---
title: Can I see the scary game?» «NO,» said Leo, a bit too loudly. — Nightmares after a scary game · tree and pragmatics
description: Can I see the scary game?» «NO,» said Leo, a bit too loudly. Who acts: I, Leo. A sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Nightmares after a scary game, sentence 4

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Can I see the scary game?» «NO,» said Leo, a bit too loudly.

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**Who acts:** I, Leo · **What happens:** see, say · **To what, where:** scary game · **Speech:** someone speaks here

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This is a sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, Leo), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:everyday:402-nightmares-and-scary-pictures.lesson:4
# text = Can I see the scary game?» «NO,» said Leo, a bit too loudly.
# source = school lesson (ours)
# course = everyday
# lesson = 402-nightmares-and-scary-pictures.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2
1	Can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
2	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	3	nsubj	_	_
3	see	see	VERB	VB	VerbForm=Inf	13	ccomp	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	scary	scary	ADJ	JJ	Degree=Pos	6	amod	_	_
6	game	game	NOUN	NN	Number=Sing	3	obj	_	_
7	?	?	PUNCT	.	_	3	punct	_	_
8	»	»	PUNCT	''	_	3	punct	_	_
9	«	«	PUNCT	``	_	10	punct	_	_
10	NO	no	INTJ	UH	Polarity=Neg	8	discourse	_	_
11	,	,	PUNCT	,	_	3	punct	_	_
12	»	»	PUNCT	''	_	13	punct	_	_
13	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	0	root	_	_
14	Leo	Leo	PROPN	NNP	Number=Sing	13	nsubj	_	_
15	,	,	PUNCT	,	_	17	punct	_	_
16	a	a	DET	DT	Definite=Ind|PronType=Art	17	det	_	_
17	bit	bit	NOUN	NN	Number=Sing	19	obl	_	Agree=R5-strong|Haiku=14:appos
18	too	too	ADV	RB	_	19	advmod	_	_
19	loudly	loudly	ADV	RB	_	13	advmod	_	Agree=R5-strong|Haiku=17:advmod
20	.	.	PUNCT	.	_	13	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **see** | can | I | the scary game |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer game=Stimulus |
| 2 | **say** *speech: assert* *in a quote* | past | Leo |  |  |  |  | loudly *property* | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:everyday:402-nightmares-and-scary-pictures.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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