---
title: Hunters such as dogs and cats chase what runs and pounce on what mov… — Thinking like an animal · tree and pragmatics
description: Hunters such as dogs and cats chase what runs and pounce on what moves, so a running child or a fluttering hand can switch on the chase, while a still, quiet person switches it off. Who acts: Hunters, quiet person. A sentence of the lesson «Thinking like an animal» of the everyday course of Mova's p
---

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# Thinking like an animal, sentence 1

<!-- .ven lang=en -->
Hunters such as dogs and cats chase what runs and pounce on what moves, so a running child or a fluttering hand can switch on the chase, while a still, quiet person switches it off.

<!-- .vintro -->
**Who acts:** Hunters, quiet person · **What happens:** chase, run, pounce, move, flutter, switch · **To what, where:** chase

<!-- .vabout -->
This is a sentence of the lesson «Thinking like an animal» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Hunters, quiet person), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:030-thinking-like-an-animal.lesson:1
# text = Hunters such as dogs and cats chase what runs and pounce on what moves, so a running child or a fluttering hand can switch on the chase, while a still, quiet person switches it off.
# source = school lesson (ours)
# course = everyday
# lesson = 030-thinking-like-an-animal.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R8-pos-agree ×1
1	Hunters	hunter	NOUN	NNS	Number=Plur	7	nsubj	_	_
2	such	such	ADJ	JJ	Degree=Pos|ExtPos=ADP	4	case	_	_
3	as	as	ADP	IN	_	2	fixed	_	_
4	dogs	dog	NOUN	NNS	Number=Plur	1	nmod	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	cats	cat	NOUN	NNS	Number=Plur	4	conj	_	Agree=R5-strong|Haiku=1:conj
7	chase	chase	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	what	what	PRON	WP	PronType=Int	9	nsubj	_	_
9	runs	run	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	obj	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	pounce	pounce	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin	9	conj	_	_
12	on	on	ADP	IN	_	14	case	_	_
13	what	what	PRON	WP	PronType=Int	14	nsubj	_	_
14	moves	move	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	obl	_	_
15	,	,	PUNCT	,	_	19	punct	_	_
16	so	so	ADV	RB	_	19	advmod	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art	19	det	_	_
18	running	run	VERB	VBG	VerbForm=Ger	19	amod	_	_
19	child	child	NOUN	NN	Number=Sing	7	parataxis	_	_
20	or	or	CCONJ	CC	_	25	cc	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
22	fluttering	flutter	VERB	VBG	VerbForm=Ger	23	amod	_	_
23	hand	hand	NOUN	NN	Number=Sing	19	conj	_	Agree=R5-strong|Haiku=25:nsubj
24	can	can	AUX	MD	VerbForm=Fin	25	aux	_	_
25	switch	switch	VERB	VB	VerbForm=Inf	19	conj	_	_
26	on	on	ADP	IN	_	28	case	_	_
27	the	the	DET	DT	Definite=Def|PronType=Art	28	det	_	_
28	chase	chase	NOUN	NN	Number=Sing	25	obl	_	_
29	,	,	PUNCT	,	_	36	punct	_	_
30	while	while	SCONJ	IN	_	36	mark	_	_
31	a	a	DET	DT	Definite=Ind|PronType=Art	35	det	_	_
32	still	still	ADV	RB	_	34	advmod	_	_
33	,	,	PUNCT	,	_	32	punct	_	_
34	quiet	quiet	ADJ	JJ	Degree=Pos	35	amod	_	_
35	person	person	NOUN	NN	Number=Sing	36	nsubj	_	_
36	switches	switch	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	25	advcl	_	_
37	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	36	obj	_	_
38	off	off	ADP	RP	_	36	compound:prt	_	Agree=R8-pos-agree|Haiku=36:compound:prt|HaikuPos=PART:RP:_
39	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **chase** | present | Hunters such dogs and cats |  |  |  |  |  | vn chase-51.6 «NP V PP.theme»: agent=Agent |
| 2 | **run** | present |  |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 3 | **pounce** | present |  |  |  |  |  |  | vn run-51.3.2 «NP V»: agent=Theme |
| 4 | **move** | present |  |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 5 | **run** | gerund |  |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 6 | **flutter** | gerund |  |  |  |  |  |  | vn modes\_of\_being\_with\_motion-47.3 «NP V»: agent=Theme |
| 7 | **switch** | can | Hunters such dogs and cats *not said here* |  |  | the chase |  |  | vn convert-26.6.2-1-1 «NP V»: agent=Patient |
| 8 | **switch off** | present | a quiet person | chase |  |  |  |  | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent it=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:030-thinking-like-an-animal.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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