---
title: Numbers are lucky or unlucky by sound: bā (8) rhymes with fā (get ri… — Olympiad: tone detectives and number puzzles ★★★ · tree and pragmatics
description: Numbers are lucky or unlucky by sound: bā (8) rhymes with fā (get rich), jiǔ (9) sounds like long-lasting, liù (6) like going smoothly, and sì (4) sounds like sǐ (to die). Who acts: Numbers, jiǔ, sì. A sentence of the lesson «Olympiad: tone detectives and number puzzles ★★★» of the chinese street co
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/chinese-street/31-olympiad-tone-and-number-puzzles/13/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Chinese street](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/) / [Olympiad: tone detectives and number p…](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/31-olympiad-tone-and-number-puzzles/) / 13

# Olympiad: tone detectives and number puzzles ★★★, sentence 13

<!-- .ven lang=en -->
Numbers are lucky or unlucky by sound: bā (8) rhymes with fā (get rich), jiǔ (9) sounds like long-lasting, liù (6) like going smoothly, and sì (4) sounds like sǐ (to die).

<!-- .vintro -->
**Who acts:** Numbers, jiǔ, sì · **What happens:** be, rhyme, get, sound, go, die · **To what, where:** liù

<!-- .vabout -->
This is a sentence of the lesson «Olympiad: tone detectives and number puzzles ★★★» of the chinese street course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Numbers, jiǔ, sì), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:chinese-street:031-olympiad-tone-and-number-puzzles.lesson:13
# text = Numbers are lucky or unlucky by sound: bā (8) rhymes with fā (get rich), jiǔ (9) sounds like long-lasting, liù (6) like going smoothly, and sì (4) sounds like sǐ (to die).
# source = school lesson (ours)
# course = chinese-street
# lesson = 031-olympiad-tone-and-number-puzzles.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1
1	Numbers	number	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	lucky	lucky	ADJ	JJ	Degree=Pos	0	root	_	_
4	or	or	CCONJ	CC	_	5	cc	_	_
5	unlucky	unlucky	ADJ	JJ	Degree=Pos	3	conj	_	_
6	by	by	ADP	IN	_	7	case	_	_
7	sound	sound	NOUN	NN	Number=Sing	3	obl	_	_
8	:	:	PUNCT	:	_	9	punct	_	_
9	bā	bā	NOUN	NN	Number=Sing	7	conj	_	_
10	(	(	PUNCT	-LRB-	_	11	punct	_	_
11	8	8	NUM	CD	NumForm=Digit|NumType=Card	9	appos	_	_
12	)	)	PUNCT	-RRB-	_	11	punct	_	_
13	rhymes	rhyme	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
14	with	with	ADP	IN	_	15	case	_	_
15	fā	fā	NOUN	NN	Number=Sing	13	obl	_	_
16	(	(	PUNCT	-LRB-	_	17	punct	_	_
17	get	get	VERB	VB	Mood=Imp|VerbForm=Fin	3	parataxis	_	_
18	rich	rich	ADJ	JJ	Degree=Pos	17	xcomp	_	_
19	)	)	PUNCT	-RRB-	_	17	punct	_	_
20	,	,	PUNCT	,	_	21	punct	_	_
21	jiǔ	jiǔ	NOUN	NN	Number=Sing	25	nsubj	_	_
22	(	(	PUNCT	-LRB-	_	23	punct	_	_
23	9	9	NUM	CD	NumForm=Digit|NumType=Card	21	appos	_	_
24	)	)	PUNCT	-RRB-	_	23	punct	_	_
25	sounds	sound	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
26	like	like	ADP	IN	_	29	case	_	_
27	long	long	ADJ	JJ	Degree=Pos	29	amod	_	_
28	-	-	PUNCT	HYPH	_	27	punct	_	_
29	lasting	lasting	ADJ	JJ	Degree=Pos	25	obl	_	_
30	,	,	PUNCT	,	_	31	punct	_	Agree=R6-punct-agree|Haiku=29:punct
31	liù	liù	NOUN	NN	Number=Sing	25	obl	_	_
32	(	(	PUNCT	-LRB-	_	33	punct	_	_
33	6	6	NUM	CD	NumForm=Digit|NumType=Card	31	appos	_	_
34	)	)	PUNCT	-RRB-	_	33	punct	_	_
35	like	like	SCONJ	IN	_	36	mark	_	_
36	going	go	VERB	VBG	Tense=Pres|VerbForm=Part	25	parataxis	_	_
37	smoothly	smoothly	ADV	RB	_	36	advmod	_	_
38	,	,	PUNCT	,	_	40	punct	_	_
39	and	and	CCONJ	CC	_	40	cc	_	_
40	sì	sì	NOUN	NN	Number=Sing	3	conj	_	_
41	(	(	PUNCT	-LRB-	_	42	punct	_	_
42	4	4	NUM	CD	NumForm=Digit|NumType=Card	40	appos	_	_
43	)	)	PUNCT	-RRB-	_	42	punct	_	_
44	sounds	sound	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	40	acl:relcl	_	_
45	like	like	ADP	IN	_	46	case	_	_
46	sǐ	sǐ	NOUN	NN	Number=Sing	44	obl	_	_
47	(	(	PUNCT	-LRB-	_	49	punct	_	_
48	to	to	PART	TO	_	49	mark	_	_
49	die	die	VERB	VB	Mood=Imp|VerbForm=Fin	44	parataxis	_	_
50	)	)	PUNCT	-RRB-	_	49	punct	_	_
51	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: narrate
- voice: narrator
- polarity: none
- teacher: changed polarity=none

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Numbers |  |  |  |  | by sound and bā; lucky *property* | tree rules |
| 2 | **be** |  | Numbers *not said here* |  |  |  |  |  | tree rules |
| 3 | **rhyme** | present |  |  |  |  |  | with fā | vn amalgamate-22.2-2-1 «NP V PP»: agent=Patient with fā=Co-Patient |
| 4 | **get** | infinitive |  |  |  |  |  | rich *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 5 | **sound** | present | jiǔ | liù |  |  |  | like long lasting | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 6 | **go** | gerund |  |  |  |  |  | smoothly *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 7 | **sound** | present | sì *not said here* |  |  |  |  | like sǐ | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 8 | **die** | to-infinitive |  |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:chinese-street:031-olympiad-tone-and-number-puzzles.lesson:13`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Olympiad: tone detectives and number p…, 12](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/31-olympiad-tone-and-number-puzzles/12/)
- next →: [Olympiad: tone detectives and number p…, 14](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/31-olympiad-tone-and-number-puzzles/14/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/31-olympiad-tone-and-number-puzzles/)

