---
title: Watch for traps: the same word can mean different things ("bit the d… — Olympiad: the euphemism detective ★★★ · tree and pragmatics
description: Watch for traps: the same word can mean different things ("bit the dust" is a death for a villain but a breakdown for a car, "lost" can mean died, went mad or mislaid), and the scene tells you which. Who acts: you, same word, scene. A sentence of the lesson «Olympiad: the euphemism detective ★★★» of
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/euphemisms/41-olympiad-euphemism-detective/2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Euphemisms](https://md.mova.elamur.ai/free/en/corpora/school/euphemisms/) / [Olympiad: the euphemism detective ★★★](https://md.mova.elamur.ai/free/en/corpora/school/euphemisms/41-olympiad-euphemism-detective/) / 2

# Olympiad: the euphemism detective ★★★, sentence 2

<!-- .ven lang=en -->
Watch for traps: the same word can mean different things ("bit the dust" is a death for a villain but a breakdown for a car, "lost" can mean died, went mad or mislaid), and the scene tells you which.

<!-- .vintro -->
**Who acts:** you, same word, scene · **What happens:** watch, mean, be, lose, die, go · **To what, where:** different things, death, breakdown, you · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Olympiad: the euphemism detective ★★★» of the euphemisms course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, same word, scene), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:euphemisms:041-olympiad-euphemism-detective.lesson:2
# text = Watch for traps: the same word can mean different things ("bit the dust" is a death for a villain but a breakdown for a car, "lost" can mean died, went mad or mislaid), and the scene tells you which.
# source = school lesson (ours)
# course = euphemisms
# lesson = 041-olympiad-euphemism-detective.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R8-pos-agree ×2
1	Watch	watch	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	for	for	ADP	IN	_	3	case	_	_
3	traps	trap	NOUN	NNS	Number=Plur	1	obl	_	_
4	:	:	PUNCT	:	_	9	punct	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	same	same	ADJ	JJ	Degree=Pos	7	amod	_	_
7	word	word	NOUN	NN	Number=Sing	9	nsubj	_	_
8	can	can	AUX	MD	VerbForm=Fin	9	aux	_	_
9	mean	mean	VERB	VB	VerbForm=Inf	1	parataxis	_	_
10	different	different	ADJ	JJ	Degree=Pos	11	amod	_	_
11	things	thing	NOUN	NNS	Number=Plur	9	obj	_	_
12	(	(	PUNCT	-LRB-	_	16	punct	_	_
13	"	"	PUNCT	``	_	14	punct	_	_
14	bit	bit	NOUN	NN	Number=Sing	16	compound	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
16	dust	dust	NOUN	NN	Number=Sing	11	acl:relcl	_	_
17	"	"	PUNCT	''	_	20	punct	_	Agree=R8-pos-agree|Haiku=20:punct|HaikuPos=PUNCT:``:_
18	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	cop	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	death	death	NOUN	NN	Number=Sing	16	conj	_	_
21	for	for	ADP	IN	_	23	case	_	_
22	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
23	villain	villain	NOUN	NN	Number=Sing	20	nmod	_	Agree=R5-strong|Haiku=16:nmod
24	but	but	CCONJ	CC	_	26	cc	_	_
25	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
26	breakdown	breakdown	NOUN	NN	Number=Sing	20	conj	_	Agree=R5-strong|Haiku=11:conj
27	for	for	ADP	IN	_	29	case	_	_
28	a	a	DET	DT	Definite=Ind|PronType=Art	29	det	_	_
29	car	car	NOUN	NN	Number=Sing	26	nmod	_	_
30	,	,	PUNCT	,	_	32	punct	_	_
31	"	"	PUNCT	``	_	32	punct	_	_
32	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	26	acl	_	_
33	"	"	PUNCT	''	_	32	punct	_	_
34	can	can	AUX	MD	VerbForm=Fin	35	aux	_	_
35	mean	mean	VERB	VB	VerbForm=Inf	9	ccomp	_	_
36	died	die	VERB	VBN	Tense=Past|VerbForm=Part	35	ccomp	_	_
37	,	,	PUNCT	,	_	38	punct	_	_
38	went	go	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	36	conj	_	Agree=R5-strong|Haiku=1:parataxis
39	mad	mad	ADJ	JJ	Degree=Pos	38	xcomp	_	_
40	or	or	CCONJ	CC	_	41	cc	_	_
41	mislaid	mislay	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	38	conj	_	Agree=R8-pos-agree|Haiku=38:conj|HaikuPos=VERB:VBD:Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin
42	)	)	PUNCT	-RRB-	_	41	punct	_	_
43	,	,	PUNCT	,	_	47	punct	_	_
44	and	and	CCONJ	CC	_	47	cc	_	_
45	the	the	DET	DT	Definite=Def|PronType=Art	46	det	_	_
46	scene	scene	NOUN	NN	Number=Sing	47	nsubj	_	_
47	tells	tell	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	conj	_	_
48	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	47	iobj	_	_
49	which	which	PRON	WDT	PronType=Rel	47	obj	_	_
50	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **watch** | imperative | you *not said here* |  |  |  |  | for traps | vn search-35.2 «NP V PP.theme NP.location»: agent=Agent for trap=Theme |
| 2 | **mean** | can | the same word | different things |  |  |  |  | tree rules |
| 3 | **is a** | present | the same word *not said here* | a death but a breakdown for a car |  |  |  | for a villain | tree rules |
| 4 | **lose** *in a quote* | participle |  | a breakdown for a car *not said here* |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 5 | **mean** | can |  |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 6 | **die** | participle |  |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |
| 7 | **go** | past |  |  |  |  |  | mad *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 8 | **mislay** | participle |  |  |  |  |  |  | tree rules |
| 9 | **tell** *speech: assert* | present | the scene |  | you |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient which=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:euphemisms:041-olympiad-euphemism-detective.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Olympiad: the euphemism detective ★★★, 1](https://md.mova.elamur.ai/free/en/corpora/school/euphemisms/41-olympiad-euphemism-detective/1/)
- next →: [Olympiad: the euphemism detective ★★★, 3](https://md.mova.elamur.ai/free/en/corpora/school/euphemisms/41-olympiad-euphemism-detective/3/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/euphemisms/41-olympiad-euphemism-detective/)

