---
title: In a strategy game, think, but do not keep everyone waiting too long. — Sharing toys and playing board games fairly · tree and pragmatics
description: In a strategy game, think, but do not keep everyone waiting too long. Who acts: you, everyone. A sentence of the lesson «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Sharing toys and playing board games fairly, sentence 22

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In a strategy game, think, but do not keep everyone waiting too long.

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**Who acts:** you, everyone · **What happens:** think, not keep, wait · **To what, where:** strategy game, everyone

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This is a sentence of the lesson «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, everyone), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:242-sharing-toys-and-board-games.lesson:22
# text = In a strategy game, think, but do not keep everyone waiting too long.
# source = school lesson (ours)
# course = everyday
# lesson = 242-sharing-toys-and-board-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1
1	In	in	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	strategy	strategy	NOUN	NN	Number=Sing	4	compound	_	_
4	game	game	NOUN	NN	Number=Sing	6	obl	_	_
5	,	,	PUNCT	,	_	4	punct	_	_
6	think	think	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
7	,	,	PUNCT	,	_	11	punct	_	_
8	but	but	CCONJ	CC	_	11	cc	_	_
9	do	do	AUX	VB	Mood=Imp|VerbForm=Fin	11	aux	_	_
10	not	not	PART	RB	Polarity=Neg	11	advmod	_	_
11	keep	keep	VERB	VB	VerbForm=Inf	6	conj	_	_
12	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	11	obj	_	_
13	waiting	wait	VERB	VBG	VerbForm=Ger	11	xcomp	_	Agree=R5-strong|Haiku=12:acl
14	too	too	ADV	RB	_	15	advmod	_	_
15	long	long	ADV	RB	Degree=Pos	13	advmod	_	_
16	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | imperative | you *not said here* |  |  | a strategy game |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **not** **keep** | infinitive · do-support | you *not said here* | everyone |  |  |  |  | tree rules |
| 3 | **wait** | gerund | everyone *not said here* |  |  |  |  | long *property* | vn exist-47.1 «NP V»: agent=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:242-sharing-toys-and-board-games.lesson:22`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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