---
title: So armies and governments invent cool, technical-sounding words that… — Soft words for hard things: war, the military an… · tree and pragmatics
description: So armies and governments invent cool, technical-sounding words that hide the blood: an attack becomes "kinetic action", a retreat becomes a "tactical redeployment". Who acts: armies, cool sounding words, attack, retreat. A sentence of the lesson «Soft words for hard things: war, the military and vi
---

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# Soft words for hard things: war, the military and violence, sentence 1

<!-- .ven lang=en -->
So armies and governments invent cool, technical-sounding words that hide the blood: an attack becomes "kinetic action", a retreat becomes a "tactical redeployment".

<!-- .vintro -->
**Who acts:** armies, cool sounding words, attack, retreat · **What happens:** invent, sound, hide, become · **To what, where:** cool sounding words, blood, kinetic action, tactical redeployment

<!-- .vabout -->
This is a sentence of the lesson «Soft words for hard things: war, the military and violence» of the euphemisms course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (armies, cool sounding words, attack, retreat), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:euphemisms:026-war-and-the-military.lesson:1
# text = So armies and governments invent cool, technical-sounding words that hide the blood: an attack becomes "kinetic action", a retreat becomes a "tactical redeployment".
# source = school lesson (ours)
# course = euphemisms
# lesson = 026-war-and-the-military.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2
1	So	so	ADV	RB	_	5	advmod	_	_
2	armies	army	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	governments	government	NOUN	NNS	Number=Plur	2	conj	_	_
5	invent	invent	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	cool	cool	ADJ	JJ	Degree=Pos	11	amod	_	_
7	,	,	PUNCT	,	_	6	punct	_	_
8	technical	technical	ADJ	JJ	Degree=Pos	6	conj	_	_
9	-	-	PUNCT	HYPH	_	8	punct	_	_
10	sounding	sound	VERB	VBG	Tense=Pres|VerbForm=Part	11	amod	_	Agree=R7-rel-agree|Haiku=11:advcl
11	words	word	NOUN	NNS	Number=Plur	5	obj	_	_
12	that	that	PRON	WDT	PronType=Rel	13	nsubj	_	_
13	hide	hide	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	11	acl:relcl	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
15	blood	blood	NOUN	NN	Number=Sing	13	obj	_	_
16	:	:	PUNCT	:	_	19	punct	_	_
17	an	a	DET	DT	Definite=Ind|PronType=Art	18	det	_	_
18	attack	attack	NOUN	NN	Number=Sing	19	nsubj	_	_
19	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	parataxis	_	_
20	"	"	PUNCT	``	_	22	punct	_	_
21	kinetic	kinetic	ADJ	JJ	Degree=Pos	22	amod	_	Agree=R7-rel-agree|Haiku=22:compound|HaikuPos=NOUN:NN:Number=Sing
22	action	action	NOUN	NN	Number=Sing	19	xcomp	_	_
23	"	"	PUNCT	''	_	22	punct	_	_
24	,	,	PUNCT	,	_	27	punct	_	_
25	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
26	retreat	retreat	NOUN	NN	Number=Sing	27	nsubj	_	_
27	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	19	conj	_	_
28	a	a	DET	DT	Definite=Ind|PronType=Art	31	det	_	_
29	"	"	PUNCT	``	_	31	punct	_	_
30	tactical	tactical	ADJ	JJ	Degree=Pos	31	amod	_	_
31	redeployment	redeployment	NOUN	NN	Number=Sing	27	xcomp	_	_
32	"	"	PUNCT	''	_	31	punct	_	_
33	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **invent** | present | armies and governments | cool sounding words |  |  |  |  | vn create-26.4-1 «NP V NP»: agent=Agent word=Result |
| 2 | **sound** | gerund |  |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 3 | **hide** | present | cool sounding words | the blood |  |  |  |  | vn concealment-16-1 «NP V NP»: agent=Agent blood=Patient |
| 4 | **become** | present | a attack | kinetic action |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
| 5 | **become** | present | a retreat | a tactical redeployment |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:euphemisms:026-war-and-the-military.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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