---
title: Rhyme is when words end with the same sound, like wall and fall in t… — Poetry: rhyme and rhythm · tree and pragmatics
description: Rhyme is when words end with the same sound, like wall and fall in the old nursery rhyme "Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall"; rhymes click together like puzzle pieces and make lines easy to remember. Who acts: Rhyme, rhymes, lines. A sentence of the lesson «Poetry: rhyme an
---

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# Poetry: rhyme and rhythm, sentence 0

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Rhyme is when words end with the same sound, like wall and fall in the old nursery rhyme "Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall"; rhymes click together like puzzle pieces and make lines easy to remember.

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**Who acts:** Rhyme, rhymes, lines · **What happens:** be, sit, have, click, make, remember · **To what, where:** old nursery rhyme, wall, great fall, lines · **Speech:** someone speaks here

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This is a sentence of the lesson «Poetry: rhyme and rhythm» of the english course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Rhyme, rhymes, lines), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:english:045-poetry-rhyme-and-rhythm.lesson:0
# text = Rhyme is when words end with the same sound, like wall and fall in the old nursery rhyme "Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall"; rhymes click together like puzzle pieces and make lines easy to remember.
# source = school lesson (ours)
# course = english
# lesson = 045-poetry-rhyme-and-rhythm.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R8-pos-agree ×1
1	Rhyme	rhyme	NOUN	NN	Number=Sing	5	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	when	when	ADV	WRB	PronType=Int	5	advmod	_	_
4	words	word	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	end	end	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	with	with	ADP	IN	_	9	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	same	same	ADJ	JJ	Degree=Pos	9	amod	_	_
9	sound	sound	NOUN	NN	Number=Sing	5	obl	_	_
10	,	,	PUNCT	,	_	12	punct	_	_
11	like	like	ADP	IN	_	12	case	_	_
12	wall	wall	NOUN	NN	Number=Sing	5	obl	_	_
13	and	and	CCONJ	CC	_	14	cc	_	_
14	fall	fall	NOUN	NN	Number=Sing	12	conj	_	_
15	in	in	ADP	IN	_	19	case	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
17	old	old	ADJ	JJ	Degree=Pos	19	amod	_	_
18	nursery	nursery	NOUN	NN	Number=Sing	19	compound	_	_
19	rhyme	rhyme	NOUN	NN	Number=Sing	5	obl	_	_
20	"	"	PUNCT	``	_	21	punct	_	_
21	Humpty	Humpty	PROPN	NNP	Number=Sing	19	appos	_	_
22	Dumpty	Dumpty	PROPN	NNP	Number=Sing	21	flat	_	_
23	sat	sit	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	19	parataxis	_	_
24	on	on	ADP	IN	_	26	case	_	_
25	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
26	wall	wall	NOUN	NN	Number=Sing	23	obl	_	_
27	,	,	PUNCT	,	_	28	punct	_	_
28	Humpty	Humpty	PROPN	NNP	Number=Sing	19	appos	_	_
29	Dumpty	Dumpty	PROPN	NNP	Number=Sing	28	flat	_	_
30	had	have	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	19	parataxis	_	_
31	a	a	DET	DT	Definite=Ind|PronType=Art	33	det	_	_
32	great	great	ADJ	JJ	Degree=Pos	33	amod	_	_
33	fall	fall	NOUN	NN	Number=Sing	30	obj	_	_
34	"	"	PUNCT	''	_	33	punct	_	_
35	;	;	PUNCT	,	_	37	punct	_	Agree=R2-punct-next|Haiku=5:punct
36	rhymes	rhyme	NOUN	NNS	Number=Plur	37	nsubj	_	_
37	click	click	VERB	VB	VerbForm=Inf	5	conj	_	_
38	together	together	ADV	RB	_	37	advmod	_	_
39	like	like	ADP	IN	_	41	case	_	_
40	puzzle	puzzle	NOUN	NN	Number=Sing	41	compound	_	_
41	pieces	piece	NOUN	NNS	Number=Plur	37	obl	_	_
42	and	and	CCONJ	CC	_	43	cc	_	_
43	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	37	conj	_	Agree=R8-pos-agree|Haiku=37:conj|HaikuPos=VERB:VB:VerbForm=Inf
44	lines	line	NOUN	NNS	Number=Plur	43	obj	_	_
45	easy	easy	ADJ	JJ	Degree=Pos	43	xcomp	_	_
46	to	to	PART	TO	_	47	mark	_	_
47	remember	remember	VERB	VB	VerbForm=Inf	45	xcomp	_	_
48	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Rhyme |  |  | the old nursery rhyme |  | with the same sound; like wall and fall; end *property* | tree rules |
| 2 | **sit** *in a quote* | past |  |  |  | a wall |  |  | vn assuming\_position-50 «NP V PP.location»: agent=Agent on wall=Location |
| 3 | **have** *in a quote* | past |  | a great fall |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent fall=Patient |
| 4 | **click** | infinitive | rhymes |  |  |  |  | like puzzle pieces; together *property* | vn sound\_emission-43.2 «NP V»: agent=Theme |
| 5 | **make** | present | rhymes *not said here* | lines |  |  |  | easy *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset line=Product |
| 6 | **remember** | to-infinitive | lines *not said here* |  |  |  |  |  | vn characterize-29.2-1-1 «NP V S\_ING»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:english:045-poetry-rhyme-and-rhythm.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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