---
title: Games rely on players being honest about what happened, so a tagged… — Saying no honestly, harmful lies, cheating in ga… · tree and pragmatics
description: Games rely on players being honest about what happened, so a tagged player admits it and becomes «it». Who acts: Games, players, tagged player. A sentence of the lesson «Saying no honestly, harmful lies, cheating in games and tests, jokes and teasing» of the everyday course of Mova's primary school 
---

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# Saying no honestly, harmful lies, cheating in games and tests, jokes and teasing, sentence 14

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Games rely on players being honest about what happened, so a tagged player admits it and becomes «it».

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**Who acts:** Games, players, tagged player · **What happens:** rely, be, happen, tag, admit, become · **To what, where:** truth

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This is a sentence of the lesson «Saying no honestly, harmful lies, cheating in games and tests, jokes and teasing» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games, players, tagged player), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:333-saying-no-honestly-harmful-lies-cheating-jokes-and-teasing.lesson:14
# text = Games rely on players being honest about what happened, so a tagged player admits it and becomes «it».
# source = school lesson (ours)
# course = everyday
# lesson = 333-saying-no-honestly-harmful-lies-cheating-jokes-and-teasing.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2
1	Games	game	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	rely	rely	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	on	on	SCONJ	IN	_	6	mark	_	_
4	players	player	NOUN	NNS	Number=Plur	6	nsubj	_	_
5	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	6	cop	_	_
6	honest	honest	ADJ	JJ	Degree=Pos	2	advcl	_	Agree=R7-rel-agree|Haiku=2:ccomp
7	about	about	SCONJ	IN	_	9	mark	_	_
8	what	what	PRON	WP	PronType=Int	9	nsubj	_	_
9	happened	happen	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	advcl	_	_
10	,	,	PUNCT	,	_	15	punct	_	_
11	so	so	ADV	RB	_	15	advmod	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
13	tagged	tag	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	14	amod	_	_
14	player	player	NOUN	NN	Number=Sing	15	nsubj	_	_
15	admits	admit	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	parataxis	_	Agree=R7-rel-agree|Haiku=2:conj
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	15	obj	_	_
17	and	and	CCONJ	CC	_	18	cc	_	_
18	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	conj	_	_
19	«	«	PUNCT	``	_	20	punct	_	Agree=R6-punct-agree|Haiku=21:punct
20	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	18	xcomp	_	_
21	»	»	PUNCT	''	_	20	punct	_	_
22	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

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No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **rely** | present | Games |  |  |  |  |  | vn rely-70 «NP V PP.theme S\_ING»: agent=Agent |
| 2 | **is** | gerund | players |  |  |  |  | honest *property* | tree rules |
| 3 | **happen** | past |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 4 | **tag** | participle |  |  |  |  |  |  | vn butter-9.9 «NP V NP.destination»: agent=Agent |
| 5 | **admit** *speech: other* | present | a tagged player | truth |  |  |  |  | vn admit-64.3-1 «NP V NP»: agent=Agent it=Theme |
| 6 | **become** | present | a tagged player *not said here* |  |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:333-saying-no-honestly-harmful-lies-cheating-jokes-and-teasing.lesson:14`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- next →: [Saying no honestly, harmful lies, chea…, 15](https://md.mova.elamur.ai/free/en/corpora/school/everyday/333-saying-no-honestly-harmful-lies-cheating-jokes-and-teasing/15/)
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