---
title: When a pet dies, wait a while and talk it through with your family b… — Interrupting, boasting, your own story, losing a… · tree and pragmatics
description: When a pet dies, wait a while and talk it through with your family before getting a new one; you need time to grieve. Who acts: pet, you. A sentence of the lesson «Interrupting, boasting, your own story, losing a pet or a person, bullying, saying no, comparing yourself online, pocket money and curio
---

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# Interrupting, boasting, your own story, losing a pet or a person, bullying, saying no, comparing yourself online, pocket money and curiosity, sentence 12

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When a pet dies, wait a while and talk it through with your family before getting a new one; you need time to grieve.

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**Who acts:** pet, you · **What happens:** die, wait, talk through, get, need, grieve · **To what, where:** story, new one

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This is a sentence of the lesson «Interrupting, boasting, your own story, losing a pet or a person, bullying, saying no, comparing yourself online, pocket money and curiosity» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (pet, you), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money.lesson:12
# text = When a pet dies, wait a while and talk it through with your family before getting a new one; you need time to grieve.
# source = school lesson (ours)
# course = everyday
# lesson = 320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	When	when	SCONJ	WRB	_	4	mark	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	pet	pet	NOUN	NN	Number=Sing	4	nsubj	_	_
4	dies	die	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	advcl	_	_
5	,	,	PUNCT	,	_	6	punct	_	_
6	wait	wait	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	while	while	NOUN	NN	Number=Sing	6	obl:unmarked	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	talk	talk	VERB	VB	VerbForm=Inf	6	conj	_	_
11	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	10	obj	_	_
12	through	through	ADP	RP	_	10	compound:prt	_	_
13	with	with	ADP	IN	_	15	case	_	_
14	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	15	nmod:poss	_	_
15	family	family	NOUN	NN	Number=Sing	10	obl	_	_
16	before	before	SCONJ	IN	_	17	mark	_	_
17	getting	get	VERB	VBG	Tense=Pres|VerbForm=Part	10	advcl	_	_
18	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
19	new	new	ADJ	JJ	Degree=Pos	20	amod	_	_
20	one	one	NOUN	NN	Number=Sing	17	obj	_	_
21	;	;	PUNCT	,	_	23	punct	_	_
22	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	23	nsubj	_	_
23	need	need	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	6	parataxis	_	_
24	time	time	NOUN	NN	Number=Sing	23	obj	_	_
25	to	to	PART	TO	_	26	mark	_	_
26	grieve	grieve	VERB	VB	VerbForm=Inf	24	acl	_	_
27	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

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No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **die** | present | a pet |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |
| 2 | **wait** | imperative | you *not said here* |  |  |  | while |  | vn exist-47.1 «NP V»: agent=Theme |
| 3 | **talk through** | infinitive | you *not said here* | story |  |  |  | with your family | tree rules |
| 4 | **get** | gerund | you *not said here* | a new one |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer one=Stimulus |
| 5 | **need** | present | you |  |  |  | time |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot |
| 6 | **grieve** | to-infinitive | you *not said here* |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money.lesson:12`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Interrupting, boasting, your own story…, 11](https://md.mova.elamur.ai/free/en/corpora/school/everyday/320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money/11/)
- next →: [Interrupting, boasting, your own story…, 13](https://md.mova.elamur.ai/free/en/corpora/school/everyday/320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money/13/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/everyday/320-interrupting-boasting-loss-bullying-saying-no-and-pocket-money/)

