---
title: Games rely on honesty: when you are tagged, you are «it», and when y… — Playing fair and cheating in games · tree and pragmatics
description: Games rely on honesty: when you are tagged, you are «it», and when you are trusted with the bank in Monopoly, handling it honestly is a real test of character. Who acts: Games, you, handling. A sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary schoo
---

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# Playing fair and cheating in games, sentence 2

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Games rely on honesty: when you are tagged, you are «it», and when you are trusted with the bank in Monopoly, handling it honestly is a real test of character.

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**Who acts:** Games, you, handling · **What happens:** rely, tag, be, trust, handle · **To what, where:** you, game, real test · **Speech:** someone speaks here

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This is a sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games, you, handling), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:200-cheating-in-games.lesson:2
# text = Games rely on honesty: when you are tagged, you are «it», and when you are trusted with the bank in Monopoly, handling it honestly is a real test of character.
# source = school lesson (ours)
# course = everyday
# lesson = 200-cheating-in-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1
1	Games	game	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	rely	rely	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	on	on	ADP	IN	_	4	case	_	_
4	honesty	honesty	NOUN	NN	Number=Sing	2	obl	_	_
5	:	:	PUNCT	:	_	9	punct	_	_
6	when	when	ADV	WRB	PronType=Int	9	advmod	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj:pass	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	aux:pass	_	_
9	tagged	tag	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	conj	_	_
10	,	,	PUNCT	,	_	9	punct	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	14	nsubj	_	_
12	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	14	cop	_	_
13	«	«	PUNCT	``	_	14	punct	_	Agree=R8-pos-agree|Haiku=14:punct|HaikuPos=PUNCT:,:_
14	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	parataxis	_	_
15	»	»	PUNCT	''	_	14	punct	_	_
16	,	,	PUNCT	,	_	21	punct	_	_
17	and	and	CCONJ	CC	_	21	cc	_	_
18	when	when	ADV	WRB	PronType=Int	21	advmod	_	_
19	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	21	nsubj	_	_
20	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	21	aux:pass	_	_
21	trusted	trust	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	conj	_	_
22	with	with	ADP	IN	_	24	case	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	bank	bank	NOUN	NN	Number=Sing	21	obl	_	_
25	in	in	ADP	IN	_	26	case	_	_
26	Monopoly	Monopoly	PROPN	NNP	Number=Sing	24	nmod	_	_
27	,	,	PUNCT	,	_	28	punct	_	_
28	handling	handle	VERB	VBG	Tense=Pres|VerbForm=Part	34	csubj	_	_
29	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	28	obj	_	_
30	honestly	honestly	ADV	RB	_	28	advmod	_	Agree=R5-strong|Haiku=34:advmod
31	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	34	cop	_	_
32	a	a	DET	DT	Definite=Ind|PronType=Art	34	det	_	_
33	real	real	ADJ	JJ	Degree=Pos	34	amod	_	_
34	test	test	NOUN	NN	Number=Sing	21	advcl	_	_
35	of	of	ADP	IN	_	36	case	_	_
36	character	character	NOUN	NN	Number=Sing	34	nmod	_	_
37	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rely** | present | Games |  |  |  |  | on honesty | vn rely-70 «NP V PP.theme S\_ING»: agent=Agent on honesty=Theme |
| 2 | **tag** | present · passive |  | you |  |  |  |  | tree rules |
| 3 | **is a** *in a quote* | present | you | game |  |  |  |  | tree rules |
| 4 | **trust** | present · passive |  | you |  |  |  | with the bank in Monopoly | vn fulfilling-13.4.1 «NP V NP-Fulfilling PP.theme»: subject=Recipient with bank=Theme |
| 5 | **handle** | gerund |  | game |  |  |  | honestly *property* | vn hold-15.1 «NP V NP»: agent=Agent it=Theme |
| 6 | **is a** | present | handling | a real test |  |  |  | of character | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:200-cheating-in-games.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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