---
title: A cheat code in a game only you play harms nobody, but showing off t… — Playing fair and cheating in games · tree and pragmatics
description: A cheat code in a game only you play harms nobody, but showing off those scores as real would be a lie. Who acts: you, cheat code. A sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause
---

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# Playing fair and cheating in games, sentence 6

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A cheat code in a game only you play harms nobody, but showing off those scores as real would be a lie.

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**Who acts:** you, cheat code · **What happens:** play, harm, show off, be · **To what, where:** game, nobody, scores, real lie

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This is a sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, cheat code), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:200-cheating-in-games.lesson:6
# text = A cheat code in a game only you play harms nobody, but showing off those scores as real would be a lie.
# source = school lesson (ours)
# course = everyday
# lesson = 200-cheating-in-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	cheat	cheat	NOUN	NN	Number=Sing	3	compound	_	_
3	code	code	NOUN	NN	Number=Sing	10	nsubj	_	_
4	in	in	ADP	IN	_	6	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	3	nmod	_	_
7	only	only	ADV	RB	_	9	advmod	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
9	play	play	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	acl:relcl	_	_
10	harms	harm	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
11	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	10	obj	_	_
12	,	,	PUNCT	,	_	10	punct	_	_
13	but	but	CCONJ	CC	_	10	cc	_	_
14	showing	show	VERB	VBG	VerbForm=Ger	10	conj	_	_
15	off	off	ADP	RP	_	14	compound:prt	_	Agree=R5-strong|Haiku=17:case|HaikuPos=ADP:IN:_
16	those	that	DET	DT	Number=Plur|PronType=Dem	17	det	_	_
17	scores	score	NOUN	NNS	Number=Plur	14	obj	_	Agree=R7-rel-agree|Haiku=14:obl
18	as	as	SCONJ	IN	_	23	mark	_	_
19	real	real	ADJ	JJ	Degree=Pos	23	amod	_	_
20	would	would	AUX	MD	VerbForm=Fin	23	aux	_	_
21	be	be	AUX	VB	VerbForm=Inf	23	cop	_	_
22	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
23	lie	lie	NOUN	NN	Number=Sing	14	advcl	_	_
24	.	.	PUNCT	.	_	10	punct	_	Agree=R6-punct-agree|Haiku=9:punct
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present | you | a game *not said here* |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 2 | **harm** | present | a cheat code in a game | nobody |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus nobody=Experiencer |
| 3 | **show off** | gerund | a cheat code in a game *not said here* | that scores |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent score=Recipient |
| 4 | **is a** | would | a cheat code in a game *not said here* | a real lie |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:200-cheating-in-games.lesson:6`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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