---
title: Before a new game, read the rules together or ask someone who knows… — Sharing toys and playing board games fairly · tree and pragmatics
description: Before a new game, read the rules together or ask someone who knows it, then deal fairly, shuffle well and never peek at others' cards. Who acts: you. A sentence of the lesson «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school with its dependency tree and t
---

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# Sharing toys and playing board games fairly, sentence 1

<!-- .ven lang=en -->
Before a new game, read the rules together or ask someone who knows it, then deal fairly, shuffle well and never peek at others' cards.

<!-- .vintro -->
**Who acts:** you · **What happens:** read, ask, know, deal, shuffle, not peek · **To what, where:** rules, someone, it

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This is a sentence of the lesson «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:242-sharing-toys-and-board-games.lesson:1
# text = Before a new game, read the rules together or ask someone who knows it, then deal fairly, shuffle well and never peek at others' cards.
# source = school lesson (ours)
# course = everyday
# lesson = 242-sharing-toys-and-board-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×2
1	Before	before	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	new	new	ADJ	JJ	Degree=Pos	4	amod	_	_
4	game	game	NOUN	NN	Number=Sing	6	obl	_	_
5	,	,	PUNCT	,	_	4	punct	_	_
6	read	read	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	rules	rule	NOUN	NNS	Number=Plur	6	obj	_	_
9	together	together	ADV	RB	_	6	advmod	_	_
10	or	or	CCONJ	CC	_	11	cc	_	_
11	ask	ask	VERB	VB	Mood=Imp|VerbForm=Fin	6	conj	_	_
12	someone	someone	PRON	NN	Number=Sing|PronType=Ind	11	obj	_	_
13	who	who	PRON	WP	PronType=Rel	14	nsubj	_	_
14	knows	know	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	acl:relcl	_	_
15	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	14	obj	_	_
16	,	,	PUNCT	,	_	18	punct	_	_
17	then	then	ADV	RB	PronType=Dem	18	advmod	_	_
18	deal	deal	VERB	VB	Mood=Imp|VerbForm=Fin	6	conj	_	Agree=R3-conj-first|Haiku=11:conj
19	fairly	fairly	ADV	RB	_	18	advmod	_	_
20	,	,	PUNCT	,	_	21	punct	_	_
21	shuffle	shuffle	VERB	VB	Mood=Imp|VerbForm=Fin	18	conj	_	_
22	well	well	ADV	RB	Degree=Pos	21	advmod	_	_
23	and	and	CCONJ	CC	_	25	cc	_	_
24	never	never	ADV	RB	PronType=Neg	25	advmod	_	_
25	peek	peek	VERB	VB	Mood=Imp|VerbForm=Fin	18	conj	_	Agree=R3-conj-first|Haiku=21:conj
26	at	at	ADP	IN	_	29	case	_	_
27	others	other	NOUN	NNS	Number=Plur	29	nmod:poss	_	_
28	'	's	PART	POS	_	27	case	_	_
29	cards	card	NOUN	NNS	Number=Plur	25	obl	_	_
30	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **read** | imperative | you *not said here* | the rules |  |  | before a new game | together *property* | vn transfer\_mesg-37.1.1-1 «NP V NP»: agent=Agent rule=Topic |
| 2 | **ask** *speech: ask* | infinitive | you *not said here* |  | someone |  |  |  | vn inquire-37.1.2 «NP V NP.recipient»: agent=Agent someone=Recipient |
| 3 | **know** | present |  | it |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer it=Stimulus |
| 4 | **deal** | infinitive | you *not said here* |  |  |  | then | fairly *property* | vn cope-83 «NP V PP.theme»: agent=Agent |
| 5 | **shuffle** | infinitive | you *not said here* |  |  |  |  | well *property* | vn run-51.3.2 «NP V»: agent=Theme |
| 6 | **not** **peek** | infinitive | you *not said here* |  |  |  |  | at others's cards | vn peer-30.3 «NP V PP.theme»: agent=Agent at card=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:242-sharing-toys-and-board-games.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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