---
title: Too much screen time can make you grumpy and sleep badly, because br… — Privacy, screens, sleep and fairness · tree and pragmatics
description: Too much screen time can make you grumpy and sleep badly, because bright screens and exciting games keep your brain awake; breaks, time outside and agreed limits help. Who acts: much screen time, bright screens, breaks. A sentence of the lesson «Privacy, screens, sleep and fairness» of the everyday 
---

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# Privacy, screens, sleep and fairness, sentence 1

<!-- .ven lang=en -->
Too much screen time can make you grumpy and sleep badly, because bright screens and exciting games keep your brain awake; breaks, time outside and agreed limits help.

<!-- .vintro -->
**Who acts:** much screen time, bright screens, breaks · **What happens:** make, sleep, keep, agree, help · **To what, where:** you, brain

<!-- .vabout -->
This is a sentence of the lesson «Privacy, screens, sleep and fairness» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (much screen time, bright screens, breaks), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:216-privacy-screens-sleep-and-fairness.lesson:1
# text = Too much screen time can make you grumpy and sleep badly, because bright screens and exciting games keep your brain awake; breaks, time outside and agreed limits help.
# source = school lesson (ours)
# course = everyday
# lesson = 216-privacy-screens-sleep-and-fairness.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1
1	Too	too	ADV	RB	_	2	advmod	_	_
2	much	much	ADJ	JJ	Degree=Pos	4	amod	_	_
3	screen	screen	NOUN	NN	Number=Sing	4	compound	_	_
4	time	time	NOUN	NN	Number=Sing	6	nsubj	_	_
5	can	can	AUX	MD	VerbForm=Fin	6	aux	_	_
6	make	make	VERB	VB	VerbForm=Inf	0	root	_	_
7	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	6	obj	_	_
8	grumpy	grumpy	ADJ	JJ	Degree=Pos	6	xcomp	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	sleep	sleep	VERB	VB	VerbForm=Inf	6	conj	_	Agree=R5-strong|Haiku=8:conj
11	badly	badly	ADV	RB	Degree=Pos	10	advmod	_	_
12	,	,	PUNCT	,	_	19	punct	_	_
13	because	because	SCONJ	IN	_	19	mark	_	_
14	bright	bright	ADJ	JJ	Degree=Pos	15	amod	_	_
15	screens	screen	NOUN	NNS	Number=Plur	19	nsubj	_	_
16	and	and	CCONJ	CC	_	18	cc	_	_
17	exciting	exciting	ADJ	JJ	Degree=Pos	18	amod	_	_
18	games	game	NOUN	NNS	Number=Plur	15	conj	_	_
19	keep	keep	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	advcl	_	_
20	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	21	nmod:poss	_	_
21	brain	brain	NOUN	NN	Number=Sing	19	obj	_	_
22	awake	awake	ADJ	JJ	Degree=Pos	19	xcomp	_	_
23	;	;	PUNCT	,	_	24	punct	_	_
24	breaks	break	NOUN	NNS	Number=Plur	31	nsubj	_	_
25	,	,	PUNCT	,	_	26	punct	_	_
26	time	time	NOUN	NN	Number=Sing	24	conj	_	_
27	outside	outside	ADV	RB	_	26	advmod	_	_
28	and	and	CCONJ	CC	_	30	cc	_	_
29	agreed	agree	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	30	amod	_	Agree=R8-pos-agree|Haiku=30:amod|HaikuPos=ADJ:JJ:Degree=Pos
30	limits	limit	NOUN	NNS	Number=Plur	26	conj	_	_
31	help	help	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	parataxis	_	_
32	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | can | much screen time | you |  |  |  | grumpy *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |
| 2 | **sleep** | infinitive | much screen time *not said here* |  |  |  |  | badly *property* | vn snooze-40.4-1 «NP V»: agent=Agent |
| 3 | **keep** | present | bright screens and exciting games | your brain |  |  |  | awake *property* | vn keep-15.2 «NP V NP»: agent=Agent brain=Theme |
| 4 | **agree** *speech: agree* | participle |  |  |  |  |  |  | vn correspond-36.1-1 «NP V»: agent=Agent |
| 5 | **help** | present | breaks and time and agreed limits |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:216-privacy-screens-sleep-and-fairness.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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