---
title: Example: a smoke alarm beeping loudly at night means get out at once… — Sounds that warn · tree and pragmatics
description: Example: a smoke alarm beeping loudly at night means get out at once — not hide, not look for toys, not finish your game. Who acts: smoke alarm. A sentence of the lesson «Sounds that warn» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Sounds that warn, sentence 3

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Example: a smoke alarm beeping loudly at night means get out at once — not hide, not look for toys, not finish your game.

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**Who acts:** smoke alarm · **What happens:** beep, mean, get out, not hide, not look, not finish · **To what, where:** game · **Speech:** someone speaks here

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This is a sentence of the lesson «Sounds that warn» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (smoke alarm), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:012-sounds-that-warn.lesson:3
# text = Example: a smoke alarm beeping loudly at night means get out at once — not hide, not look for toys, not finish your game.
# source = school lesson (ours)
# course = everyday
# lesson = 012-sounds-that-warn.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1
1	Example	example	NOUN	NN	Number=Sing	0	root	_	_
2	:	:	PUNCT	:	_	1	punct	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	smoke	smoke	NOUN	NN	Number=Sing	5	compound	_	_
5	alarm	alarm	NOUN	NN	Number=Sing	10	nsubj	_	_
6	beeping	beep	VERB	VBG	VerbForm=Ger	5	acl	_	_
7	loudly	loudly	ADV	RB	_	6	advmod	_	_
8	at	at	ADP	IN	_	10	case	_	_
9	night	night	NOUN	NN	Number=Sing	6	obl	_	Agree=R5-strong|Haiku=10:compound
10	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
11	get	get	VERB	VB	VerbForm=Inf	10	ccomp	_	_
12	out	out	ADV	RB	_	11	advmod	_	_
13	at	at	ADP	IN	_	14	case	_	_
14	once	once	ADV	RB	NumForm=Word|NumType=Mult	11	advmod	_	_
15	—	-	PUNCT	:	_	14	punct	_	_
16	not	not	PART	RB	Polarity=Neg	17	advmod	_	_
17	hide	hide	VERB	VB	VerbForm=Inf	11	parataxis	_	Agree=R7-rel-agree|Haiku=11:conj
18	,	,	PUNCT	,	_	20	punct	_	_
19	not	not	PART	RB	Polarity=Neg	20	advmod	_	_
20	look	look	VERB	VB	VerbForm=Inf	17	conj	_	Agree=R5-strong|Haiku=11:conj
21	for	for	ADP	IN	_	22	case	_	_
22	toys	toy	NOUN	NNS	Number=Plur	20	obl	_	_
23	,	,	PUNCT	,	_	25	punct	_	_
24	not	not	PART	RB	Polarity=Neg	25	advmod	_	_
25	finish	finish	VERB	VB	VerbForm=Inf	20	conj	_	_
26	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	27	nmod:poss	_	_
27	game	game	NOUN	NN	Number=Sing	25	obj	_	_
28	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **beep** | gerund | a smoke alarm *not said here* |  |  |  | night | loudly *property* | vn sound\_emission-43.2 «NP V»: agent=Theme |
| 2 | **mean** | present | a smoke alarm |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **get out** | infinitive |  |  |  |  |  | once, out *property* | vn withdraw-82-1 «NP V»: agent=Agent |
| 4 | **not** **hide** | infinitive |  |  |  |  |  |  | vn concealment-16-1 «NP V»: agent=Agent |
| 5 | **not** **look** | infinitive |  |  |  |  |  | for toys | vn rummage-35.5 «NP V PP.location PP.theme»: agent=Agent for toy=Theme |
| 6 | **not** **finish** | infinitive |  | your game |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:012-sounds-that-warn.lesson:3`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Sounds that warn, 2](https://md.mova.elamur.ai/free/en/corpora/school/everyday/12-sounds-that-warn/2/)
- next →: [Sounds that warn, 4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/12-sounds-that-warn/4/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/12-sounds-that-warn/)

