---
title: When Theo told the class PEGI stands for «Pretty Evil Games Inside»,… — What the numbers on the box mean · tree and pragmatics
description: When Theo told the class PEGI stands for «Pretty Evil Games Inside», everyone laughed, and Mrs Okafor laughed too, then wrote the real name on the board: Pan European Game Information. Who acts: Theo, PEGI, everyone, Mrs. A sentence of the lesson «What the numbers on the box mean» of the everyday co
---

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# What the numbers on the box mean, sentence 9

<!-- .ven lang=en -->
When Theo told the class PEGI stands for «Pretty Evil Games Inside», everyone laughed, and Mrs Okafor laughed too, then wrote the real name on the board: Pan European Game Information.

<!-- .vintro -->
**Who acts:** Theo, PEGI, everyone, Mrs · **What happens:** tell, stand, laugh, write · **To what, where:** class, Evil Games, real name, board · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «What the numbers on the box mean» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Theo, PEGI, everyone, Mrs), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:400-what-the-numbers-on-the-box-mean.lesson:9
# text = When Theo told the class PEGI stands for «Pretty Evil Games Inside», everyone laughed, and Mrs Okafor laughed too, then wrote the real name on the board: Pan European Game Information.
# source = school lesson (ours)
# course = everyday
# lesson = 400-what-the-numbers-on-the-box-mean.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×1, R6-punct-agree ×1, R8-pos-agree ×2
1	When	when	SCONJ	WRB	_	3	mark	_	_
2	Theo	Theo	PROPN	NNP	Number=Sing	3	nsubj	_	_
3	told	tell	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	advcl	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	class	class	NOUN	NN	Number=Sing	3	obj	_	_
6	PEGI	PEGI	PROPN	NNP	Number=Sing	7	nsubj	_	_
7	stands	stand	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	ccomp	_	_
8	for	for	ADP	IN	_	9	case	_	_
9	«	«	PUNCT	``	_	12	punct	_	_
10	Pretty	pretty	ADV	RB	_	11	advmod	_	_
11	Evil	evil	ADJ	JJ	Degree=Pos	12	amod	_	_
12	Games	game	NOUN	NNS	Number=Plur	7	obl	_	_
13	Inside	inside	ADV	RB	_	12	advmod	_	_
14	»	»	PUNCT	''	_	12	punct	_	_
15	,	,	PUNCT	,	_	17	punct	_	_
16	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	17	nsubj	_	_
17	laughed	laugh	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
18	,	,	PUNCT	,	_	22	punct	_	_
19	and	and	CCONJ	CC	_	22	cc	_	_
20	Mrs	Mrs	PROPN	NNP	Number=Sing	22	nsubj	_	_
21	Okafor	Okafor	PROPN	NNP	Number=Sing	20	flat	_	_
22	laughed	laugh	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	conj	_	_
23	too	too	ADV	RB	_	22	advmod	_	_
24	,	,	PUNCT	,	_	26	punct	_	_
25	then	then	ADV	RB	PronType=Dem	26	advmod	_	_
26	wrote	write	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	conj	_	Agree=R3-conj-first|Haiku=22:conj
27	the	the	DET	DT	Definite=Def|PronType=Art	29	det	_	_
28	real	real	ADJ	JJ	Degree=Pos	29	amod	_	_
29	name	name	NOUN	NN	Number=Sing	26	obj	_	_
30	on	on	ADP	IN	_	32	case	_	_
31	the	the	DET	DT	Definite=Def|PronType=Art	32	det	_	_
32	board	board	NOUN	NN	Number=Sing	26	obl	_	_
33	:	:	PUNCT	:	_	37	punct	_	Agree=R6-punct-agree|Haiku=34:punct
34	Pan	Pan	PROPN	NNP	Number=Sing	35	compound	_	Agree=R5-strong|Haiku=37:compound
35	European	European	ADJ	JJ	Degree=Pos	37	amod	_	_
36	Game	game	PROPN	NNP	Number=Sing	37	compound	_	Agree=R8-pos-agree|Haiku=37:compound|HaikuPos=NOUN:NN:Number=Sing
37	Information	Information	PROPN	NNP	Number=Sing	29	appos	_	Agree=R8-pos-agree|Haiku=29:appos|HaikuPos=NOUN:NN:Number=Sing
38	.	.	PUNCT	.	_	17	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | past | Theo | the class |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_INF»: agent=Agent class=Recipient clause=Topic |
| 2 | **stand** | present | PEGI | Evil Games |  |  |  |  | vn assuming\_position-50 «NP V»: agent=Agent |
| 3 | **laugh** | past | everyone |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 4 | **laugh** | past | Mrs |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 5 | **write** | past | everyone *not said here* | the real name |  | the board | then |  | vn scribble-25.2-1 «NP V NP PP.destination»: agent=Agent name=Theme on board=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:400-what-the-numbers-on-the-box-mean.lesson:9`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×1, R6-punct-agree ×1, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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