---
title: Sharing toys and playing board games fairly — a lesson of Mova's school · trees and pragmatics
description: «Sharing toys and playing board games fairly», a lesson of the everyday course of Mova's primary school, sentence by sentence with dependency trees and pragmatics. It begins: Games only work when everyone plays by the same rules.
---

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# Sharing toys and playing board games fairly

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Lesson 242 of the everyday course of Mova's primary school: 27 sentences, each with its syntax tree and pragmatics. The lessons are written for Mova, and their agreed trees are part of Mova corpus 0.4 (CC BY-SA 4.0). How Mova does on its tests: [the lesson at school](https://md.mova.elamur.ai/free/en/school-run/everyday/242-sharing-toys-and-board-games/).

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- [0](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/0/) — Games only work when everyone plays by the same rules.
- [1](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/1/) — Before a new game, read the rules together or ask someone who knows it, then deal fairly, shuffle well and never peek at others' cards.
- [2](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/2/) — Sharing is a skill: take turns, use a timer, or find a game you can both play.
- [3](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/3/) — When a younger child wants to join a game that is too hard, play on their team or pick a simpler game.
- [4](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/4/) — Some games are about skill and some about luck.
- [5](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/5/) — In chess the aim is checkmate, trapping the king, not capturing everything.
- [6](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/6/) — In a dice game luck decides, so there is nobody to blame when you lose.
- [7](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/7/) — Look after games and toys: pack every piece back in the box, roll dice in the lid, bring toys in from the rain, and let an adult change batteries and recycle old ones.
- [8](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/8/) — Example: a girl in Melbourne and her brother both want the toy kitchen.
- [9](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/9/) — They set a timer for ten minutes each, then decide to run a pretend restaurant together.
- [10](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/10/) — Let an adult change toy batteries, and put used batteries in battery recycling, not the bin, because they can leak, burn or catch fire.
- [11](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/11/) — Use a fidget spinner or small toy in class only if the teacher allows it, because toys can distract you and others.
- [12](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/12/) — When a sibling wants the same toy, take turns, use a timer or find a game to play together.
- [13](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/13/) — Bring toys in after playing outside, because rain and sun ruin toys and metal parts rust.
- [14](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/14/) — When playing pretend with a younger child, let them lead and join in their story; pretend play helps little children learn.
- [15](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/15/) — Read the rules together before a new board game, because everyone needs the same rules for the game to be fair.
- [16](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/16/) — Count and pack all pieces, cards and dice into the box after a game, so it can be played next time.
- [17](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/17/) — In chess, learn how each piece moves; the aim is checkmate, not capturing everything.
- [18](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/18/) — In checkers (draughts in the UK), you must jump when you can in standard rules, and a piece reaching the far row is crowned king.
- [19](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/19/) — In card games, shuffle well, deal fairly and do not look at others' cards.
- [20](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/20/) — Roll dice inside the box lid or a tray, so they do not get lost and nobody argues about the number.
- [21](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/21/) — In snakes and ladders, count from the next square, not the one you are on.
- [22](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/22/) — In a strategy game, think, but do not keep everyone waiting too long.
- [24](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/24/) — Two brothers in New Zealand fought over a board game; one threw the board, its corner caught the other above the eye, and he needed stitches.
- [25](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/25/) — A girl in Texas snatched a toy from a three-year-old, who toppled backwards off a step and banged her head so hard she was sick and had to see a doctor.
- [26](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/26/) — Fights over toys and games often end in falls, cuts and bumps to the head, and small children are hurt most easily, so when you get angry, stop, cool down and talk it out or get an adult.
- [27](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/27/) — Being a bad loser or a cheat makes others stop wanting to play with you.

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