---
title: Word puzzles treat letters like pieces in a game: you rearrange them… — Olympiad: word puzzles — anagrams, palindromes,… · tree and pragmatics
description: Word puzzles treat letters like pieces in a game: you rearrange them, reverse them or swap them, and every answer must be a real word. Who acts: Word puzzles, you, answer. A sentence of the lesson «Olympiad: word puzzles — anagrams, palindromes, word ladders» of the english course of Mova's primary 
---

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# Olympiad: word puzzles — anagrams, palindromes, word ladders, sentence 0

<!-- .ven lang=en -->
Word puzzles treat letters like pieces in a game: you rearrange them, reverse them or swap them, and every answer must be a real word.

<!-- .vintro -->
**Who acts:** Word puzzles, you, answer · **What happens:** treat, rearrange, reverse, swap, be · **To what, where:** letters, real word

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This is a sentence of the lesson «Olympiad: word puzzles — anagrams, palindromes, word ladders» of the english course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Word puzzles, you, answer), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:english:056-olympiad-word-puzzles-anagrams-palindromes-word-ladders.lesson:0
# text = Word puzzles treat letters like pieces in a game: you rearrange them, reverse them or swap them, and every answer must be a real word.
# source = school lesson (ours)
# course = english
# lesson = 056-olympiad-word-puzzles-anagrams-palindromes-word-ladders.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R8-pos-agree ×2
1	Word	word	NOUN	NN	Number=Sing	2	compound	_	_
2	puzzles	puzzle	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	treat	treat	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	letters	letter	NOUN	NNS	Number=Plur	3	obj	_	_
5	like	like	ADP	IN	_	6	case	_	_
6	pieces	piece	NOUN	NNS	Number=Plur	4	nmod	_	_
7	in	in	ADP	IN	_	9	case	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	game	game	NOUN	NN	Number=Sing	6	nmod	_	_
10	:	:	PUNCT	:	_	12	punct	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	12	nsubj	_	_
12	rearrange	rearrange	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	Agree=R8-pos-agree|Haiku=3:parataxis|HaikuPos=VERB:VB:VerbForm=Inf
13	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	12	obj	_	_
14	,	,	PUNCT	,	_	15	punct	_	_
15	reverse	reverse	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	12	conj	_	Agree=R8-pos-agree|Haiku=12:conj|HaikuPos=VERB:VB:VerbForm=Inf
16	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	15	obj	_	_
17	or	or	CCONJ	CC	_	18	cc	_	_
18	swap	swap	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	12	conj	_	Agree=R3-conj-first|Haiku=15:conj|HaikuPos=VERB:VB:VerbForm=Inf
19	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	18	obj	_	_
20	,	,	PUNCT	,	_	28	punct	_	_
21	and	and	CCONJ	CC	_	28	cc	_	_
22	every	every	DET	DT	PronType=Tot	23	det	_	_
23	answer	answer	NOUN	NN	Number=Sing	28	nsubj	_	_
24	must	must	AUX	MD	VerbForm=Fin	28	aux	_	_
25	be	be	AUX	VB	VerbForm=Inf	28	cop	_	_
26	a	a	DET	DT	Definite=Ind|PronType=Art	28	det	_	_
27	real	real	ADJ	JJ	Degree=Pos	28	amod	_	_
28	word	word	NOUN	NN	Number=Sing	3	conj	_	_
29	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **treat** | present | Word puzzles | letters |  |  |  | like pieces in a game | vn equip-13.4.2-1 «NP V NP.recipient»: agent=Agent letter=Recipient |
| 2 | **rearrange** | present | you | letters *= letter* |  |  |  |  | vn create-26.4 «NP V NP»: agent=Agent they=Result |
| 3 | **reverse** | present | you *not said here* | letters *= letter* |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: agent=Agent they=Patient |
| 4 | **swap** | present | you *not said here* | letters *= letter* |  |  |  |  | vn exchange-13.6.1 «NP V NP»: agent=Agent they=Theme |
| 5 | **is a** | must | every answer | a real word |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:english:056-olympiad-word-puzzles-anagrams-palindromes-word-ladders.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

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