---
title: In a motion game on a console you swing your arms, so you need clear… — Console games, building, crafts, music and ball… · tree and pragmatics
description: In a motion game on a console you swing your arms, so you need clear space and the wrist strap on, or the controller can fly into the TV or a person. Who acts: you, controller. A sentence of the lesson «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary s
---

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# Console games, building, crafts, music and ball games, sentence 1

<!-- .ven lang=en -->
In a motion game on a console you swing your arms, so you need clear space and the wrist strap on, or the controller can fly into the TV or a person.

<!-- .vintro -->
**Who acts:** you, controller · **What happens:** swing, need, fly · **To what, where:** arms, motion game, clear space, TV

<!-- .vabout -->
This is a sentence of the lesson «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, controller), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:303-console-games-building-crafts-and-music.lesson:1
# text = In a motion game on a console you swing your arms, so you need clear space and the wrist strap on, or the controller can fly into the TV or a person.
# source = school lesson (ours)
# course = everyday
# lesson = 303-console-games-building-crafts-and-music.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	In	in	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	motion	motion	NOUN	NN	Number=Sing	4	compound	_	_
4	game	game	NOUN	NN	Number=Sing	9	obl	_	_
5	on	on	ADP	IN	_	7	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	console	console	NOUN	NN	Number=Sing	4	nmod	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
9	swing	swing	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
10	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	arms	arm	NOUN	NNS	Number=Plur	9	obj	_	_
12	,	,	PUNCT	,	_	15	punct	_	_
13	so	so	ADV	RB	_	15	advmod	_	_
14	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	15	nsubj	_	_
15	need	need	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	conj	_	_
16	clear	clear	ADJ	JJ	Degree=Pos	17	amod	_	_
17	space	space	NOUN	NN	Number=Sing	15	obj	_	_
18	and	and	CCONJ	CC	_	21	cc	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	21	det	_	_
20	wrist	wrist	NOUN	NN	Number=Sing	21	compound	_	_
21	strap	strap	NOUN	NN	Number=Sing	17	conj	_	_
22	on	on	ADP	IN	_	15	obl	_	_
23	,	,	PUNCT	,	_	28	punct	_	_
24	or	or	CCONJ	CC	_	28	cc	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	controller	controller	NOUN	NN	Number=Sing	28	nsubj	_	_
27	can	can	AUX	MD	VerbForm=Fin	28	aux	_	_
28	fly	fly	VERB	VB	VerbForm=Inf	9	parataxis	_	_
29	into	into	ADP	IN	_	31	case	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	31	det	_	_
31	TV	TV	NOUN	NN	Number=Sing	28	obl	_	_
32	or	or	CCONJ	CC	_	34	cc	_	_
33	a	a	DET	DT	Definite=Ind|PronType=Art	34	det	_	_
34	person	person	NOUN	NN	Number=Sing	31	conj	_	_
35	.	.	PUNCT	.	_	9	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: warn
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **swing** | present | you | your arms |  | a motion game on a console |  |  | vn spatial\_configuration-47.6-1 «NP V NP.theme PP»: agent=Agent arm=Theme in game=Location |
| 2 | **need** | present | you | clear space and the wrist strap |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot space=Theme |
| 3 | **fly** | can | the controller |  |  |  |  | into the TV or a person *result* | vn run-51.3.2-2-1 «NP V PP.result»: agent=Theme into tv=Result |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:303-console-games-building-crafts-and-music.lesson:1`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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