---
title: yī èr sān mùtourén («ee AR SAHN MOO-toe-run?») is the freeze game li… — Games: rock-paper-scissors, hide and seek, cheat! · tree and pragmatics
description: yī èr sān mùtourén («ee AR SAHN MOO-toe-run?») is the freeze game like Grandma's footsteps; move after «mùtourén» and you're out. Who acts: yī èr sān mùtourén, you. A sentence of the lesson «Games: rock-paper-scissors, hide and seek, cheat!» of the chinese street course of Mova's primary school with
---

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# Games: rock-paper-scissors, hide and seek, cheat!, sentence 9

<!-- .ven lang=en -->
yī èr sān mùtourén («ee AR SAHN MOO-toe-run?») is the freeze game like Grandma's footsteps; move after «mùtourén» and you're out.

<!-- .vintro -->
**Who acts:** yī èr sān mùtourén, you · **What happens:** be, move · **To what, where:** freeze game

<!-- .vabout -->
This is a sentence of the lesson «Games: rock-paper-scissors, hide and seek, cheat!» of the chinese street course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (yī èr sān mùtourén, you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:chinese-street:014-games-rock-paper-scissors-hide-and-seek.lesson:9
# text = yī èr sān mùtourén («ee AR SAHN MOO-toe-run?») is the freeze game like Grandma's footsteps; move after «mùtourén» and you're out.
# source = school lesson (ours)
# course = chinese-street
# lesson = 014-games-rock-paper-scissors-hide-and-seek.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R8-pos-agree ×1
1	yī	yī	X	FW	Foreign=Yes	4	flat:foreign	_	_
2	èr	èr	X	FW	Foreign=Yes	4	flat:foreign	_	_
3	sān	sān	X	FW	Foreign=Yes	4	flat:foreign	_	_
4	mùtourén	mùtourén	NOUN	NN	Number=Sing	21	nsubj	_	_
5	(	(	PUNCT	-LRB-	_	7	punct	_	_
6	«	«	PUNCT	``	_	7	punct	_	_
7	ee	ee	NOUN	NN	Number=Sing	4	appos	_	_
8	AR	ar	X	GW	ExtPos=PROPN	7	flat	_	_
9	SAHN	SAHN	PROPN	NNP	Number=Sing	7	flat	_	_
10	MOO	moo	NOUN	NN	Number=Sing	7	flat	_	_
11	-	-	PUNCT	HYPH	_	10	punct	_	_
12	toe	toe	NOUN	NN	Number=Sing	7	flat	_	_
13	-	-	PUNCT	HYPH	_	14	punct	_	Agree=R6-punct-agree|Haiku=12:punct
14	run	run	NOUN	NN	Number=Sing	7	flat	_	_
15	?	?	PUNCT	.	_	7	punct	_	_
16	»	»	PUNCT	''	_	7	punct	_	_
17	)	)	PUNCT	-RRB-	_	7	punct	_	_
18	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	21	cop	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	21	det	_	_
20	freeze	freeze	NOUN	NN	Number=Sing	21	compound	_	_
21	game	game	NOUN	NN	Number=Sing	0	root	_	_
22	like	like	ADP	IN	_	25	case	_	_
23	Grandma	Grandma	PROPN	NNP	Number=Sing	25	nmod:poss	_	_
24	's	's	PART	POS	_	23	case	_	_
25	footsteps	footstep	NOUN	NNS	Number=Plur	21	nmod	_	_
26	;	;	PUNCT	,	_	27	punct	_	_
27	move	move	VERB	VB	Mood=Imp|VerbForm=Fin	21	parataxis	_	_
28	after	after	ADP	IN	_	30	case	_	_
29	«	«	PUNCT	``	_	30	punct	_	_
30	mùtourén	mùtourén	X	FW	Foreign=Yes	27	obl	_	_
31	»	»	PUNCT	''	_	30	punct	_	Agree=R8-pos-agree|Haiku=30:punct|HaikuPos=PUNCT:,:_
32	and	and	CCONJ	CC	_	35	cc	_	_
33	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	35	nsubj	_	_
34	're	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	35	cop	_	_
35	out	out	ADV	RB	_	27	conj	_	_
36	.	.	PUNCT	.	_	21	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: changed act=assert

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | yī èr sān mùtourén | the freeze game |  |  |  | like Grandma's footsteps | tree rules |
| 2 | **move** | infinitive |  |  |  |  | after mùtourén |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 3 | **is** | present | you |  |  |  |  | out *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:chinese-street:014-games-rock-paper-scissors-hide-and-seek.lesson:9`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Games: rock-paper-scissors, hide and s…, 8](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/14-games-rock-paper-scissors-hide-and-seek/8/)
- next →: [Games: rock-paper-scissors, hide and s…, 11](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/14-games-rock-paper-scissors-hide-and-seek/11/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/14-games-rock-paper-scissors-hide-and-seek/)

