---
title: If a crowd starts pushing, move sideways towards the edge where ther… — Money in town and staying safe in crowds · tree and pragmatics
description: If a crowd starts pushing, move sideways towards the edge where there is space, keep your arms up in front of your chest, and know where the nearest exit is. Who acts: crowd, space, nearest exit. A sentence of the lesson «Money in town and staying safe in crowds» of the everyday course of Mova's pri
---

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# Money in town and staying safe in crowds, sentence 8

<!-- .ven lang=en -->
If a crowd starts pushing, move sideways towards the edge where there is space, keep your arms up in front of your chest, and know where the nearest exit is.

<!-- .vintro -->
**Who acts:** crowd, space, nearest exit · **What happens:** start, push, move, be, keep up, know · **To what, where:** edge, arms, front · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Money in town and staying safe in crowds» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (crowd, space, nearest exit), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:276-money-and-crowds-in-town.lesson:8
# text = If a crowd starts pushing, move sideways towards the edge where there is space, keep your arms up in front of your chest, and know where the nearest exit is.
# source = school lesson (ours)
# course = everyday
# lesson = 276-money-and-crowds-in-town.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1
1	If	if	SCONJ	IN	_	4	mark	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	crowd	crowd	NOUN	NN	Number=Sing	4	nsubj	_	_
4	starts	start	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	pushing	push	VERB	VBG	VerbForm=Ger	4	xcomp	_	_
6	,	,	PUNCT	,	_	7	punct	_	_
7	move	move	VERB	VB	Mood=Imp|VerbForm=Fin	4	parataxis	_	_
8	sideways	sideways	ADV	RB	_	7	advmod	_	_
9	towards	towards	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	edge	edge	NOUN	NN	Number=Sing	7	obl	_	_
12	where	where	ADV	WRB	PronType=Rel	14	advmod	_	_
13	there	there	PRON	EX	PronType=Dem	14	expl	_	_
14	is	be	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	acl:relcl	_	_
15	space	space	NOUN	NN	Number=Sing	14	nsubj	_	_
16	,	,	PUNCT	,	_	17	punct	_	_
17	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	7	conj	_	_
18	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	19	nmod:poss	_	_
19	arms	arm	NOUN	NNS	Number=Plur	17	obj	_	_
20	up	up	ADV	RB	_	17	advmod	_	_
21	in	in	ADP	IN	_	22	case	_	_
22	front	front	NOUN	NN	Number=Sing	17	obl	_	_
23	of	of	ADP	IN	_	25	case	_	_
24	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	25	nmod:poss	_	_
25	chest	chest	NOUN	NN	Number=Sing	22	nmod	_	_
26	,	,	PUNCT	,	_	28	punct	_	_
27	and	and	CCONJ	CC	_	28	cc	_	_
28	know	know	VERB	VB	VerbForm=Inf	4	conj	_	Agree=R8-pos-agree|Haiku=4:conj|HaikuPos=VERB:VBP:Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin
29	where	where	ADV	WRB	PronType=Rel	28	ccomp	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	32	det	_	_
31	nearest	near	ADJ	JJS	Degree=Sup	32	amod	_	_
32	exit	exit	NOUN	NN	Number=Sing	29	nsubj	_	_
33	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	29	cop	_	_
34	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: command
- act: narrate
- voice: narrator
- polarity: none
- teacher: changed form=imp

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **start** | present | a crowd |  |  |  |  |  | vn begin-55.1-1-1 «NP V S\_ING»: agent=Agent clause=Eventuality |
| 2 | **push** | gerund | a crowd *not said here* |  |  |  |  |  | vn push-12-1-1 «NP V PP»: agent=Agent |
| 3 | **move** | infinitive |  |  |  | the edge |  | sideways *property* | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme towards edge=Trajectory |
| 4 | **be** | present | space |  |  | there |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 5 | **keep up** | infinitive |  | your arms |  | front of your chest |  |  | vn sustain-55.6 «NP V NP PP.instrument»: agent=Agent arm=Theme |
| 6 | **know** | infinitive | a crowd *not said here* |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |
| 7 | **is** | present | the nearest exit |  |  |  |  | where *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:276-money-and-crowds-in-town.lesson:8`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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