---
title: For motion games, clear space around you and wear the wrist strap, s… — Puzzles, money and video games · tree and pragmatics
description: For motion games, clear space around you and wear the wrist strap, so you do not hit furniture or people or let the controller fly. Who acts: you, controller. A sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school with its dependency tree and the pr
---

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# Puzzles, money and video games, sentence 18

<!-- .ven lang=en -->
For motion games, clear space around you and wear the wrist strap, so you do not hit furniture or people or let the controller fly.

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**Who acts:** you, controller · **What happens:** clear, wear, not hit, let, fly · **To what, where:** space, wrist strap, furniture

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This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, controller), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:243-puzzles-and-video-games.lesson:18
# text = For motion games, clear space around you and wear the wrist strap, so you do not hit furniture or people or let the controller fly.
# source = school lesson (ours)
# course = everyday
# lesson = 243-puzzles-and-video-games.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	For	for	ADP	IN	_	3	case	_	_
2	motion	motion	NOUN	NN	Number=Sing	3	compound	_	_
3	games	game	NOUN	NNS	Number=Plur	5	obl	_	_
4	,	,	PUNCT	,	_	6	punct	_	_
5	clear	clear	VERB	VB	VerbForm=Inf	0	root	_	_
6	space	space	NOUN	NN	Number=Sing	5	obj	_	_
7	around	around	ADP	IN	_	8	case	_	_
8	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	6	nmod	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	wear	wear	VERB	VB	VerbForm=Inf	5	conj	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	wrist	wrist	NOUN	NN	Number=Sing	13	compound	_	_
13	strap	strap	NOUN	NN	Number=Sing	10	obj	_	_
14	,	,	PUNCT	,	_	19	punct	_	_
15	so	so	ADV	RB	_	19	advmod	_	_
16	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	19	nsubj	_	_
17	do	do	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	19	aux	_	_
18	not	not	PART	RB	Polarity=Neg	19	advmod	_	_
19	hit	hit	VERB	VB	VerbForm=Inf	10	parataxis	_	_
20	furniture	furniture	NOUN	NN	Number=Sing	19	obj	_	_
21	or	or	CCONJ	CC	_	22	cc	_	_
22	people	people	NOUN	NNS	Number=Plur	20	conj	_	_
23	or	or	CCONJ	CC	_	24	cc	_	_
24	let	let	VERB	VB	VerbForm=Inf	19	conj	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	controller	controller	NOUN	NN	Number=Sing	27	nsubj	_	_
27	fly	fly	VERB	VB	VerbForm=Inf	24	xcomp	_	_
28	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **clear** | imperative | you *not said here* | space |  |  |  | for motion games; around you | vn preparing-26.3-1 «NP V NP PP.beneficiary»: agent=Agent space=Product for game=Beneficiary |
| 2 | **wear** | infinitive | you *not said here* | the wrist strap |  |  |  |  | vn wipe\_manner-10.4.1-1 «NP V NP.theme»: agent=Agent strap=Theme |
| 3 | **not** **hit** | present · do-support | you | furniture or people |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme furniture=Co-Theme |
| 4 | **let** | infinitive | you *not said here* |  |  |  |  |  | tree rules |
| 5 | **fly** | infinitive | the controller |  |  |  |  |  | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:243-puzzles-and-video-games.lesson:18`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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