---
title: nǐ shū le («nee SHOO luh») means you lost; shū (lose) sounds just li… — Games: rock-paper-scissors, hide and seek, cheat! · tree and pragmatics
description: nǐ shū le («nee SHOO luh») means you lost; shū (lose) sounds just like shū (book), so some families avoid giving books at New Year. Who acts: shū le, you, shū, families. A sentence of the lesson «Games: rock-paper-scissors, hide and seek, cheat!» of the chinese street course of Mova's primary school
---

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# Games: rock-paper-scissors, hide and seek, cheat!, sentence 13

<!-- .ven lang=en -->
nǐ shū le («nee SHOO luh») means you lost; shū (lose) sounds just like shū (book), so some families avoid giving books at New Year.

<!-- .vintro -->
**Who acts:** shū le, you, shū, families · **What happens:** nǐ, mean, lose, sound, avoid, give · **To what, where:** books · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Games: rock-paper-scissors, hide and seek, cheat!» of the chinese street course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (shū le, you, shū, families), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:chinese-street:014-games-rock-paper-scissors-hide-and-seek.lesson:13
# text = nǐ shū le («nee SHOO luh») means you lost; shū (lose) sounds just like shū (book), so some families avoid giving books at New Year.
# source = school lesson (ours)
# course = chinese-street
# lesson = 014-games-rock-paper-scissors-hide-and-seek.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	nǐ	nǐ	VERB	VB	VerbForm=Inf	11	csubj	_	_
2	shū	shū	ADJ	JJ	Degree=Pos	3	amod	_	_
3	le	le	NOUN	NN	Number=Sing	11	nsubj	_	_
4	(	(	PUNCT	-LRB-	_	7	punct	_	_
5	«	«	PUNCT	``	_	7	punct	_	_
6	nee	nee	ADJ	JJ	Degree=Pos	7	amod	_	_
7	SHOO	SHOO	PROPN	NNP	Number=Sing	3	appos	_	_
8	luh	luh	INTJ	UH	_	7	discourse	_	_
9	»	»	PUNCT	''	_	7	punct	_	_
10	)	)	PUNCT	-RRB-	_	7	punct	_	_
11	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
12	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	13	nsubj	_	_
13	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	11	ccomp	_	_
14	;	;	PUNCT	:	_	15	punct	_	_
15	shū	shū	NOUN	NN	Number=Sing	19	nsubj	_	_
16	(	(	PUNCT	-LRB-	_	17	punct	_	_
17	lose	lose	VERB	VB	Mood=Imp|VerbForm=Fin	15	parataxis	_	_
18	)	)	PUNCT	-RRB-	_	17	punct	_	_
19	sounds	sound	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	parataxis	_	_
20	just	just	ADV	RB	_	22	advmod	_	_
21	like	like	ADP	IN	_	22	case	_	_
22	shū	shū	NOUN	NN	Number=Sing	19	obl	_	_
23	(	(	PUNCT	-LRB-	_	24	punct	_	_
24	book	book	NOUN	NN	Number=Sing	22	appos	_	_
25	)	)	PUNCT	-RRB-	_	24	punct	_	_
26	,	,	PUNCT	,	_	30	punct	_	_
27	so	so	ADV	RB	_	30	advmod	_	_
28	some	some	DET	DT	PronType=Ind	29	det	_	_
29	families	family	NOUN	NNS	Number=Plur	30	nsubj	_	_
30	avoid	avoid	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	19	parataxis	_	_
31	giving	give	VERB	VBG	Tense=Pres|VerbForm=Part	30	xcomp	_	_
32	books	book	NOUN	NNS	Number=Plur	31	obj	_	_
33	at	at	ADP	IN	_	35	case	_	_
34	New	New	PROPN	NNP	_	35	amod	_	_
35	Year	Year	PROPN	NNP	Number=Sing	31	obl	_	_
36	.	.	PUNCT	.	_	11	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **nǐ** | infinitive |  |  |  |  |  |  | tree rules |
| 2 | **mean** | present | shū le |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **lose** | past | you |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 4 | **lose** | infinitive |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 5 | **sound** | present | shū |  |  |  |  | like shū | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 6 | **avoid** | present | some families |  |  |  |  |  | vn avoid-52 «NP V S\_ING»: agent=Agent clause=Theme |
| 7 | **give** | gerund | some families *not said here* | books |  |  | at New Year |  | vn give-13.1-1 «NP V NP PP.asset»: agent=Agent book=Theme at year=Asset |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:chinese-street:014-games-rock-paper-scissors-hide-and-seek.lesson:13`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- next →: [Games: rock-paper-scissors, hide and s…, 15](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/14-games-rock-paper-scissors-hide-and-seek/15/)
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