action	action	NOUN	NN	Number=Sing	3	obl	_	_
8	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	that	that	DET	DT	Number=Sing|PronType=Dem	10	det	_	_
10	action	action	NOUN	NN	Number=Sing	8	obj	_	_
11	more	more	ADV	RBR	Degree=Cmp	12	advmod	_	Agree=R5-strong|Haiku=8:advmod
12	likely	likely	ADJ	JJ	Degree=Pos	8	xcomp	_	Agree=R5-strong|Haiku=11:advmod|HaikuPos=ADV:RB:_
13	;	;	PUNCT	,	_	16	punct	_	Agree=R2-punct-next|Haiku=8:punct
14	this	this	PRON	DT	Number=Sing|PronType=Dem	16	nsubj:pass	_	_
15	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	16	aux:pass	_	_
16	called	call	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	8	conj	_	_
17	positive	positive	ADJ	JJ	Degree=Pos	18	amod	_	_
18	reinforcement	reinforcement	NOUN	NN	Number=Sing	16	xcomp	_	_
19	,	,	PUNCT	,	_	22	punct	_	_
20	and	and	CCONJ	CC	_	22	cc	_	_
21	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	22	nsubj	_	_
22	works	work	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	conj	_	_
23	with	with	ADP	IN	_	24	case	_	_
24	dogs	dog	NOUN	NNS	Number=Plur	22	obl	_	_
25	,	,	PUNCT	,	_	26	punct	_	_
26	horses	horse	NOUN	NNS	Number=Plur	24	conj	_	Agree=R5-strong|Haiku=8:obl
27	,	,	PUNCT	,	_	28	punct	_	_
28	dolphins	dolphin	NOUN	NNS	Number=Plur	8	obl	_	_
29	and	and	CCONJ	CC	_	31	cc	_	_
30	even	even	ADV	RB	_	31	advmod	_	_
31	fish	fish	NOUN	NNS	Number=Plur	8	conj	_	Agree=R8-pos-agree|Haiku=8:conj|HaikuPos=NOUN:NN:Number=Sing
32	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: warn
- voice: narrator
- polarity: none
- teacher: changed act=warn

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | participle |  | a reward *not said here* |  |  | after a action | straight *property* | vn break\_down-45.8 «NP V»: agent=Patient |
| 2 | **make** | present | a reward | that action |  |  |  | dolphins *obl*; likely *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset action=Product |
| 3 | **call** | present · passive |  | this |  |  |  |  | vn initiate\_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient |
| 4 | **work** | present | action |  |  |  |  | with dogs and horses | vn cooperate-73.1-3 «NP V PP.co-agent PP.theme»: agent=Agent with dog=Co-Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:biology:195-training-a-dog-with-rewards-and-patience.lesson:5`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R5-strong ×3, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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